fix ctx.selected_op on swap

isolation_bkp/dynres
Dominik Madarász 2021-05-15 18:41:30 +02:00
parent 8623c18127
commit 276bd21b65
9 changed files with 1031 additions and 994 deletions

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@ -13,6 +13,9 @@
#define GUI_FILE_DIALOG_IMPLEMENTATION #define GUI_FILE_DIALOG_IMPLEMENTATION
#include "gui_file_dialog.h" #include "gui_file_dialog.h"
#define GUI_TEXTBOX_EXTENDED_IMPLEMENTATION
#include "gui_textbox_extended.h"
static uint16_t screenWidth = 1280; static uint16_t screenWidth = 1280;
static uint16_t screenHeight = 720; static uint16_t screenHeight = 720;
static float zoom = 4.0f; static float zoom = 4.0f;
@ -24,6 +27,7 @@ static float zoom = 4.0f;
typedef enum { typedef enum {
TPARAM_FLOAT, TPARAM_FLOAT,
TPARAM_COORD,
TPARAM_INT, TPARAM_INT,
TPARAM_COLOR, TPARAM_COLOR,
TPARAM_STRING, TPARAM_STRING,
@ -52,6 +56,7 @@ typedef enum {
TOP_DRAW_LINE, TOP_DRAW_LINE,
TOP_DITHER, TOP_DITHER,
TOP_LOAD_IMAGE, TOP_LOAD_IMAGE,
TOP_DRAW_TEXT,
TOP_FORCE_UINT8 = UINT8_MAX TOP_FORCE_UINT8 = UINT8_MAX
} td_op_kind; } td_op_kind;
@ -126,6 +131,8 @@ void texed_run(void) {
texed_new(TD_DEFAULT_IMG_WIDTH, TD_DEFAULT_IMG_HEIGHT); texed_new(TD_DEFAULT_IMG_WIDTH, TD_DEFAULT_IMG_HEIGHT);
GuiSetStyle(TEXTBOX, TEXT_COLOR_NORMAL, ColorToInt(RAYWHITE));
zpl_aabb2 screen = { zpl_aabb2 screen = {
.min = (zpl_vec2) {.x = 0.0f, .y = 0.0f}, .min = (zpl_vec2) {.x = 0.0f, .y = 0.0f},
.max = (zpl_vec2) {.x = screenWidth, .y = screenHeight}, .max = (zpl_vec2) {.x = screenWidth, .y = screenHeight},
@ -222,7 +229,7 @@ void texed_swp_op(int idx, int idx2) {
td_op tmp = ctx.ops[idx2]; td_op tmp = ctx.ops[idx2];
ctx.ops[idx2] = ctx.ops[idx]; ctx.ops[idx2] = ctx.ops[idx];
ctx.ops[idx] = tmp; ctx.ops[idx] = tmp;
ctx.selected_op = idx2;
texed_repaint_preview(); texed_repaint_preview();
} }

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@ -54,6 +54,14 @@ void texed_process_ops(void) {
zpl_printf("TOP_LOAD_IMAGE: src %s not found!\n", op->params[0].str); zpl_printf("TOP_LOAD_IMAGE: src %s not found!\n", op->params[0].str);
} }
}break; }break;
case TOP_DRAW_TEXT: {
char const *str = op->params[0].str;
int x = op->params[1].i32;
int y = op->params[2].i32;
int size = op->params[3].i32;
Color color = op->params[4].color;
ImageDrawText(&ctx.img, str, x, y, size, color);
}break;
default: { default: {
zpl_printf("%s\n", "unsupported op!"); zpl_printf("%s\n", "unsupported op!");
}break; }break;
@ -74,7 +82,10 @@ void texed_process_params(void) {
p->flt = (float)zpl_str_to_f64(p->str, NULL); p->flt = (float)zpl_str_to_f64(p->str, NULL);
}break; }break;
case TPARAM_INT: { case TPARAM_INT: {
p->u32 = (int)zpl_str_to_i64(p->str, NULL, 10); p->u32 = (uint32_t)zpl_str_to_i64(p->str, NULL, 10);
}break;
case TPARAM_COORD: {
p->i32 = (int32_t)zpl_str_to_i64(p->str, NULL, 10);
}break; }break;
case TPARAM_COLOR: { case TPARAM_COLOR: {
uint32_t color = (uint32_t)zpl_str_to_u64(p->str, NULL, 16); uint32_t color = (uint32_t)zpl_str_to_u64(p->str, NULL, 16);

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@ -1,5 +1,6 @@
#define PARAM(k,n,v) { .kind = k, .name = n, .str = v } #define PARAM(k,n,v) { .kind = k, .name = n, .str = v }
#define PARAM_DEF_COLOR "000000ff"
static td_op default_ops[] = { static td_op default_ops[] = {
{ {
@ -13,22 +14,22 @@ static td_op default_ops[] = {
OP(TOP_DRAW_RECT), OP(TOP_DRAW_RECT),
.num_params = 5, .num_params = 5,
.params = (td_param[]) { .params = (td_param[]) {
PARAM(TPARAM_INT, "x", "0"), PARAM(TPARAM_COORD, "x", "0"),
PARAM(TPARAM_INT, "y", "0"), PARAM(TPARAM_COORD, "y", "0"),
PARAM(TPARAM_INT, "w", "10"), PARAM(TPARAM_COORD, "w", "10"),
PARAM(TPARAM_INT, "h", "10"), PARAM(TPARAM_COORD, "h", "10"),
PARAM(TPARAM_COLOR, "color", "0"), PARAM(TPARAM_COLOR, "color", PARAM_DEF_COLOR),
} }
}, },
{ {
OP(TOP_DRAW_LINE), OP(TOP_DRAW_LINE),
.num_params = 5, .num_params = 5,
.params = (td_param[]) { .params = (td_param[]) {
PARAM(TPARAM_INT, "x1", "0"), PARAM(TPARAM_COORD, "x1", "0"),
PARAM(TPARAM_INT, "y1", "0"), PARAM(TPARAM_COORD, "y1", "0"),
PARAM(TPARAM_INT, "x2", "64"), PARAM(TPARAM_COORD, "x2", "64"),
PARAM(TPARAM_INT, "y2", "64"), PARAM(TPARAM_COORD, "y2", "64"),
PARAM(TPARAM_COLOR, "color", "0"), PARAM(TPARAM_COLOR, "color", PARAM_DEF_COLOR),
} }
}, },
{ {
@ -45,17 +46,28 @@ static td_op default_ops[] = {
OP(TOP_LOAD_IMAGE), OP(TOP_LOAD_IMAGE),
.num_params = 6, .num_params = 6,
.params = (td_param[]) { .params = (td_param[]) {
PARAM(TPARAM_STRING, "src", "art/natives/test.png"), PARAM(TPARAM_STRING, "src", "art/samples/test.png"),
PARAM(TPARAM_INT, "x", "0"), PARAM(TPARAM_COORD, "x", "0"),
