cli: refactor renderer
parent
44673b5030
commit
d0a31f78a5
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@ -23,6 +23,8 @@ static bool request_shutdown;
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static Camera2D render_camera;
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static Camera2D render_camera;
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#include "renderer_v0.c"
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void platform_init() {
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void platform_init() {
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InitWindow(screenWidth, screenHeight, "eco2d - client");
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InitWindow(screenWidth, screenHeight, "eco2d - client");
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SetWindowState(FLAG_WINDOW_UNDECORATED|FLAG_WINDOW_MAXIMIZED|FLAG_WINDOW_RESIZABLE);
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SetWindowState(FLAG_WINDOW_UNDECORATED|FLAG_WINDOW_MAXIMIZED|FLAG_WINDOW_RESIZABLE);
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@ -107,17 +109,8 @@ void platform_input() {
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}
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}
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}
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}
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void display_conn_status();
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void DEBUG_draw_entities_low(uint64_t key, entity_view * data);
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void DEBUG_draw_entities(uint64_t key, entity_view * data);
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void DEBUG_draw_ground(uint64_t key, entity_view * data);
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void lerp_entity_positions(uint64_t key, entity_view * data);
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void do_entity_fadeinout(uint64_t key, entity_view * data);
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void do_entity_fadeinout(uint64_t key, entity_view * data);
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void lerp_entity_positions(uint64_t key, entity_view *data);
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float zpl_lerp(float,float,float);
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float zpl_to_degrees(float);
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void platform_render() {
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void platform_render() {
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profile(PROF_ENTITY_LERP) {
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profile(PROF_ENTITY_LERP) {
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@ -131,123 +124,25 @@ void platform_render() {
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render_camera.target = (Vector2){game_camera.x, game_camera.y};
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render_camera.target = (Vector2){game_camera.x, game_camera.y};
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zoom_overlay_tran = zpl_lerp(zoom_overlay_tran, (target_zoom <= CAM_OVERLAY_ZOOM_LEVEL) ? 1.0f : 0.0f, GetFrameTime()*2.0f);
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zoom_overlay_tran = zpl_lerp(zoom_overlay_tran, (target_zoom <= CAM_OVERLAY_ZOOM_LEVEL) ? 1.0f : 0.0f, GetFrameTime()*2.0f);
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BeginDrawing();
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renderer_draw();
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profile (PROF_RENDER) {
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ClearBackground(GetColor(0x222034));
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BeginMode2D(render_camera);
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game_world_view_active_entity_map(DEBUG_draw_ground);
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game_world_view_active_entity_map(DEBUG_draw_entities_low);
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game_world_view_active_entity_map(DEBUG_draw_entities);
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EndMode2D();
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display_conn_status();
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}
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debug_draw();
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EndDrawing();
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if (request_shutdown) {
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if (request_shutdown) {
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CloseWindow();
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CloseWindow();
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}
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}
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}
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}
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void display_conn_status() {
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float platform_frametime() {
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if (game_is_networked()) {
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return GetFrameTime();
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if (network_client_is_connected()) {
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DrawText("Connection: online", 5, 5, 12, GREEN);
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} else {
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DrawText("Connection: offline", 5, 5, 12, RED);
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}
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} else {
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DrawText("Connection: single-player", 5, 5, 12, BLUE);
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}
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}
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}
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void DEBUG_draw_ground(uint64_t key, entity_view * data) {
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float platform_zoom_get(void) {
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(void)key;
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return target_zoom;
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switch (data->kind) {
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case EKIND_CHUNK: {
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world_view *view = game_world_view_get_active();
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int32_t size = view->chunk_size * WORLD_BLOCK_SIZE;
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int16_t offset = 0;
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float x = data->x * size + offset;
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float y = data->y * size + offset;
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RenderTexture2D tex = GetChunkTexture(key);
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DrawTextureRec(tex.texture, (Rectangle){0, 0, tex.texture.width, -tex.texture.height}, (Vector2){x, y}, ColorAlpha(WHITE, data->tran_time));
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if (zoom_overlay_tran > 0.02f) {
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DrawRectangleEco(x, y, size-offset, size-offset, ColorAlpha(ColorFromHSV(data->color, 0.13f, 0.89f), data->tran_time*zoom_overlay_tran*0.75f));
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DrawTextEco(TextFormat("%d %d", (int)data->x, (int)data->y), (int16_t)x+15, (int16_t)y+15, 200 , ColorAlpha(BLACK, data->tran_time*zoom_overlay_tran), 0.0);
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}
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}break;
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default:break;
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}
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}
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}
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static inline float lerp(float a, float b, float t) { return a * (1.0f - t) + b * t; }
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void platform_request_close(void) {
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request_shutdown = true;
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void DEBUG_draw_entities(uint64_t key, entity_view * data) {
