code: fixes for macos
parent
68f274580a
commit
5254455872
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@ -11,3 +11,14 @@ endfunction()
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macro(populate_pkt_srcs)
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macro(populate_pkt_srcs)
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file(GLOB PKT_SRCS ../../common/packets/*.h ../../common/packets/*.c)
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file(GLOB PKT_SRCS ../../common/packets/*.h ../../common/packets/*.c)
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endmacro()
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endmacro()
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macro(use_cxx11)
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if (CMAKE_VERSION VERSION_LESS "3.1")
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if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
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endif ()
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else ()
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set(CMAKE_CXX_STANDARD 11)
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endif ()
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endmacro(use_cxx11)
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@ -2,7 +2,9 @@
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#include "zpl.h"
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#include "zpl.h"
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#include "system.h"
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#include "system.h"
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#include "game.h"
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#include "game.h"
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#include "entity.h"
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#include "utils/options.h"
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#include "utils/options.h"
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#include "signal_handling.h"
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#include "flecs/flecs.h"
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#include "flecs/flecs.h"
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#include "flecs/flecs_dash.h"
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#include "flecs/flecs_dash.h"
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@ -10,6 +10,7 @@
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#include "network.h"
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#include "network.h"
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#include "packet.h"
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#include "packet.h"
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#include "world/world.h"
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#define NETWORK_UPDATE_DELAY 0.100
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#define NETWORK_UPDATE_DELAY 0.100
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@ -233,18 +233,17 @@ void DEBUG_draw_entities(uint64_t key, entity_view * data) {
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}
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}
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}
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}
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void lerp_entity_positions(uint64_t key, entity_view data) {
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void lerp_entity_positions(uint64_t key, entity_view *data) {
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world_view *view = game_world_view_get_active();
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world_view *view = game_world_view_get_active();
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if (data.flag == EFLAG_INTERP) {
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if (data->flag == EFLAG_INTERP) {
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entity_view *e = entity_view_get(&view->entities, key);
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#if 1
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#if 1
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e->x = smooth_val(e->x, e->tx, view->delta_time[e->layer_id]);
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data->x = smooth_val(data->x, data->tx, view->delta_time[data->layer_id]);
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e->y = smooth_val(e->y, e->ty, view->delta_time[e->layer_id]);
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data->y = smooth_val(data->y, data->ty, view->delta_time[data->layer_id]);
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#else
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#else
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e->x = e->tx;
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data->x = data->tx;
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e->y = e->ty;
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data->y = data->ty;
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#endif
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#endif
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}
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}
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}
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}
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@ -1,5 +1,4 @@
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#include "platform.h"
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#include "platform.h"
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#include "zpl.h"
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#include <stdio.h>
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#include <stdio.h>
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uint8_t is_running;
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uint8_t is_running;
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@ -5,7 +5,7 @@
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#include "utils/options.h"
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#include "utils/options.h"
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void generate_minimap(int32_t seed, uint16_t block_size, uint16_t chunk_size, uint16_t world_size) {
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void generate_minimap(int32_t seed, uint16_t block_size, uint16_t chunk_size, uint16_t world_size) {
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world_init(seed, block_size, chunk_size, world_size, NULL, NULL);
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world_init(seed, block_size, chunk_size, world_size);
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uint8_t const *world;
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uint8_t const *world;
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uint32_t world_length = chunk_size * world_size;
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uint32_t world_length = chunk_size * world_size;
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@ -114,6 +114,7 @@ typedef struct pkt_desc {
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} pkt_desc;
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} pkt_desc;
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int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
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int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
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int32_t pkt_pack_struct(cw_pack_context *pc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
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static inline int32_t pkt_msg_decode(pkt_header *header, pkt_desc* desc, uint32_t args, void *raw_blob, uint32_t blob_size) {
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static inline int32_t pkt_msg_decode(pkt_header *header, pkt_desc* desc, uint32_t args, void *raw_blob, uint32_t blob_size) {
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cw_unpack_context uc = {0};
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cw_unpack_context uc = {0};
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@ -5,6 +5,7 @@
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#include "game.h"
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#include "game.h"
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#include "entity_view.h"
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#include "entity_view.h"
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#include "camera.h"
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#include "camera.h"
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#include "player.h"
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#include "modules/net.h"
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#include "modules/net.h"
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@ -2,7 +2,7 @@
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#include "system.h"
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#include "system.h"
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#include "packet_utils.h"
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#include "packet_utils.h"
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size_t pkt_send_librg_update_encode(void *data, int32_t data_length);
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size_t pkt_send_librg_update_encode(void *data, int32_t data_length, uint8_t layer_id);