PARAM(TPARAM_INT, "y", "0"), PARAM(TPARAM_COORD, "y", "0"),
PARAM(TPARAM_INT, "w", "-1"), PARAM(TPARAM_COORD, "w", "-1"),
PARAM(TPARAM_INT, "h", "-1"), PARAM(TPARAM_COORD, "h", "-1"),
PARAM(TPARAM_COLOR, "tint", "ffffffff"), PARAM(TPARAM_COLOR, "tint", "ffffffff"),
} }
},
{
OP(TOP_DRAW_TEXT),
.num_params = 5,
.params = (td_param[]) {
PARAM(TPARAM_STRING, "text", "hello world"),
PARAM(TPARAM_COORD, "x", "0"),
PARAM(TPARAM_COORD, "y", "0"),
PARAM(TPARAM_INT, "size", "16"),
PARAM(TPARAM_COLOR, "color", "ffffffff"),
}
} }
}; };
// NOTE(zaklaus): IMPORTANT !! keep these in sync // NOTE(zaklaus): IMPORTANT !! keep these in sync
static char const *add_op_list = "CLEAR SOLID;DRAW RECTANGLE;PLOT LINE;DITHER;LOAD IMAGE"; static char const *add_op_list = "CLEAR SOLID;DRAW RECTANGLE;PLOT LINE;DITHER;LOAD IMAGE;DRAW TEXT";
#define DEF_OPS_LEN (int)(sizeof(default_ops) / (sizeof(default_ops[0]))) #define DEF_OPS_LEN (int)(sizeof(default_ops) / (sizeof(default_ops[0])))

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@ -38,13 +38,12 @@ void texed_load(void) {
int parmarrsize = (int)uc.item.as.array.size; int parmarrsize = (int)uc.item.as.array.size;
for (int j = 0; j < parmarrsize; j += 1) { for (int j = 0; j < parmarrsize; j += 1) {
td_param *p = &op->params[j]; td_param *p = &op->params[j];
UNPACK(CWP_ITEM_POSITIVE_INTEGER);
p->kind = (td_param_kind)uc.item.as.u64;
UNPACK(CWP_ITEM_STR); UNPACK(CWP_ITEM_STR);
zpl_memcopy(p->str, uc.item.as.str.start, uc.item.as.str.length); zpl_memcopy(p->str, uc.item.as.str.start, uc.item.as.str.length);
// NOTE(zaklaus): fix up other metadata // NOTE(zaklaus): fix up other metadata
p->name = default_ops[kind].params[j].name; p->name = default_ops[kind].params[j].name;
p->kind = default_ops[kind].params[j].kind;;
} }
} }
@ -77,7 +76,6 @@ void texed_save(void) {
cw_pack_array_size(&pc, op->num_params); cw_pack_array_size(&pc, op->num_params);
for (int j = 0; j < op->num_params; j += 1) { for (int j = 0; j < op->num_params; j += 1) {
td_param *p = &op->params[j]; td_param *p = &op->params[j];
cw_pack_unsigned(&pc, p->kind);
cw_pack_str(&pc, p->str, zpl_strlen(p->str)); cw_pack_str(&pc, p->str, zpl_strlen(p->str));
} }
} }

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@ -182,7 +182,7 @@ void texed_draw_props_pane(zpl_aabb2 r) {
switch (p->kind) { switch (p->kind) {
case TPARAM_COLOR: { case TPARAM_COLOR: {
if (GuiTextBox(aabb2_ray(tbox_r), p->str, 64, p->edit_mode)) { if (GuiTextBoxEx(aabb2_ray(tbox_r), p->str, 64, p->edit_mode)) {
p->edit_mode = true; p->edit_mode = true;
} }
@ -198,9 +198,18 @@ void texed_draw_props_pane(zpl_aabb2 r) {
} }
} }
}break; }break;
case TPARAM_COORD: {
if (GuiValueBox(aabb2_ray(tbox_r), NULL, &p->i32, INT32_MIN, INT32_MAX, p->edit_mode)) {
p->edit_mode = !p->edit_mode;
if (!p->edit_mode) {
sprintf(p->str, "%d", p->i32);
texed_repaint_preview();
}
};
}break;
default: { default: {
if (GuiTextBox(aabb2_ray(tbox_r), p->str, 64, p->edit_mode)) { if (GuiTextBoxEx(aabb2_ray(tbox_r), p->str, 64, p->edit_mode)) {
p->edit_mode = !p->edit_mode; p->edit_mode = !p->edit_mode;
if (!p->edit_mode) if (!p->edit_mode)

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@ -52,32 +52,32 @@ typedef struct GuiTextBoxState {
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { // Prevents name mangling of functions extern "C" { // Prevents name mangling of functions
#endif #endif
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module Functions Declaration // Module Functions Declaration
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
RAYGUIDEF void GuiTextBoxSetActive(Rectangle bounds); // Sets the active textbox RAYGUIDEF void GuiTextBoxSetActive(Rectangle bounds); // Sets the active textbox
RAYGUIDEF Rectangle GuiTextBoxGetActive(void); // Get bounds of active textbox RAYGUIDEF Rectangle GuiTextBoxGetActive(void); // Get bounds of active textbox
RAYGUIDEF void GuiTextBoxSetCursor(int cursor); // Set cursor position of active textbox RAYGUIDEF void GuiTextBoxSetCursor(int cursor); // Set cursor position of active textbox
RAYGUIDEF int GuiTextBoxGetCursor(void); // Get cursor position of active textbox RAYGUIDEF int GuiTextBoxGetCursor(void); // Get cursor position of active textbox
RAYGUIDEF void GuiTextBoxSetSelection(int start, int length); // Set selection of active textbox RAYGUIDEF void GuiTextBoxSetSelection(int start, int length); // Set selection of active textbox
RAYGUIDEF Vector2 GuiTextBoxGetSelection(void); // Get selection of active textbox (x - selection start y - selection length) RAYGUIDEF Vector2 GuiTextBoxGetSelection(void); // Get selection of active textbox (x - selection start y - selection length)