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uint16_t size = 16;
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uint16_t font_size = (uint16_t)lerp(4.0f, 32.0f, 0.5f/(float)render_camera.zoom);
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float font_spacing = 1.1f;
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float title_bg_offset = 4;
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float fixed_title_offset = 8;
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switch (data->kind) {
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case EKIND_DEMO_NPC: {
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float x = data->x;
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float y = data->y;
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#if 0
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const char *title = TextFormat("Thing %d", key);
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int title_w = MeasureTextEco(title, font_size, font_spacing);
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-font_size-fixed_title_offset, title_w+title_bg_offset, font_size, ColorAlpha(BLACK, data->tran_time));
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DrawTextEco(title, x-title_w/2, y-size-font_size-fixed_title_offset, font_size, ColorAlpha(RAYWHITE, data->tran_time), font_spacing);
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#endif
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DrawCircleEco(x, y, size, ColorAlpha(BLUE, data->tran_time));
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}break;
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case EKIND_PLAYER: {
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float x = data->x;
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float y = data->y;
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float health = (data->hp / data->max_hp);
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#if 1
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const char *title = TextFormat("Player %d", key);
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int title_w = MeasureTextEco(title, font_size, font_spacing);
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-font_size-fixed_title_offset, title_w+title_bg_offset, font_size, ColorAlpha(BLACK, data->tran_time));
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-fixed_title_offset, title_w*health+title_bg_offset, font_size*0.2f, ColorAlpha(RED, data->tran_time));
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DrawTextEco(title, x-title_w/2, y-size-font_size-fixed_title_offset, font_size, ColorAlpha(RAYWHITE, data->tran_time), font_spacing);
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#endif
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DrawCircleEco(x, y, size, ColorAlpha(YELLOW, data->tran_time));
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}break;
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case EKIND_MACRO_BOT: {
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float x = data->x;
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float y = data->y;
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const char *title = TextFormat("Bot %d", key);
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int title_w = MeasureTextEco(title, font_size, font_spacing);
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-font_size-fixed_title_offset, title_w+title_bg_offset, font_size, ColorAlpha(GRAY, data->tran_time));
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DrawTextEco(title, x-title_w/2, y-size-font_size-fixed_title_offset, font_size, ColorAlpha(BLACK, data->tran_time), font_spacing);
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DrawCircleEco(x, y, size, ColorAlpha(PURPLE, data->tran_time));
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}break;
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default:break;
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}
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}
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}
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void DEBUG_draw_entities_low(uint64_t key, entity_view * data) {
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(void)key;
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switch (data->kind) {
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case EKIND_VEHICLE: {
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float x = data->x;
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float y = data->y;
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float const w = 80;
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float const h = 50;
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DrawRectanglePro((Rectangle){x,y,w,h}, (Vector2){w/2.0f,h/2.0f}, zpl_to_degrees(data->heading), ColorAlpha(RED, data->tran_time));
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}break;
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default:break;
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}
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}
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void lerp_entity_positions(uint64_t key, entity_view *data) {
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void lerp_entity_positions(uint64_t key, entity_view *data) {
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(void)key;
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(void)key;
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@ -267,10 +162,6 @@ void lerp_entity_positions(uint64_t key, entity_view *data) {
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}
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}
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}
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}
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float platform_frametime() {
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return GetFrameTime();
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}
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void do_entity_fadeinout(uint64_t key, entity_view * data) {
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void do_entity_fadeinout(uint64_t key, entity_view * data) {
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(void)key;
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(void)key;
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switch (data->tran_effect) {
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switch (data->tran_effect) {
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@ -295,11 +186,3 @@ void do_entity_fadeinout(uint64_t key, entity_view * data) {
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default: break;
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default: break;
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}
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}
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}
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}
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float platform_zoom_get(void) {
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return target_zoom;
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}
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void platform_request_close(void) {
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request_shutdown = true;
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}
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@ -0,0 +1,118 @@
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float zpl_lerp(float,float,float);
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float zpl_to_degrees(float);
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void display_conn_status() {
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if (game_is_networked()) {
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if (network_client_is_connected()) {
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DrawText("Connection: online", 5, 5, 12, GREEN);
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} else {
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DrawText("Connection: offline", 5, 5, 12, RED);
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}
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} else {
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DrawText("Connection: single-player", 5, 5, 12, BLUE);
