Improve hashtable entry removal performance
parent
a589845065
commit
296857df71
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@ -90,7 +90,6 @@ static debug_item items[] = {
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{ .kind = DITEM_TEXT, .name = "delta time", .proc = DrawDeltaTime },
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{ .kind = DITEM_TEXT, .name = "pos", .proc = DrawCameraPos },
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{ .kind = DITEM_TEXT, .name = "zoom", .proc = DrawZoom },
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{ .kind = DITEM_SLIDER, .name = "slider", .slider = { .min = 0.0f, .max = 1.0f, .val = 0.5f } },
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{ .kind = DITEM_END },
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}
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}
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@ -180,6 +179,7 @@ static debug_item items[] = {
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{ .kind = DITEM_END },
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},
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.is_sp_only = true,
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.is_collapsed = true,
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}
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},
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{
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@ -226,9 +226,7 @@ void
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ActDespawnDemoNPCs(void) {
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if (!demo_npcs) return;
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for (uint32_t i = 0; i < zpl_array_count(demo_npcs); i++) {
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entity_despawn(demo_npcs[i]);
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}
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entity_batch_despawn(demo_npcs, zpl_array_count(demo_npcs));
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zpl_array_free(demo_npcs);
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demo_npcs = 0;
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@ -12,19 +12,20 @@
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uint64_t entity_spawn(uint16_t class_id) {
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ecs_entity_t e = ecs_new(world_ecs(), 0);
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ecs_set(world_ecs(), e, Velocity, {0});
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ecs_set(world_ecs(), e, Classify, { .id = class_id });
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ecs_add(world_ecs(), e, Walking);
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Position *pos = ecs_get_mut(world_ecs(), e, Position, NULL);
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#if 1
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pos->x=rand() % world_dim();
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pos->y=rand() % world_dim();
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#else
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pos->x=350;
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pos->y=88;
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#endif
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if (class_id != EKIND_SERVER) {
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ecs_set(world_ecs(), e, Velocity, {0});
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ecs_add(world_ecs(), e, Walking);
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Position *pos = ecs_get_mut(world_ecs(), e, Position, NULL);
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#if 1
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pos->x=(float)(rand() % world_dim());
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pos->y=(float)(rand() % world_dim());
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#else
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pos->x=350.0f;
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pos->y=88.0f;
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#endif
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librg_entity_track(world_tracker(), e);
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librg_entity_chunk_set(world_tracker(), e, librg_chunk_from_realpos(world_tracker(), pos->x, pos->y, 0));
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librg_entity_owner_set(world_tracker(), e, (int64_t)e);
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@ -33,6 +34,13 @@ uint64_t entity_spawn(uint16_t class_id) {
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return (uint64_t)e;
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}
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void entity_batch_despawn(uint64_t *ids, size_t num_ids) {
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for (size_t i = 0; i < num_ids; i++ ) {
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librg_entity_untrack(world_tracker(), ids[i]);
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ecs_delete(world_ecs(), ids[i]);
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}
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}
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void entity_despawn(uint64_t ent_id) {
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librg_entity_untrack(world_tracker(), ent_id);
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ecs_delete(world_ecs(), ent_id);
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@ -92,8 +92,8 @@ void HurtOnHazardBlock(ecs_iter_t *it) {
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for (int i = 0; i < it->count; i++) {
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world_block_lookup l = world_block_from_realpos(p[i].x, p[i].y);
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if (blocks_get_flags(l.block_id) & BLOCK_FLAG_HAZARD) {
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if (h->pain_time < game_time()) {
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h->pain_time = game_time() + HAZARD_BLOCK_TIME;
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if (h->pain_time < 0.0f) {
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h->pain_time = HAZARD_BLOCK_TIME;