RAYGUIDEF bool GuiTextBoxIsActive(Rectangle bounds); // Returns true if a textbox control with specified `bounds` is the active textbox RAYGUIDEF bool GuiTextBoxIsActive(Rectangle bounds); // Returns true if a textbox control with specified `bounds` is the active textbox
RAYGUIDEF GuiTextBoxState GuiTextBoxGetState(void); // Get state for the active textbox RAYGUIDEF GuiTextBoxState GuiTextBoxGetState(void); // Get state for the active textbox
RAYGUIDEF void GuiTextBoxSetState(GuiTextBoxState state); // Set state for the active textbox (state must be valid else things will break) RAYGUIDEF void GuiTextBoxSetState(GuiTextBoxState state); // Set state for the active textbox (state must be valid else things will break)
RAYGUIDEF void GuiTextBoxSelectAll(const char *text); // Select all characters in the active textbox (same as pressing `CTRL` + `A`) RAYGUIDEF void GuiTextBoxSelectAll(const char *text); // Select all characters in the active textbox (same as pressing `CTRL` + `A`)
RAYGUIDEF void GuiTextBoxCopy(const char *text); // Copy selected text to clipboard from the active textbox (same as pressing `CTRL` + `C`) RAYGUIDEF void GuiTextBoxCopy(const char *text); // Copy selected text to clipboard from the active textbox (same as pressing `CTRL` + `C`)
RAYGUIDEF void GuiTextBoxPaste(char *text, int textSize); // Paste text from clipboard into the textbox (same as pressing `CTRL` + `V`) RAYGUIDEF void GuiTextBoxPaste(char *text, int textSize); // Paste text from clipboard into the textbox (same as pressing `CTRL` + `V`)
RAYGUIDEF void GuiTextBoxCut(char *text); // Cut selected text in the active textbox and copy it to clipboard (same as pressing `CTRL` + `X`) RAYGUIDEF void GuiTextBoxCut(char *text); // Cut selected text in the active textbox and copy it to clipboard (same as pressing `CTRL` + `X`)
RAYGUIDEF int GuiTextBoxDelete(char *text, int length, bool before); // Deletes a character or selection before from the active textbox (depending on `before`). Returns bytes deleted. RAYGUIDEF int GuiTextBoxDelete(char *text, int length, bool before); // Deletes a character or selection before from the active textbox (depending on `before`). Returns bytes deleted.
RAYGUIDEF int GuiTextBoxGetByteIndex(const char *text, int start, int from, int to); // Get the byte index for a character starting at position `from` with index `start` until position `to`. RAYGUIDEF int GuiTextBoxGetByteIndex(const char *text, int start, int from, int to); // Get the byte index for a character starting at position `from` with index `start` until position `to`.
RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool editMode); RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool editMode);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
@ -169,7 +169,7 @@ RAYGUIDEF void GuiTextBoxSetSelection(int start, int length)
{ {
if (start < 0) start = 0; if (start < 0) start = 0;
if (length < 0) length = 0; if (length < 0) length = 0;
GuiTextBoxSetCursor(start + length); GuiTextBoxSetCursor(start + length);
guiTextBoxState.select = start; guiTextBoxState.select = start;
} }
@ -179,7 +179,7 @@ RAYGUIDEF Vector2 GuiTextBoxGetSelection(void)
{ {
if (guiTextBoxState.select == -1 || guiTextBoxState.select == guiTextBoxState.cursor) return RAYGUI_CLITERAL(Vector2){ 0 }; if (guiTextBoxState.select == -1 || guiTextBoxState.select == guiTextBoxState.cursor) return RAYGUI_CLITERAL(Vector2){ 0 };
else if (guiTextBoxState.cursor > guiTextBoxState.select) return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.select, guiTextBoxState.cursor - guiTextBoxState.select }; else if (guiTextBoxState.cursor > guiTextBoxState.select) return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.select, guiTextBoxState.cursor - guiTextBoxState.select };
return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.cursor, guiTextBoxState.select - guiTextBoxState.cursor }; return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.cursor, guiTextBoxState.select - guiTextBoxState.cursor };
} }
@ -200,17 +200,17 @@ RAYGUIDEF void GuiTextBoxSetState(GuiTextBoxState state)
RAYGUIDEF int GuiTextBoxGetByteIndex(const char *text, int start, int from, int to) RAYGUIDEF int GuiTextBoxGetByteIndex(const char *text, int start, int from, int to)
{ {
int i = start, k = from; int i = start, k = from;
while ((text[i] != '\0') && (k < to)) while ((text[i] != '\0') && (k < to))
{ {
int j = 0; int j = 0;
int letter = GetNextCodepoint(&text[i], &j); int letter = GetNextCodepoint(&text[i], &j);
if (letter == 0x3f) j = 1; if (letter == 0x3f) j = 1;
i += j; i += j;
