code: use 2D renderer by default
parent
3b54750127
commit
3bdaa7a921
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@ -18,7 +18,7 @@ static uint16_t screenHeight = 900;
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static float target_zoom = 1.5f;
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static float target_zoom = 1.5f;
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static bool request_shutdown;
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static bool request_shutdown;
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#include "renderer_3d.c"
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#include "renderer_v0.c"
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void platform_init() {
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void platform_init() {
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InitWindow(screenWidth, screenHeight, "eco2d");
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InitWindow(screenWidth, screenHeight, "eco2d");
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