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h->hp -= HAZARD_BLOCK_DMG;
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h->hp = zpl_max(0.0f, h->hp);
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}
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@ -109,12 +109,16 @@ void RegenerateHP(ecs_iter_t *it) {
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Health *h = ecs_column(it, Health, 1);
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for (int i = 0; i < it->count; i++) {
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if (h->pain_time < game_time() - HP_REGEN_PAIN_COOLDOWN) {
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if (h->heal_time < game_time() && h->hp < h->max_hp) {
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h->heal_time = game_time() + HP_REGEN_TIME;
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h->hp += HP_REGEN_RECOVERY;
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h->hp = zpl_min(h->max_hp, h->hp);
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if (h[i].pain_time < 0.0f) {
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if (h[i].heal_time < 0.0f && h[i].hp < h[i].max_hp) {
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h[i].heal_time = HP_REGEN_TIME;
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h[i].hp += HP_REGEN_RECOVERY;
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h[i].hp = zpl_min(h[i].max_hp, h[i].hp);
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} else {
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h[i].heal_time -= safe_dt(it);
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}
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} else {
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h[i].pain_time -= safe_dt(it);
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}
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}
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}
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@ -6,7 +6,7 @@ void DemoNPCMoveAround(ecs_iter_t *it) {
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Velocity *v = ecs_column(it, Velocity, 1);
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for (int i = 0; i < it->count; i++) {
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float d = zpl_quake_rsqrt(v[i].x*v[i].x + v[i].y*v[i].y);
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v[i].x += (v[i].x*d*DEMO_NPC_MOVE_SPEED*it->delta_time + zpl_cos(zpl_to_radians(rand()%360))*DEMO_NPC_STEER_SPEED*it->delta_time);
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v[i].y += (v[i].y*d*DEMO_NPC_MOVE_SPEED*it->delta_time + zpl_sin(zpl_to_radians(rand()%360))*DEMO_NPC_STEER_SPEED*it->delta_time);
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v[i].x += (v[i].x*d*DEMO_NPC_MOVE_SPEED*safe_dt(it) + zpl_cos(zpl_to_radians(rand()%360))*DEMO_NPC_STEER_SPEED*safe_dt(it));
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v[i].y += (v[i].y*d*DEMO_NPC_MOVE_SPEED*safe_dt(it) + zpl_sin(zpl_to_radians(rand()%360))*DEMO_NPC_STEER_SPEED*safe_dt(it));
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}
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}
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@ -4296,12 +4296,15 @@ zpl_array(ZPL_JOIN2(NAME, Entry)) entries;
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PREFIX void ZPL_JOIN2(FUNC, init)(NAME * h, zpl_allocator a); \
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PREFIX void ZPL_JOIN2(FUNC, destroy)(NAME * h); \
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PREFIX VALUE *ZPL_JOIN2(FUNC, get)(NAME * h, zpl_u64 key); \
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PREFIX zpl_isize ZPL_JOIN2(FUNC, slot)(NAME * h, zpl_u64 key); \
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PREFIX void ZPL_JOIN2(FUNC, set)(NAME * h, zpl_u64 key, VALUE value); \
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PREFIX void ZPL_JOIN2(FUNC, grow)(NAME * h); \
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PREFIX void ZPL_JOIN2(FUNC, rehash)(NAME * h, zpl_isize new_count); \
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PREFIX void ZPL_JOIN2(FUNC, rehash_fast)(NAME * h); \
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PREFIX void ZPL_JOIN2(FUNC, map)(NAME * h, void (*map_proc)(zpl_u64 key, VALUE value)); \
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PREFIX void ZPL_JOIN2(FUNC, map_mut)(NAME * h, void (*map_proc)(zpl_u64 key, VALUE * value)); \
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PREFIX void ZPL_JOIN2(FUNC, remove)(NAME * h, zpl_u64 key);
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PREFIX void ZPL_JOIN2(FUNC, remove)(NAME * h, zpl_u64 key); \
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PREFIX void ZPL_JOIN2(FUNC, remove_entry)(NAME * h, zpl_isize idx);
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#define ZPL_TABLE_DEFINE(NAME, FUNC, VALUE) \
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void ZPL_JOIN2(FUNC, init)(NAME * h, zpl_allocator a) { \
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@ -4314,6 +4317,15 @@ if (h->entries) zpl_array_free(h->entries);
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if (h->hashes) zpl_array_free(h->hashes); \
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} \
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\
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zpl_isize ZPL_JOIN2(FUNC, slot)(NAME * h, zpl_u64 key) { \
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for (zpl_isize i = 0; i < zpl_array_count(h->entries); i++) {\
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if (h->entries[i].key == key) {\
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return i; \
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} \
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}\
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return -1;\
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}\
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\
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zpl_internal zpl_isize ZPL_JOIN2(FUNC, _add_entry)(NAME * h, zpl_u64 key) { \
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zpl_isize index; \
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ZPL_JOIN2(NAME, Entry) e = { 0 }; \