++k; ++k;
} }
return i; return i;
} }
@ -224,17 +224,17 @@ RAYGUIDEF int GuiTextBoxDelete(char *text, int length, bool before)
// Delete selection // Delete selection
int start = guiTextBoxState.cursor; int start = guiTextBoxState.cursor;
int end = guiTextBoxState.select; int end = guiTextBoxState.select;
if (guiTextBoxState.cursor > guiTextBoxState.select) if (guiTextBoxState.cursor > guiTextBoxState.select)
{ {
start = guiTextBoxState.select; start = guiTextBoxState.select;
end = guiTextBoxState.cursor; end = guiTextBoxState.cursor;
} }
// Convert to byte indexes // Convert to byte indexes
startIdx = GuiTextBoxGetByteIndex(text, 0, 0, start); startIdx = GuiTextBoxGetByteIndex(text, 0, 0, start);
endIdx = GuiTextBoxGetByteIndex(text, 0, 0, end); endIdx = GuiTextBoxGetByteIndex(text, 0, 0, end);
// Adjust text box state // Adjust text box state
guiTextBoxState.cursor = start; // Always set cursor to start of selection guiTextBoxState.cursor = start; // Always set cursor to start of selection
if (guiTextBoxState.select < guiTextBoxState.start) guiTextBoxState.start = -1; // Force to recalculate on the next frame if (guiTextBoxState.select < guiTextBoxState.start) guiTextBoxState.start = -1; // Force to recalculate on the next frame
@ -249,35 +249,35 @@ RAYGUIDEF int GuiTextBoxDelete(char *text, int length, bool before)
endIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor); endIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor);
guiTextBoxState.cursor--; guiTextBoxState.cursor--;
startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor); startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor);
if (guiTextBoxState.cursor < guiTextBoxState.start) guiTextBoxState.start = -1; // Force to recalculate on the next frame if (guiTextBoxState.cursor < guiTextBoxState.start) guiTextBoxState.start = -1; // Force to recalculate on the next frame
} }
} }
else else
{ {
// Delete character after cursor // Delete character after cursor
if (guiTextBoxState.cursor + 1 <= GuiCountCodepointsUntilNewline(text)) if (guiTextBoxState.cursor + 1 <= (int)GuiCountCodepointsUntilNewline(text))
{ {
startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor); startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor);
endIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor+1); endIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor+1);
} }
} }
} }
memmove(&text[startIdx], &text[endIdx], length - endIdx); memmove(&text[startIdx], &text[endIdx], length - endIdx);
text[length - (endIdx - startIdx)] = '\0'; text[length - (endIdx - startIdx)] = '\0';
guiTextBoxState.select = -1; // Always deselect guiTextBoxState.select = -1; // Always deselect
return (endIdx - startIdx); return (endIdx - startIdx);
} }
return 0; return 0;
} }
RAYGUIDEF void GuiTextBoxSelectAll(const char *text) RAYGUIDEF void GuiTextBoxSelectAll(const char *text)
{ {
guiTextBoxState.cursor = GuiCountCodepointsUntilNewline(text); guiTextBoxState.cursor = GuiCountCodepointsUntilNewline(text);
if (guiTextBoxState.cursor > 0) if (guiTextBoxState.cursor > 0)
{ {
guiTextBoxState.select = 0; guiTextBoxState.select = 0;
@ -295,21 +295,21 @@ RAYGUIDEF void GuiTextBoxCopy(const char *text)
{ {
int start = guiTextBoxState.cursor; int start = guiTextBoxState.cursor;
int end = guiTextBoxState.select; int end = guiTextBoxState.select;
if (guiTextBoxState.cursor > guiTextBoxState.select) if (guiTextBoxState.cursor > guiTextBoxState.select)
{ {
start = guiTextBoxState.select; start = guiTextBoxState.select;
end = guiTextBoxState.cursor; end = guiTextBoxState.cursor;
} }
// Convert to byte indexes // Convert to byte indexes
start = GuiTextBoxGetByteIndex(text, 0, 0, start); start = GuiTextBoxGetByteIndex(text, 0, 0, start);
end = GuiTextBoxGetByteIndex(text, 0, 0, end); end = GuiTextBoxGetByteIndex(text, 0, 0, end);
// FIXME: `TextSubtext()` only lets use copy TEXTSPLIT_MAX_TEXT_LENGTH (1024) bytes // FIXME: `TextSubtext()` only lets use copy TEXTSPLIT_MAX_TEXT_LENGTH (1024) bytes
// maybe modify `SetClipboardText()` so we can use it only on part of a string // maybe modify `SetClipboardText()` so we can use it only on part of a string
const char *clipText = TextSubtext(text, start, end - start); const char *clipText = TextSubtext(text, start, end - start);
SetClipboardText(clipText); SetClipboardText(clipText);
} }
} }
@ -320,7 +320,7 @@ RAYGUIDEF void GuiTextBoxPaste(char *text, int textSize)
{ {
const char *clipText = GetClipboardText(); // GLFW guaratees this should be UTF8 encoded! const char *clipText = GetClipboardText(); // GLFW guaratees this should be UTF8 encoded!
