code: commited fixes to compilation

isolation
Vladyslav Hrytsenko 2022-09-29 17:33:36 +03:00
parent 6a7dc92966
commit b6cf690c25
4 changed files with 4 additions and 0 deletions

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@ -2,6 +2,7 @@
#include "models/device.h" #include "models/device.h"
#include "world/world.h" #include "world/world.h"
#include "models/entity.h"
#include "models/components.h" #include "models/components.h"
uint64_t furnace_spawn(void) { uint64_t furnace_spawn(void) {

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@ -3,6 +3,7 @@
#include "world/world.h" #include "world/world.h"
#include "models/entity.h"
#include "models/components.h" #include "models/components.h"
#define PLAYER_MAX_HP 100.0f #define PLAYER_MAX_HP 100.0f

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@ -2,6 +2,7 @@
#include "models/device.h" #include "models/device.h"
#include "world/world.h" #include "world/world.h"
#include "models/entity.h"
#include "models/components.h" #include "models/components.h"
uint64_t storage_spawn(void) { uint64_t storage_spawn(void) {

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@ -3,6 +3,7 @@
#include "world/entity_view.h" #include "world/entity_view.h"
#include "world/world.h" #include "world/world.h"
#include "models/entity.h"
#include "models/components.h" #include "models/components.h"
uint64_t vehicle_spawn(void) { uint64_t vehicle_spawn(void) {