general improvements and cleanup
parent
242fd9250b
commit
cf173f3d50
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@ -1,5 +1,6 @@
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build
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build_rel
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screenshots
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build.bat
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run.bat
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clean.bat
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@ -120,10 +120,7 @@ DrawNetworkStats(debug_item *it, float xpos, float ypos) {
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#define _kb(x) ((x) / 1024)
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debug_draw_result r;
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r = DrawFormattedText(xpos, ypos, TextFormat("dn total: %d kb", _kb(s.incoming_total)));
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r = DrawFormattedText(xpos, r.y, TextFormat("recv total: %lld kb", _kb(s.total_received)));
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r = DrawFormattedText(xpos, r.y, TextFormat("up total: %lld kb", _kb(s.outgoing_total)));
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r = DrawFormattedText(xpos, ypos, TextFormat("recv total: %lld kb", _kb(s.total_received)));
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r = DrawFormattedText(xpos, r.y, TextFormat("sent total: %lld kb", _kb(s.total_sent)));
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r = DrawFormattedText(xpos, r.y, TextFormat("dn rate: %.02f kb/sec (%.02f kbit/sec)", _kb(s.incoming_bandwidth), _kb(s.incoming_bandwidth * 8.0f)));
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@ -37,6 +37,7 @@ void platform_init() {
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renderer_init();
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}
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inline static
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void display_conn_status() {
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if (game_is_networked()) {
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if (network_client_is_connected()) {
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@ -60,6 +61,7 @@ uint8_t platform_is_running() {
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static game_keystate_data last_input_data = {0};
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inline static
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void platform_input_update_input_frame(game_keystate_data data) {
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// NOTE(zaklaus): Test if there are any changes
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if (data.x != last_input_data.x) goto send_data;
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@ -110,7 +112,7 @@ void platform_input() {
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mouse_pos.y -= 0.5f;
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mouse_pos = Vector2Normalize(mouse_pos);
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if (IsMouseButtonDown(MOUSE_MIDDLE_BUTTON)) {
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if (game_get_kind() == GAMEKIND_SINGLE && IsMouseButtonDown(MOUSE_MIDDLE_BUTTON)) {
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x = mouse_pos.x;
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y = -mouse_pos.y;
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}
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@ -142,27 +142,41 @@ void world_setup_pkt_handlers(world_pkt_reader_proc *reader_proc, world_pkt_writ
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world.writer_proc = writer_proc;
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}
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int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) {
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if (world.data) {
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return 0;
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static inline
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world_chunk_setup_grid(void) {
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for (int i = 0; i < zpl_square(world.chunk_amount); ++i) {
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ecs_entity_t e = ecs_new(world.ecs, 0);
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ecs_set(world.ecs, e, Classify, {.id = EKIND_CHUNK });
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Chunk *chunk = ecs_get_mut(world.ecs, e, Chunk, NULL);
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librg_entity_track(world.tracker, e);
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librg_entity_chunk_set(world.tracker, e, i);
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librg_chunk_to_chunkpos(world.tracker, i, &chunk->x, &chunk->y, NULL);
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world.chunk_mapping[i] = e;
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world.block_mapping[i] = zpl_malloc(sizeof(block_id)*zpl_square(world.chunk_size));
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world.outer_block_mapping[i] = zpl_malloc(sizeof(block_id)*zpl_square(world.chunk_size));
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chunk->id = i;
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chunk->is_dirty = false;
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for (int y = 0; y < world.chunk_size; y += 1) {
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for (int x = 0; x < world.chunk_size; x += 1) {
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int chk_x = chunk->x * world.chunk_size;
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int chk_y = chunk->y * world.chunk_size;
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block_id *c = &world.block_mapping[i][(y*world.chunk_size)+x];
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*c = world.data[(chk_y+y)*world.dim + (chk_x+x)];
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c = &world.outer_block_mapping[i][(y*world.chunk_size)+x];
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*c = world.outer_data[(chk_y+y)*world.dim + (chk_x+x)];
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}
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}
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}
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}
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world.is_paused = false;
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world.seed = seed;
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world.chunk_size = chunk_size;
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world.chunk_amount = chunk_amount;
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world.dim = (world.chunk_size * world.chunk_amount);
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world.size = world.dim * world.dim;
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if (world.tracker == NULL) {
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static inline
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void world_configure_tracker(void) {
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world.tracker = librg_world_create();
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}
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if (world.tracker == NULL) {
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zpl_printf("[ERROR] An error occurred while trying to create a server world.\n");
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return WORLD_ERROR_TRACKER_FAILED;
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}
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ZPL_ASSERT_MSG(world.tracker, "[ERROR] An error occurred while trying to create a server world.");
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/* config our world grid */
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librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 0);
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@ -172,69 +186,74 @@ int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) {
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librg_event_set(world.tracker, LIBRG_WRITE_CREATE, tracker_write_create);
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librg_event_set(world.tracker, LIBRG_WRITE_REMOVE, tracker_write_remove);
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librg_event_set(world.tracker, LIBRG_WRITE_UPDATE, tracker_write_update);