int length = strlen(text); int length = strlen(text);
if ((text != NULL) && (clipText != NULL) && (guiTextBoxState.cursor != -1)) if ((text != NULL) && (clipText != NULL) && (guiTextBoxState.cursor != -1))
{ {
if ((guiTextBoxState.select != -1) && (guiTextBoxState.select != guiTextBoxState.cursor)) if ((guiTextBoxState.select != -1) && (guiTextBoxState.select != guiTextBoxState.cursor))
@ -328,24 +328,24 @@ RAYGUIDEF void GuiTextBoxPaste(char *text, int textSize)
// If there's a selection we'll have to delete it first // If there's a selection we'll have to delete it first
length -= GuiTextBoxDelete(text, length, true); length -= GuiTextBoxDelete(text, length, true);
} }
int clipLen = strlen(clipText); // We want the length in bytes int clipLen = strlen(clipText); // We want the length in bytes
// Calculate how many bytes can we copy from clipboard text before we run out of space // Calculate how many bytes can we copy from clipboard text before we run out of space
int size = ((length + clipLen) <= textSize) ? clipLen : textSize - length; int size = ((length + clipLen) <= textSize) ? clipLen : textSize - length;
// Make room by shifting to right the bytes after cursor // Make room by shifting to right the bytes after cursor
int startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor); int startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor);
int endIdx = startIdx + size; int endIdx = startIdx + size;
memmove(&text[endIdx], &text[startIdx], length - startIdx); memmove(&text[endIdx], &text[startIdx], length - startIdx);
text[length + size] = '\0'; // Set the NULL char text[length + size] = '\0'; // Set the NULL char
// At long last copy the clipboard text // At long last copy the clipboard text
memcpy(&text[startIdx], clipText, size); memcpy(&text[startIdx], clipText, size);
// Set cursor position at the end of the pasted text // Set cursor position at the end of the pasted text
guiTextBoxState.cursor = 0; guiTextBoxState.cursor = 0;
for (int i = 0; i < (startIdx + size); guiTextBoxState.cursor++) for (int i = 0; i < (startIdx + size); guiTextBoxState.cursor++)
{ {
int next = 0; int next = 0;
@ -353,7 +353,7 @@ RAYGUIDEF void GuiTextBoxPaste(char *text, int textSize)
if (letter != 0x3f) i += next; if (letter != 0x3f) i += next;
else i += 1; else i += 1;
} }
guiTextBoxState.start = -1; // Force to recalculate on the next frame guiTextBoxState.start = -1; // Force to recalculate on the next frame
} }
} }
@ -367,27 +367,27 @@ RAYGUIDEF void GuiTextBoxCut(char* text)
{ {
// First copy selection to clipboard; // First copy selection to clipboard;
int start = guiTextBoxState.cursor, end = guiTextBoxState.select; int start = guiTextBoxState.cursor, end = guiTextBoxState.select;
if (guiTextBoxState.cursor > guiTextBoxState.select) if (guiTextBoxState.cursor > guiTextBoxState.select)
{ {
start = guiTextBoxState.select; start = guiTextBoxState.select;
end = guiTextBoxState.cursor; end = guiTextBoxState.cursor;
} }
// Convert to byte indexes // Convert to byte indexes
int startIdx = GuiTextBoxGetByteIndex(text, 0, 0, start); int startIdx = GuiTextBoxGetByteIndex(text, 0, 0, start);
int endIdx = GuiTextBoxGetByteIndex(text, 0, 0, end); int endIdx = GuiTextBoxGetByteIndex(text, 0, 0, end);
// FIXME: `TextSubtext()` only lets use copy TEXTSPLIT_MAX_TEXT_LENGTH (1024) bytes // FIXME: `TextSubtext()` only lets use copy TEXTSPLIT_MAX_TEXT_LENGTH (1024) bytes
// maybe modify `SetClipboardText()` so we can use it only on parts of a string // maybe modify `SetClipboardText()` so we can use it only on parts of a string
const char *clipText = TextSubtext(text, startIdx, endIdx - startIdx); const char *clipText = TextSubtext(text, startIdx, endIdx - startIdx);
SetClipboardText(clipText); SetClipboardText(clipText);
// Now delete selection (copy data over it) // Now delete selection (copy data over it)
int len = strlen(text); int len = strlen(text);
memmove(&text[startIdx], &text[endIdx], len - endIdx); memmove(&text[startIdx], &text[endIdx], len - endIdx);
text[len - (endIdx - startIdx)] = '\0'; text[len - (endIdx - startIdx)] = '\0';
// Adjust text box state // Adjust text box state
guiTextBoxState.cursor = start; // Always set cursor to start of selection guiTextBoxState.cursor = start; // Always set cursor to start of selection
if (guiTextBoxState.select < guiTextBoxState.start) guiTextBoxState.start = -1; // Force to recalculate if (guiTextBoxState.select < guiTextBoxState.start) guiTextBoxState.start = -1; // Force to recalculate
@ -401,13 +401,13 @@ RAYGUIDEF void GuiTextBoxCut(char* text)
RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool editMode) RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool editMode)
{ {
// Define the cursor movement/selection speed when movement keys are held/pressed // Define the cursor movement/selection speed when movement keys are held/pressed
#define TEXTBOX_CURSOR_COOLDOWN 5 #define TEXTBOX_CURSOR_COOLDOWN 5
static int framesCounter = 0; // Required for blinking cursor static int framesCounter = 0; // Required for blinking cursor
GuiControlState state = guiState; GuiControlState state = guiState;
bool pressed = false; bool pressed = false;
// Make sure length doesn't exceed `textSize`. `textSize` is actually the max amount of characters the textbox can handle. // Make sure length doesn't exceed `textSize`. `textSize` is actually the max amount of characters the textbox can handle.
