diff --git a/code/game/src/debug_ui.c b/code/game/src/debug_ui.c index 4404c37..a7ec9da 100644 --- a/code/game/src/debug_ui.c +++ b/code/game/src/debug_ui.c @@ -172,6 +172,7 @@ static debug_item items[] = { }, .limit_to = L_MP, }, +#if !defined(PLATFORM_WEB) { .kind = DITEM_LIST, .name = "replay system", @@ -209,6 +210,7 @@ static debug_item items[] = { }, .limit_to = L_SP, }, +#endif { .kind = DITEM_LIST, .name = "profilers", diff --git a/code/game/src/network.h b/code/game/src/network.h index e02bac5..fc5bfe7 100644 --- a/code/game/src/network.h +++ b/code/game/src/network.h @@ -17,16 +17,16 @@ typedef struct { uint64_t total_received; uint32_t outgoing_total; uint64_t total_sent; - + // NOTE(zaklaus): bandwidth (bytes/sec) float incoming_bandwidth; float outgoing_bandwidth; - + // NOTE(zaklaus): packet integrity uint64_t packets_sent; uint32_t packets_lost; float packet_loss; - + // NOTE(zaklaus): ping uint32_t ping; uint32_t low_ping;