network: rework view_id
parent
3b40354054
commit
a2f76237f8
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@ -110,6 +110,10 @@ void game_world_view_set_active(world_view *view) {
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camera_set_follow(view->owner_id);
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}
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size_t game_world_view_count(void) {
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return zpl_buffer_count(world_viewers);
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}
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void flecs_dash_init() {
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#if 0
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ECS_IMPORT(world_ecs(), FlecsDash);
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@ -26,6 +26,7 @@ void game_render();
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//~ NOTE(zaklaus): world view management
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world_view *game_world_view_get_active(void);
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world_view *game_world_view_get(uint16_t idx);
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size_t game_world_view_count(void);
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void game_world_view_set_active_by_idx(uint16_t idx);
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void game_world_view_set_active(world_view *view);
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void game_world_view_cycle_active(int8_t dir);
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@ -24,6 +24,7 @@ static ENetHost *host = NULL;
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static ENetHost *server = NULL;
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static ENetPeer *peer = NULL;
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static librg_world *world = NULL;
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static ecs_query_t *clientinfo_query = NULL;
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int32_t network_init() {
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return enet_initialize() != 0;
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@ -32,7 +33,6 @@ int32_t network_init() {
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int32_t network_destroy() {
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enet_deinitialize();
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return 0;
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}
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//~ NOTE(zaklaus): client
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@ -75,7 +75,9 @@ int32_t network_client_tick() {
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switch (event.type) {
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case ENET_EVENT_TYPE_CONNECT: {
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zpl_printf("[INFO] We connected to the server.\n");
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pkt_00_init_send(0);
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for (uint32_t i = 0; i < game_world_view_count(); i++) {
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pkt_00_init_send(i);
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}
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} break;
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case ENET_EVENT_TYPE_DISCONNECT:
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case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT: {
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@ -178,6 +180,7 @@ int32_t network_server_start(const char *host, uint16_t port) {
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return 1;
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}
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clientinfo_query = ecs_query_new(world_ecs(), "components.ClientInfo");
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return 0;
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}
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@ -199,8 +202,7 @@ int32_t network_server_tick(void) {
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zpl_printf("[INFO] A user %d disconnected.\n", event.peer->incomingPeerID);
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if (event.peer->data) {
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player_despawn((ecs_entity_t)event.peer->data);
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event.peer->data = 0;
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network_server_despawn_viewers(event.peer);
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}
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} break;
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@ -220,18 +222,38 @@ int32_t network_server_tick(void) {
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return 0;
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}
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void network_server_assign_entity(void *peer_id, uint64_t ent_id) {
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ENetPeer *peer = (ENetPeer *)peer_id;
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peer->data = (void*)ent_id;
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void network_server_despawn_viewers(void *peer_id) {
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ecs_iter_t it = ecs_query_iter(clientinfo_query);
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while (ecs_query_next(&it)) {
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ClientInfo *p = ecs_column(&it, ClientInfo, 1);
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for (int i = 0; i < it.count; i++) {
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if (p[i].peer == (uintptr_t)peer_id) {
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player_despawn(it.entities[i]);
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}
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}
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}
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}
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uint64_t network_server_get_entity(void *peer_id) {
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uint64_t network_server_get_entity(void *peer_id, uint16_t view_id) {
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if (game_get_kind() == GAMEKIND_SINGLE) {
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return (uint64_t)peer_id;
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}
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ENetPeer *peer = (ENetPeer *)peer_id;
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ZPL_ASSERT(peer->data);
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return (uint64_t)peer->data;
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ecs_iter_t it = ecs_query_iter(clientinfo_query);
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while (ecs_query_next(&it)) {
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ClientInfo *p = ecs_column(&it, ClientInfo, 1);
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for (int i = 0; i < it.count; i++) {
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if (p[i].peer == (uintptr_t)peer_id && p[i].view_id == view_id) {
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return it.entities[i];
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}
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}
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}
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return 0;
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}
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//~ NOTE(zaklaus): messaging
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@ -39,8 +39,8 @@ network_client_fetch_stats(void);
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int32_t network_server_start(const char *host, uint16_t port);
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int32_t network_server_stop(void);
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int32_t network_server_tick(void);
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void network_server_assign_entity(void *peer_id, uint64_t ent_id);
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uint64_t network_server_get_entity(void *peer_id);
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void network_server_despawn_viewers(void *peer_id);
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uint64_t network_server_get_entity(void *peer_id, uint16_t view_id);
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// NOTE(zaklaus): messaging
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int32_t network_msg_send(void *peer_id, void *data, size_t datalen, uint16_t channel_id);
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@ -34,7 +34,6 @@ int32_t pkt_00_init_handler(pkt_header *header) {
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if (game_get_kind() == GAMEKIND_SINGLE) peer_id = ent_id;
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else network_server_assign_entity(header->udata, ent_id);
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ecs_set(world_ecs(), ent_id, ClientInfo, {.peer = peer_id, .view_id = header->view_id });
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pkt_01_welcome_send(world_seed(), peer_id, header->view_id, ent_id, world_chunk_size(), world_chunk_amount());
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@ -29,7 +29,7 @@ int32_t pkt_01_welcome_handler(pkt_header *header) {
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world_view *view = game_world_view_get(header->view_id);
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zpl_printf("[INFO] initializing read-only world view ...\n");
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zpl_printf("[INFO] initializing read-only world view id: %d...\n", header->view_id);
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world_view_init(view, table.seed, table.ent_id, table.chunk_size, table.world_size);
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game_world_view_set_active(view);
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return 0;
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@ -33,7 +33,7 @@ size_t pkt_send_keystate_send(uint16_t view_id,
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int32_t pkt_send_keystate_handler(pkt_header *header) {
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pkt_send_keystate table;
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PKT_IF(pkt_msg_decode(header, pkt_send_keystate_desc, pkt_pack_desc_args(pkt_send_keystate_desc), PKT_STRUCT_PTR(&table)));
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ecs_entity_t e = network_server_get_entity(header->udata);
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ecs_entity_t e = network_server_get_entity(header->udata, header->view_id);
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if (!world_entity_valid(e))
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return 1;
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@ -26,6 +26,7 @@ static bool request_shutdown;
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#include "gui/inventory.c"
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void platform_init() {
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SetTraceLogLevel(LOG_ERROR);
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InitWindow(screenWidth, screenHeight, "eco2d");
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SetWindowState(/*FLAG_WINDOW_UNDECORATED|*/FLAG_WINDOW_MAXIMIZED|FLAG_WINDOW_RESIZABLE|FLAG_MSAA_4X_HINT);
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@ -1,31 +0,0 @@
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#include "platform.h"
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#include <stdio.h>
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uint8_t is_running;
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void platform_init() {
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printf("eco2d-cli\n");
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is_running = 1;
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}
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void platform_shutdown() {
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printf("\nBye!\n");
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is_running = 0;
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}
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void platform_input() {
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}
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uint8_t platform_is_running() {
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return is_running;
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}
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float platform_frametime() {
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return 1.0f;
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}
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void platform_render() {
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zpl_printf("o");
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zpl_sleep_ms(1000);
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}
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