int length = strlen(text); int length = strlen(text);
if (length > textSize) if (length > textSize)
@ -415,40 +415,40 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
text[textSize] = '\0'; text[textSize] = '\0';
length = textSize; length = textSize;
} }
// Make sure we have enough room to draw at least 1 character // Make sure we have enough room to draw at least 1 character
if ((bounds.width - 2*GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING)) < GuiGetStyle(DEFAULT, TEXT_SIZE)) if ((bounds.width - 2*GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING)) < GuiGetStyle(DEFAULT, TEXT_SIZE))
{ {
bounds.width = GuiGetStyle(DEFAULT, TEXT_SIZE) + 2*GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING); bounds.width = GuiGetStyle(DEFAULT, TEXT_SIZE) + 2*GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING);
} }
// Center the text vertically // Center the text vertically
int verticalPadding = (bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH) - GuiGetStyle(DEFAULT, TEXT_SIZE))/2; int verticalPadding = (bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH) - GuiGetStyle(DEFAULT, TEXT_SIZE))/2;
if (verticalPadding < 0) if (verticalPadding < 0)
{ {
// Make sure the height is sufficient // Make sure the height is sufficient
bounds.height = 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(DEFAULT, TEXT_SIZE); bounds.height = 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(DEFAULT, TEXT_SIZE);
verticalPadding = 0; verticalPadding = 0;
} }
// Calculate the drawing area for the text inside the control `bounds` // Calculate the drawing area for the text inside the control `bounds`
Rectangle textRec = { bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING), Rectangle textRec = { bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING),
bounds.y + verticalPadding + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + verticalPadding + GuiGetStyle(TEXTBOX, BORDER_WIDTH),
bounds.width - 2*(GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING) + GuiGetStyle(TEXTBOX, BORDER_WIDTH)), bounds.width - 2*(GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING) + GuiGetStyle(TEXTBOX, BORDER_WIDTH)),
GuiGetStyle(DEFAULT, TEXT_SIZE) }; GuiGetStyle(DEFAULT, TEXT_SIZE) };
Vector2 cursorPos = { textRec.x, textRec.y }; // This holds the coordinates inside textRec of the cursor at current position and will be recalculated later Vector2 cursorPos = { textRec.x, textRec.y }; // This holds the coordinates inside textRec of the cursor at current position and will be recalculated later
bool active = GuiTextBoxIsActive(bounds); // Check if this textbox is the global active textbox bool active = GuiTextBoxIsActive(bounds); // Check if this textbox is the global active textbox
int selStart = 0, selLength = 0, textStartIndex = 0; int selStart = 0, selLength = 0, textStartIndex = 0;
// Update control // Update control
//-------------------------------------------------------------------- //--------------------------------------------------------------------
if ((state != GUI_STATE_DISABLED) && !guiLocked) if ((state != GUI_STATE_DISABLED) && !guiLocked)
{ {
Vector2 mousePoint = GetMousePosition(); Vector2 mousePoint = GetMousePosition();
if (editMode) if (editMode)
{ {
// Check if we are the global active textbox // Check if we are the global active textbox
@ -469,33 +469,33 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
GuiTextBoxSetActive(RAYGUI_CLITERAL(Rectangle){ 0, 0, -1, -1 }); GuiTextBoxSetActive(RAYGUI_CLITERAL(Rectangle){ 0, 0, -1, -1 });
active = false; active = false;
} }
if (active) if (active)
{ {
state = GUI_STATE_PRESSED; state = GUI_STATE_PRESSED;
framesCounter++; framesCounter++;
// Make sure state doesn't have invalid values // Make sure state doesn't have invalid values
if (guiTextBoxState.cursor > length) guiTextBoxState.cursor = -1; if (guiTextBoxState.cursor > length) guiTextBoxState.cursor = -1;
if (guiTextBoxState.select > length) guiTextBoxState.select = -1; if (guiTextBoxState.select > length) guiTextBoxState.select = -1;
if (guiTextBoxState.start > length) guiTextBoxState.start = -1; if (guiTextBoxState.start > length) guiTextBoxState.start = -1;
// Check textbox state for changes and recalculate if necesary // Check textbox state for changes and recalculate if necesary
if (guiTextBoxState.cursor == -1) if (guiTextBoxState.cursor == -1)
{ {
// Set cursor to last visible character in textbox // Set cursor to last visible character in textbox
guiTextBoxState.cursor = GuiTextBoxMaxCharacters(text, length, textRec); guiTextBoxState.cursor = GuiTextBoxMaxCharacters(text, length, textRec);
} }
if (guiTextBoxState.start == -1) if (guiTextBoxState.start == -1)
{ {
// Force recalculate text start position and text start index // Force recalculate text start position and text start index
// NOTE: start and index are always in sync // NOTE: start and index are always in sync
// start will hold the starting character position from where the text will be drawn // start will hold the starting character position from where the text will be drawn
// while index will hold the byte index inside the text for that character // while index will hold the byte index inside the text for that character
if (guiTextBoxState.cursor == 0) if (guiTextBoxState.cursor == 0)
{ {
guiTextBoxState.start = guiTextBoxState.index = 0; // No need to recalculate guiTextBoxState.start = guiTextBoxState.index = 0; // No need to recalculate
@ -508,7 +508,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
guiTextBoxState.start = guiTextBoxState.cursor - pos + 1; guiTextBoxState.start = guiTextBoxState.cursor - pos + 1;
} }
} }
// ----------------- // -----------------
// HANDLE KEY INPUT // HANDLE KEY INPUT
// ----------------- // -----------------
@ -529,7 +529,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
{ {
// Selecting // Selecting
if (guiTextBoxState.select == -1) guiTextBoxState.select = guiTextBoxState.cursor; // Mark selection start if (guiTextBoxState.select == -1) guiTextBoxState.select = guiTextBoxState.cursor; // Mark selection start
