From d3099a11af40468928cc359accda532a00ca0b36 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Madar=C3=A1sz?= Date: Tue, 27 Jul 2021 19:39:43 +0200 Subject: [PATCH] Update README.md --- README.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/README.md b/README.md index c4f457f..a3105cd 100644 --- a/README.md +++ b/README.md @@ -46,6 +46,10 @@ In the abstract sense, we call the Server the game master hosting all gameplay r * Improved rendering - the current world structure does not allow for layered blocks, but it's something worth looking into. * UI and visual effects +# Media +![image](https://user-images.githubusercontent.com/9026786/127201607-936241ee-762e-4630-b52f-e75ae72c3ed3.png) +![image](https://user-images.githubusercontent.com/9026786/127201653-f0ca5626-24a9-4294-98ac-1a62aff0e1e5.png) + # Build the project We use CMake to generate project files and manage builds. You can do the following on the command line to create and build this project: @@ -64,3 +68,10 @@ build\Debug\eco2d.exe -? Linux: build\eco2d.exe -? ``` + +# License +zpl.eco2d code is licensed under the BSD 3-Clause license, as seen [here](LICENSE). + +Assets under the **art** folder are released into [Public Domain](https://creativecommons.org/share-your-work/public-domain/cc0/) unless otherwise stated. + +Third-party vendors are licensed according to their respective authors.