debug menu toggle button
parent
7c0347011e
commit
60454a302a
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@ -26,6 +26,7 @@ typedef struct {
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#define DBG_CTRL_HANDLE_DIM 10
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#define DBG_CTRL_HANDLE_DIM 10
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static uint8_t is_shadow_rendered;
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static uint8_t is_shadow_rendered;
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static uint8_t is_debug_open = 1;
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static uint8_t is_handle_ctrl_held;
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static uint8_t is_handle_ctrl_held;
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static float debug_xpos = DBG_START_XPOS;
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static float debug_xpos = DBG_START_XPOS;
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static float debug_ypos = DBG_START_YPOS;
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static float debug_ypos = DBG_START_YPOS;
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@ -96,7 +97,7 @@ static debug_item items[] = {
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{ .kind = DITEM_RAW, .val = PROF_ENTITY_REMOVAL, .proc = DrawProfilerDelta },
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{ .kind = DITEM_RAW, .val = PROF_ENTITY_REMOVAL, .proc = DrawProfilerDelta },
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{ .kind = DITEM_END },
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{ .kind = DITEM_END },
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},
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},
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//.is_collapsed = 1
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.is_collapsed = 1
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}
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}
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},
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},
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{
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{
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@ -193,10 +194,26 @@ void debug_draw(void) {
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}
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}
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DrawRectangle(xpos, ypos, DBG_CTRL_HANDLE_DIM, DBG_CTRL_HANDLE_DIM, color);
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DrawRectangle(xpos, ypos, DBG_CTRL_HANDLE_DIM, DBG_CTRL_HANDLE_DIM, color);
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xpos += 15;
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debug_draw_list(items, xpos+DBG_SHADOW_OFFSET_XPOS, ypos+DBG_SHADOW_OFFSET_YPOS, 1); // NOTE(zaklaus): draw shadow
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// NOTE(zaklaus): toggle debug ui
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debug_draw_list(items, xpos, ypos, 0);
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{
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Color toggle_color = BLUE;
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debug_area_status toggle_area = check_mouse_area(xpos, 15+ypos, DBG_CTRL_HANDLE_DIM, DBG_CTRL_HANDLE_DIM);
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if (toggle_area == DAREA_HOVER) toggle_color = YELLOW;
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if (toggle_area == DAREA_HELD) {
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toggle_color = RED;
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}
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if (toggle_area == DAREA_PRESS) {
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is_debug_open = !is_debug_open;
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}
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DrawPoly((Vector2){xpos+DBG_CTRL_HANDLE_DIM/2, ypos+15+DBG_CTRL_HANDLE_DIM/2}, 3, 7.5f,is_debug_open ? 0.0f : 180.0f, toggle_color);
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}
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if (is_debug_open) {
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xpos += 15;
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debug_draw_list(items, xpos+DBG_SHADOW_OFFSET_XPOS, ypos+DBG_SHADOW_OFFSET_YPOS, 1); // NOTE(zaklaus): draw shadow
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debug_draw_list(items, xpos, ypos, 0);
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}
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}
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}
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debug_area_status check_mouse_area(float xpos, float ypos, float w, float h) {
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debug_area_status check_mouse_area(float xpos, float ypos, float w, float h) {
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