MoveTextBoxCursorRight(text, length, textRec); MoveTextBoxCursorRight(text, length, textRec);
} }
else else
@ -548,10 +548,10 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
// Move cursor to the right // Move cursor to the right
MoveTextBoxCursorRight(text, length, textRec); MoveTextBoxCursorRight(text, length, textRec);
} }
guiTextBoxState.select = -1; guiTextBoxState.select = -1;
} }
framesCounter = 0; framesCounter = 0;
} }
else if (IsKeyPressed(KEY_LEFT) || (IsKeyDown(KEY_LEFT) && (framesCounter%TEXTBOX_CURSOR_COOLDOWN == 0))) else if (IsKeyPressed(KEY_LEFT) || (IsKeyDown(KEY_LEFT) && (framesCounter%TEXTBOX_CURSOR_COOLDOWN == 0)))
@ -560,7 +560,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
{ {
// Selecting // Selecting
if (guiTextBoxState.select == -1) guiTextBoxState.select = guiTextBoxState.cursor; // Mark selection start if (guiTextBoxState.select == -1) guiTextBoxState.select = guiTextBoxState.cursor; // Mark selection start
MoveTextBoxCursorLeft(text); MoveTextBoxCursorLeft(text);
} }
else else
@ -571,7 +571,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
if (guiTextBoxState.cursor > guiTextBoxState.select) if (guiTextBoxState.cursor > guiTextBoxState.select)
{ {
guiTextBoxState.cursor = guiTextBoxState.select; guiTextBoxState.cursor = guiTextBoxState.select;
if (guiTextBoxState.start > guiTextBoxState.cursor) if (guiTextBoxState.start > guiTextBoxState.cursor)
{ {
guiTextBoxState.start = guiTextBoxState.cursor; guiTextBoxState.start = guiTextBoxState.cursor;
@ -584,10 +584,10 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
// Move cursor to the left // Move cursor to the left
MoveTextBoxCursorLeft(text); MoveTextBoxCursorLeft(text);
} }
guiTextBoxState.select = -1; guiTextBoxState.select = -1;
} }
framesCounter = 0; framesCounter = 0;
} }
else if (IsKeyPressed(KEY_BACKSPACE) || (IsKeyDown(KEY_BACKSPACE) && (framesCounter%TEXTBOX_CURSOR_COOLDOWN) == 0)) else if (IsKeyPressed(KEY_BACKSPACE) || (IsKeyDown(KEY_BACKSPACE) && (framesCounter%TEXTBOX_CURSOR_COOLDOWN) == 0))
@ -609,7 +609,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
} }
} }
else guiTextBoxState.select = -1; // Deselect everything else guiTextBoxState.select = -1; // Deselect everything
// Move cursor to start of text // Move cursor to start of text
guiTextBoxState.cursor = guiTextBoxState.start = guiTextBoxState.index = 0; guiTextBoxState.cursor = guiTextBoxState.start = guiTextBoxState.index = 0;
framesCounter = 0; framesCounter = 0;
@ -617,7 +617,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
else if (IsKeyPressed(KEY_END)) else if (IsKeyPressed(KEY_END))
{ {
int max = GuiCountCodepointsUntilNewline(text); int max = GuiCountCodepointsUntilNewline(text);
if (IsKeyDown(KEY_LEFT_SHIFT)) if (IsKeyDown(KEY_LEFT_SHIFT))
{ {
if ((guiTextBoxState.select == -1) && (guiTextBoxState.cursor != max)) if ((guiTextBoxState.select == -1) && (guiTextBoxState.cursor != max))
@ -626,7 +626,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
} }
} }
else guiTextBoxState.select = -1; // Deselect everything else guiTextBoxState.select = -1; // Deselect everything
int pos = 0; int pos = 0;
guiTextBoxState.cursor = max; guiTextBoxState.cursor = max;
int len = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor); int len = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor);
@ -648,16 +648,16 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
// Delete selection // Delete selection
GuiTextBoxDelete(text, length, true); GuiTextBoxDelete(text, length, true);
} }
// Decode codepoint // Decode codepoint
char out[5] = {0}; char out[5] = {0};
int sz = EncodeCodepoint(key, &out[0]); int sz = EncodeCodepoint(key, &out[0]);
if (sz != 0) if (sz != 0)
{ {
int startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor); int startIdx = GuiTextBoxGetByteIndex(text, 0, 0, guiTextBoxState.cursor);
int endIdx = startIdx + sz; int endIdx = startIdx + sz;
if (endIdx <= textSize && length < textSize - 1) if (endIdx <= textSize && length < textSize - 1)
{ {
guiTextBoxState.cursor++; guiTextBoxState.cursor++;
@ -666,18 +666,18 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
memcpy(&text[startIdx], &out[0], sz); memcpy(&text[startIdx], &out[0], sz);
length += sz; length += sz;
text[length] = '\0'; text[length] = '\0';
if (guiTextBoxState.start != -1) if (guiTextBoxState.start != -1)
{ {
const int max = GuiTextBoxMaxCharacters(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec); const int max = GuiTextBoxMaxCharacters(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec);
if ((guiTextBoxState.cursor - guiTextBoxState.start) > max) guiTextBoxState.start = -1; if ((guiTextBoxState.cursor - guiTextBoxState.start) > max) guiTextBoxState.start = -1;
} }
} }
} }
} }
} }
// ------------- // -------------
// HANDLE MOUSE // HANDLE MOUSE
// ------------- // -------------
@ -716,15 +716,15 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
cursor = GuiTextBoxMaxCharacters(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec); cursor = GuiTextBoxMaxCharacters(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec);
} }
} }
guiTextBoxState.cursor = cursor + guiTextBoxState.start; guiTextBoxState.cursor = cursor + guiTextBoxState.start;
if (guiTextBoxState.select == -1) if (guiTextBoxState.select == -1)
{ {
// Mark start of selection // Mark start of selection
guiTextBoxState.select = guiTextBoxState.cursor; guiTextBoxState.select = guiTextBoxState.cursor;
} }
// Move the text when cursor is positioned before or after the text // Move the text when cursor is positioned before or after the text
if ((framesCounter%TEXTBOX_CURSOR_COOLDOWN) == 0 && move) if ((framesCounter%TEXTBOX_CURSOR_COOLDOWN) == 0 && move)
{ {
@ -736,13 +736,13 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
} }
} }
} }
// Calculate X coordinate of the blinking cursor // Calculate X coordinate of the blinking cursor
cursorPos.x = GuiTextBoxGetCursorCoordinates(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec, guiTextBoxState.cursor - guiTextBoxState.start); cursorPos.x = GuiTextBoxGetCursorCoordinates(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec, guiTextBoxState.cursor - guiTextBoxState.start);
