diff --git a/code/game/src/platform_raylib.c b/code/game/src/platform_raylib.c index ec422b5..756d6af 100644 --- a/code/game/src/platform_raylib.c +++ b/code/game/src/platform_raylib.c @@ -26,7 +26,7 @@ EM_JS(int, canvas_get_height, (), { static uint16_t screenWidth = 1024; static uint16_t screenHeight = 768; -static float target_zoom = 1.5f; +static float target_zoom = 0.6f; static bool request_shutdown; #define GFX_KIND 2 @@ -138,7 +138,7 @@ void platform_input() { float mouse_z = (GetMouseWheelMove()*0.5f); if (mouse_z != 0.0f) { - target_zoom = zpl_clamp(target_zoom+mouse_z, 0.1f, 10.0f); + target_zoom = zpl_clamp(target_zoom+mouse_z, 0.1f, 11.0f); } // NOTE(zaklaus): keystate handling