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}
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}
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void DEBUG_draw_ground(uint64_t key, entity_view * data) {
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(void)key;
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switch (data->kind) {
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case EKIND_CHUNK: {
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world_view *view = game_world_view_get_active();
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int32_t size = view->chunk_size * WORLD_BLOCK_SIZE;
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int16_t offset = 0;
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float x = data->x * size + offset;
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float y = data->y * size + offset;
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RenderTexture2D tex = GetChunkTexture(key);
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DrawTextureRec(tex.texture, (Rectangle){0, 0, tex.texture.width, -tex.texture.height}, (Vector2){x, y}, ColorAlpha(WHITE, data->tran_time));
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if (zoom_overlay_tran > 0.02f) {
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DrawRectangleEco(x, y, size-offset, size-offset, ColorAlpha(ColorFromHSV(data->color, 0.13f, 0.89f), data->tran_time*zoom_overlay_tran*0.75f));
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DrawTextEco(TextFormat("%d %d", (int)data->x, (int)data->y), (int16_t)x+15, (int16_t)y+15, 200 , ColorAlpha(BLACK, data->tran_time*zoom_overlay_tran), 0.0);
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}
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}break;
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default:break;
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}
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}
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static inline float lerp(float a, float b, float t) { return a * (1.0f - t) + b * t; }
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void DEBUG_draw_entities(uint64_t key, entity_view * data) {
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uint16_t size = 16;
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uint16_t font_size = (uint16_t)lerp(4.0f, 32.0f, 0.5f/(float)render_camera.zoom);
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float font_spacing = 1.1f;
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float title_bg_offset = 4;
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float fixed_title_offset = 8;
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switch (data->kind) {
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case EKIND_DEMO_NPC: {
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float x = data->x;
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float y = data->y;
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#if 0
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const char *title = TextFormat("Thing %d", key);
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int title_w = MeasureTextEco(title, font_size, font_spacing);
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-font_size-fixed_title_offset, title_w+title_bg_offset, font_size, ColorAlpha(BLACK, data->tran_time));
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DrawTextEco(title, x-title_w/2, y-size-font_size-fixed_title_offset, font_size, ColorAlpha(RAYWHITE, data->tran_time), font_spacing);
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#endif
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DrawCircleEco(x, y, size, ColorAlpha(BLUE, data->tran_time));
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}break;
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case EKIND_PLAYER: {
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float x = data->x;
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float y = data->y;
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float health = (data->hp / data->max_hp);
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#if 1
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const char *title = TextFormat("Player %d", key);
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int title_w = MeasureTextEco(title, font_size, font_spacing);
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-font_size-fixed_title_offset, title_w+title_bg_offset, font_size, ColorAlpha(BLACK, data->tran_time));
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-fixed_title_offset, title_w*health+title_bg_offset, font_size*0.2f, ColorAlpha(RED, data->tran_time));
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DrawTextEco(title, x-title_w/2, y-size-font_size-fixed_title_offset, font_size, ColorAlpha(RAYWHITE, data->tran_time), font_spacing);
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#endif
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DrawCircleEco(x, y, size, ColorAlpha(YELLOW, data->tran_time));
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}break;
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case EKIND_MACRO_BOT: {
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float x = data->x;
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float y = data->y;
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const char *title = TextFormat("Bot %d", key);
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int title_w = MeasureTextEco(title, font_size, font_spacing);
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DrawRectangleEco(x-title_w/2-title_bg_offset/2, y-size-font_size-fixed_title_offset, title_w+title_bg_offset, font_size, ColorAlpha(GRAY, data->tran_time));
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DrawTextEco(title, x-title_w/2, y-size-font_size-fixed_title_offset, font_size, ColorAlpha(BLACK, data->tran_time), font_spacing);
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DrawCircleEco(x, y, size, ColorAlpha(PURPLE, data->tran_time));
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}break;
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default:break;
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}
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}
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void DEBUG_draw_entities_low(uint64_t key, entity_view * data) {
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(void)key;
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switch (data->kind) {
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case EKIND_VEHICLE: {
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float x = data->x;
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float y = data->y;
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float const w = 80;
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float const h = 50;
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DrawRectanglePro((Rectangle){x,y,w,h}, (Vector2){w/2.0f,h/2.0f}, zpl_to_degrees(data->heading), ColorAlpha(RED, data->tran_time));
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}break;
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default:break;
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}
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}
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void renderer_draw(void) {
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BeginDrawing();
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profile (PROF_RENDER) {
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ClearBackground(GetColor(0x222034));
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BeginMode2D(render_camera);
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game_world_view_active_entity_map(DEBUG_draw_ground);
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game_world_view_active_entity_map(DEBUG_draw_entities_low);
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game_world_view_active_entity_map(DEBUG_draw_entities);
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EndMode2D();
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display_conn_status();
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}
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debug_draw();
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EndDrawing();
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}
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