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PKT_HANDLER_PROC(pkt_send_librg_update_handler);
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PKT_HANDLER_PROC(pkt_send_librg_update_handler);
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@ -1,4 +1,8 @@
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#pragma once
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#pragma once
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#include <stdint.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <inttypes.h>
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#include <inttypes.h>
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#define ZPL_NANO
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#include "zpl.h"
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@ -1,8 +1,8 @@
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#include "zpl.h"
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#include "modules/controllers.h"
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#include "modules/controllers.h"
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#include "modules/general.h"
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#include "modules/general.h"
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#include "modules/physics.h"
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#include "modules/physics.h"
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#include "zpl.h"
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#define PLR_MOVE_SPEED 50.0
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#define PLR_MOVE_SPEED 50.0
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#define PLR_MOVE_SPEED_MULT 4.0
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#define PLR_MOVE_SPEED_MULT 4.0
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@ -1,6 +1,6 @@
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#include "zpl.h"
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#include "modules/physics.h"
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#include "modules/physics.h"
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#include "world/world.h"
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#include "world/world.h"
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#include "zpl.h"
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#define PHY_WALK_DRAG 0.12
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#define PHY_WALK_DRAG 0.12
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@ -1,3 +1,5 @@
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use_cxx11()
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file(GLOB SRCS *.h
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file(GLOB SRCS *.h
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flecs.c
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flecs.c
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flecs_json.c
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flecs_json.c
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@ -11,4 +13,5 @@ file(GLOB SRCS *.h
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flecs-os_api-stdcpp.cpp
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flecs-os_api-stdcpp.cpp
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flecs_components_http.c
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flecs_components_http.c
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)
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)
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add_library(flecs-bundle STATIC ${SRCS})
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add_library(flecs-bundle STATIC ${SRCS})
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@ -361,7 +361,7 @@ License:
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#define ZPL_VERSION_MAJOR 14
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#define ZPL_VERSION_MAJOR 14
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#define ZPL_VERSION_MINOR 1
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#define ZPL_VERSION_MINOR 1
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#define ZPL_VERSION_PATCH 0
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#define ZPL_VERSION_PATCH 2
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#define ZPL_VERSION_PRE ""
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#define ZPL_VERSION_PRE ""
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// file: zpl_hedley.h
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// file: zpl_hedley.h
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@ -2316,8 +2316,8 @@ License:
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# define ZPL_DEF_INLINE
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# define ZPL_DEF_INLINE
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# define ZPL_IMPL_INLINE
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# define ZPL_IMPL_INLINE
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# else
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# else
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# define ZPL_DEF_INLINE ZPL_ALWAYS_INLINE
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# define ZPL_DEF_INLINE static
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# define ZPL_IMPL_INLINE ZPL_INLINE
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# define ZPL_IMPL_INLINE static inline
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# endif
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# endif
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#endif
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#endif
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@ -9961,13 +9961,16 @@ License:
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#define ZPL__FILE_STREAM_FD_MAGIC 37
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#define ZPL__FILE_STREAM_FD_MAGIC 37
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ZPL_ALWAYS_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d) {
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ZPL_DEF_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d);
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ZPL_DEF_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd);
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ZPL_IMPL_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d) {
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zpl_file_descriptor fd = {0};
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zpl_file_descriptor fd = {0};
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fd.p = (void*)d;
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fd.p = (void*)d;
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return fd;
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return fd;
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}
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}
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ZPL_ALWAYS_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd) {
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ZPL_IMPL_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd) {
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zpl__memory_fd *d = (zpl__memory_fd*)fd.p;
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zpl__memory_fd *d = (zpl__memory_fd*)fd.p;
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ZPL_ASSERT(d->magic == ZPL__FILE_STREAM_FD_MAGIC);
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ZPL_ASSERT(d->magic == ZPL__FILE_STREAM_FD_MAGIC);
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return d;
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return d;
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@ -17437,9 +17440,10 @@ License:
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static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_assign_char(char c) { return !!zpl_strchr(":=|", c); }
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static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_assign_char(char c) { return !!zpl_strchr(":=|", c); }
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static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_delim_char(char c) { return !!zpl_strchr(",|\n", c); }
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static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_delim_char(char c) { return !!zpl_strchr(",|\n", c); }
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ZPL_DEF_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err);
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#define jx(x) !zpl_char_is_hex_digit(str[x])
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#define jx(x) !zpl_char_is_hex_digit(str[x])
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ZPL_ALWAYS_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err) {
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ZPL_IMPL_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err) {
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while (*str) {
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while (*str) {
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/* todo: refactor name validation. */
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/* todo: refactor name validation. */
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if ((str[0] == '\\' && !zpl_char_is_control(str[1])) &&
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if ((str[0] == '\\' && !zpl_char_is_control(str[1])) &&
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