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@ -4373,6 +4385,22 @@ h->hashes = nh.hashes;
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h->entries = nh.entries; \
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} \
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\
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void ZPL_JOIN2(FUNC, rehash_fast)(NAME * h) { \
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zpl_isize i; \
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for (i = 0; i < zpl_array_count(h->entries); i++) h->entries[i].next = -1; \
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for (i = 0; i < zpl_array_count(h->hashes); i++) h->hashes[i] = -1; \
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for (i = 0; i < zpl_array_count(h->entries); i++) { \
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ZPL_JOIN2(NAME, Entry) * e; \
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zpl_hash_table_find_result fr; \
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e = &h->entries[i]; \
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fr = ZPL_JOIN2(FUNC, _find)(h, e->key); \
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if (fr.entry_prev < 0) \
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h->hashes[fr.hash_index] = i; \
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else \
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h->entries[fr.entry_prev].next = i; \
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} \
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} \
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\
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VALUE *ZPL_JOIN2(FUNC, get)(NAME * h, zpl_u64 key) { \
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zpl_isize index = ZPL_JOIN2(FUNC, _find)(h, key).entry_index; \
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if (index >= 0) return &h->entries[index].value; \
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@ -4380,16 +4408,16 @@ return NULL;
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} \
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\
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void ZPL_JOIN2(FUNC, remove)(NAME * h, zpl_u64 key) { \
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zpl_isize i; \
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zpl_hash_table_find_result fr = ZPL_JOIN2(FUNC, _find)(h, key); \
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if (fr.entry_index >= 0) { \
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if (fr.entry_prev >= 0) { \
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h->entries[fr.entry_prev].next = h->entries[fr.entry_index].next; \
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} else { \
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h->hashes[fr.hash_index] = fr.entry_index; \
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} \
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zpl_array_remove_at(h->entries, fr.entry_index); \
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} \
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ZPL_JOIN2(FUNC, rehash)(h, zpl_array_count(h->entries)); \
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ZPL_JOIN2(FUNC, rehash_fast)(h); \
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} \
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} \
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\
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void ZPL_JOIN2(FUNC, remove_entry)(NAME * h, size_t idx) { \
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zpl_array_remove_at(h->entries, idx); \
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} \
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\
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void ZPL_JOIN2(FUNC, map)(NAME * h, void (*map_proc)(zpl_u64 key, VALUE value)) { \
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@ -5850,14 +5878,14 @@ ZPL_IMPL_INLINE zpl_u16 zpl_endian_swap16(zpl_u16 i) {
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ZPL_IMPL_INLINE zpl_u32 zpl_endian_swap32(zpl_u32 i) {
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return (i>>24) |(i<<24) |
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((i&0x00ff0000u)>>8) | ((i&0x0000ff00u)<<8);
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((i&0x00ff0000u)>>8) | ((i&0x0000ff00u)<<8);
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}
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ZPL_IMPL_INLINE zpl_u64 zpl_endian_swap64(zpl_u64 i) {
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return (i>>56) | (i<<56) |
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((i&0x00ff000000000000ull)>>40) | ((i&0x000000000000ff00ull)<<40) |
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((i&0x0000ff0000000000ull)>>24) | ((i&0x0000000000ff0000ull)<<24) |
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((i&0x000000ff00000000ull)>>8) | ((i&0x00000000ff000000ull)<<8);
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((i&0x00ff000000000000ull)>>40) | ((i&0x000000000000ff00ull)<<40) |
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((i&0x0000ff0000000000ull)>>24) | ((i&0x0000000000ff0000ull)<<24) |
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((i&0x000000ff00000000ull)>>8) | ((i&0x00000000ff000000ull)<<8);
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}
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ZPL_IMPL_INLINE zpl_i32 zpl_next_pow2(zpl_i32 x) {
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@ -9160,7 +9188,7 @@ zpl_isize zpl_utf8_decode(zpl_u8 const *str, zpl_isize str_len, zpl_rune *codepo
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if (!zpl_is_between(b3, 0x80, 0xbf)) goto invalid_codepoint;
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codepoint = (cast(zpl_rune) s0 & 0x07) << 18 | (cast(zpl_rune) b1 & 0x3f) << 12 | (cast(zpl_rune) b2 & 0x3f) << 6 |
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(cast(zpl_rune) b3 & 0x3f);
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(cast(zpl_rune) b3 & 0x3f);
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width = 4;
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goto end;
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