dont measure debug_draw in PROF_RENDER scope
parent
b4701807f3
commit
a4bd8197b9
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@ -134,10 +134,9 @@ void platform_render() {
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game_world_view_active_entity_map(DEBUG_draw_ground);
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game_world_view_active_entity_map(DEBUG_draw_entities);
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EndMode2D();
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display_conn_status();
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debug_draw();
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}
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debug_draw();
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EndDrawing();
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}
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