From 934aaf565f106e386eedbe5cc393d2b5e7f126ee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Madar=C3=A1sz?= Date: Tue, 27 Jul 2021 14:51:42 +0200 Subject: [PATCH] ecs: remove name prefix --- code/modules/source/components.c | 2 -- code/modules/source/systems.c | 2 -- 2 files changed, 4 deletions(-) diff --git a/code/modules/source/components.c b/code/modules/source/components.c index 1befbf5..fee1d74 100644 --- a/code/modules/source/components.c +++ b/code/modules/source/components.c @@ -2,8 +2,6 @@ void ComponentsImport(ecs_world_t *ecs) { ECS_MODULE(ecs, Components); - ecs_set_name_prefix(ecs, "Components"); - ECS_IMPORT(ecs, FlecsMeta); ECS_META(ecs, Position); diff --git a/code/modules/source/systems.c b/code/modules/source/systems.c index 90d62a6..cbc715d 100644 --- a/code/modules/source/systems.c +++ b/code/modules/source/systems.c @@ -170,8 +170,6 @@ void DemoPlaceIceBlock(ecs_iter_t *it) { void SystemsImport(ecs_world_t *ecs) { ECS_MODULE(ecs, Systems); - ecs_set_name_prefix(ecs, "Systems"); - ECS_IMPORT(ecs, Components); ECS_SYSTEM(ecs, MovementImpulse, EcsOnLoad, components.Input, components.Velocity);