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}
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static inline
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void world_init_worldgen_data(void) {
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world.data = zpl_malloc(sizeof(block_id)*world.size);
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world.outer_data = zpl_malloc(sizeof(block_id)*world.size);
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if (!world.data || !world.outer_data) {
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return WORLD_ERROR_OUTOFMEM;
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ZPL_ASSERT(world.data && world.outer_data);
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}
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static inline
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void world_setup_ecs(void) {
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world.ecs = ecs_init();
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ECS_IMPORT(world.ecs, Components);
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ECS_IMPORT(world.ecs, Systems);
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world.ecs_update = ecs_query_new(world.ecs, "components.ClientInfo, components.Position");
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world.chunk_mapping = zpl_malloc(sizeof(ecs_entity_t)*zpl_square(chunk_amount));
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world.block_mapping = zpl_malloc(sizeof(block_id*)*zpl_square(chunk_amount));
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world.outer_block_mapping = zpl_malloc(sizeof(block_id*)*zpl_square(chunk_amount));
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world_snapshot_init(&streamer_snapshot, zpl_heap());
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}
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static inline
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void world_init_mapping(void) {
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world.chunk_mapping = zpl_malloc(sizeof(ecs_entity_t)*zpl_square(world.chunk_amount));
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world.block_mapping = zpl_malloc(sizeof(block_id*)*zpl_square(world.chunk_amount));
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world.outer_block_mapping = zpl_malloc(sizeof(block_id*)*zpl_square(world.chunk_amount));
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world_snapshot_init(&streamer_snapshot, zpl_heap());
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}
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static inline
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void world_generate_instance(void) {
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int32_t world_build_status = worldgen_test(&world);
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ZPL_ASSERT(world_build_status >= 0);
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for (int i = 0; i < zpl_square(world.dim); ++i) {
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if (world.data[i] == 0) {
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ZPL_PANIC("Worldgen failure! Block %d is unset!\n", i);
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return -1;
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}
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}
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for (int i = 0; i < zpl_square(world.chunk_amount); ++i) {
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ecs_entity_t e = ecs_new(world.ecs, 0);
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ecs_set(world.ecs, e, Classify, {.id = EKIND_CHUNK });
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Chunk *chunk = ecs_get_mut(world.ecs, e, Chunk, NULL);
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librg_entity_track(world.tracker, e);
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librg_entity_chunk_set(world.tracker, e, i);
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librg_chunk_to_chunkpos(world.tracker, i, &chunk->x, &chunk->y, NULL);
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world.chunk_mapping[i] = e;
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world.block_mapping[i] = zpl_malloc(sizeof(block_id)*zpl_square(chunk_size));
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world.outer_block_mapping[i] = zpl_malloc(sizeof(block_id)*zpl_square(chunk_size));
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chunk->id = i;
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chunk->is_dirty = false;
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for (int y = 0; y < chunk_size; y += 1) {
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for (int x = 0; x < chunk_size; x += 1) {
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int chk_x = chunk->x * chunk_size;
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int chk_y = chunk->y * chunk_size;
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block_id *c = &world.block_mapping[i][(y*chunk_size)+x];
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*c = world.data[(chk_y+y)*world.dim + (chk_x+x)];
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c = &world.outer_block_mapping[i][(y*chunk_size)+x];
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*c = world.outer_data[(chk_y+y)*world.dim + (chk_x+x)];
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return;
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}
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}
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}
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static inline
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void world_free_worldgen_data(void) {
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zpl_mfree(world.data);
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zpl_mfree(world.outer_data);
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world.data = NULL;
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world.outer_data = NULL;
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}
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int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) {
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world.is_paused = false;
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world.seed = seed;
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world.chunk_size = chunk_size;
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world.chunk_amount = chunk_amount;
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world.dim = (world.chunk_size * world.chunk_amount);
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world.size = world.dim * world.dim;
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world_configure_tracker();
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world_setup_ecs();
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world_init_worldgen_data();
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world_generate_instance();
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world_init_mapping();
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world_chunk_setup_grid();
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world_free_worldgen_data();
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zpl_printf("[INFO] Created a new server world\n");
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return world_build_status;
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return WORLD_ERROR_NONE;
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}
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int32_t world_destroy(void) {
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@ -1,5 +1,5 @@
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@echo off
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call package.bat
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call package.bat SKIP_DEPLOY
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pkg\eco2d.exe -v %*
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@ -1,5 +1,5 @@
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@echo off
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call package.bat
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call package.bat SKIP_DEPLOY
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cls
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pkg\eco2d.exe -d %*
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