// Update variables // Update variables
textStartIndex = guiTextBoxState.index; textStartIndex = guiTextBoxState.index;
if (guiTextBoxState.select == -1) if (guiTextBoxState.select == -1)
{ {
selStart = guiTextBoxState.cursor; selStart = guiTextBoxState.cursor;
@ -758,7 +758,7 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
selStart = guiTextBoxState.cursor; selStart = guiTextBoxState.cursor;
selLength = guiTextBoxState.select - guiTextBoxState.cursor; selLength = guiTextBoxState.select - guiTextBoxState.cursor;
} }
// We aren't drawing all of the text so make sure `DrawTextRecEx()` is selecting things correctly // We aren't drawing all of the text so make sure `DrawTextRecEx()` is selecting things correctly
if (guiTextBoxState.start > selStart) if (guiTextBoxState.start > selStart)
{ {
@ -776,20 +776,20 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
if (active && IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_C)) if (active && IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_C))
{ {
// If active copy all text to clipboard even when disabled // If active copy all text to clipboard even when disabled
// Backup textbox state // Backup textbox state
int select = guiTextBoxState.select; int select = guiTextBoxState.select;
int cursor = guiTextBoxState.cursor; int cursor = guiTextBoxState.cursor;
int start = guiTextBoxState.start; int start = guiTextBoxState.start;
if ((guiTextBoxState.select == -1) || (guiTextBoxState.select == guiTextBoxState.cursor)) if ((guiTextBoxState.select == -1) || (guiTextBoxState.select == guiTextBoxState.cursor))
{ {
// If no selection then mark all text to be copied to clipboard // If no selection then mark all text to be copied to clipboard
GuiTextBoxSelectAll(text); GuiTextBoxSelectAll(text);
} }
GuiTextBoxCopy(text); GuiTextBoxCopy(text);
// Restore textbox state // Restore textbox state
guiTextBoxState.select = select; guiTextBoxState.select = select;
guiTextBoxState.cursor = cursor; guiTextBoxState.cursor = cursor;
@ -801,20 +801,20 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
state = GUI_STATE_FOCUSED; state = GUI_STATE_FOCUSED;
if (IsMouseButtonPressed(0)) pressed = true; if (IsMouseButtonPressed(0)) pressed = true;
} }
} }
if (pressed) framesCounter = 0; if (pressed) framesCounter = 0;
} }
// Draw control // Draw control
//-------------------------------------------------------------------- //--------------------------------------------------------------------
DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), guiAlpha)); DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), guiAlpha));
if (state == GUI_STATE_PRESSED) if (state == GUI_STATE_PRESSED)
{ {
DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha));
// Draw blinking cursor // Draw blinking cursor
if (editMode && active && ((framesCounter/TEXTEDIT_CURSOR_BLINK_FRAMES)%2 == 0) && selLength == 0) if (editMode && active && ((framesCounter/TEXTEDIT_CURSOR_BLINK_FRAMES)%2 == 0) && selLength == 0)
{ {
@ -825,10 +825,10 @@ RAYGUIDEF bool GuiTextBoxEx(Rectangle bounds, char *text, int textSize, bool edi
{ {
DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha));
} }
// Finally draw the text and selection // Finally draw the text and selection
DrawTextRecEx(guiFont, &text[textStartIndex], textRec, GuiGetStyle(DEFAULT, TEXT_SIZE), GuiGetStyle(DEFAULT, TEXT_SPACING), false, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))), guiAlpha), selStart, selLength, GetColor(GuiGetStyle(TEXTBOX, COLOR_SELECTED_FG)), GetColor(GuiGetStyle(TEXTBOX, COLOR_SELECTED_BG))); DrawTextRecEx(guiFont, &text[textStartIndex], textRec, GuiGetStyle(DEFAULT, TEXT_SIZE), GuiGetStyle(DEFAULT, TEXT_SPACING), false, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))), guiAlpha), selStart, selLength, GetColor(GuiGetStyle(TEXTBOX, COLOR_SELECTED_FG)), GetColor(GuiGetStyle(TEXTBOX, COLOR_SELECTED_BG)));
return pressed; return pressed;
} }
@ -841,7 +841,7 @@ static int GetPrevCodepoint(const char *text, const char *start, int *prev)
int c = 0x3f; int c = 0x3f;
char *p = (char *)text; char *p = (char *)text;
*prev = 1; *prev = 1;
for (int i = 0; (p >= start) && (i < 4); p--, i++) for (int i = 0; (p >= start) && (i < 4); p--, i++)
{ {
if ((((unsigned char)*p) >> 6) != 2) if ((((unsigned char)*p) >> 6) != 2)
@ -850,7 +850,7 @@ static int GetPrevCodepoint(const char *text, const char *start, int *prev)
break; break;
} }
} }
return c; return c;
} }
@ -860,17 +860,17 @@ static inline unsigned int GuiCountCodepointsUntilNewline(const char *text)
{ {
unsigned int len = 0; unsigned int len = 0;
char *ptr = (char*)&text[0]; char *ptr = (char*)&text[0];
while ((*ptr != '\0') && (*ptr != '\n')) while ((*ptr != '\0') && (*ptr != '\n'))
{ {
int next = 0; int next = 0;
int letter = GetNextCodepoint(ptr, &next); int letter = GetNextCodepoint(ptr, &next);
if (letter == 0x3f) ptr += 1; if (letter == 0x3f) ptr += 1;
else ptr += next; else ptr += next;
++len; ++len;
} }
return len; return len;
} }
@ -881,18 +881,18 @@ static int GuiMeasureTextBox(const char *text, int length, Rectangle rec, int *p
const Font font = guiFont; const Font font = guiFont;
const float fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE); const float fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
const float spacing = GuiGetStyle(DEFAULT, TEXT_SPACING); const float spacing = GuiGetStyle(DEFAULT, TEXT_SPACING);
int textOffsetX = 0; // Offset between characters int textOffsetX = 0; // Offset between characters
float scaleFactor = 0.0f; float scaleFactor = 0.0f;
int letter = 0; // Current character int letter = 0; // Current character
int index = 0; // Index position in sprite font int index = 0; // Index position in sprite font
scaleFactor = fontSize/font.baseSize; scaleFactor = fontSize/font.baseSize;
int i = 0, k = 0; int i = 0, k = 0;
int glyphWidth = 0; int glyphWidth = 0;
for (i = 0; i < length; i++, k++) for (i = 0; i < length; i++, k++)
{ {
glyphWidth = 0; glyphWidth = 0;
@ -901,22 +901,22 @@ static int GuiMeasureTextBox(const char *text, int length, Rectangle rec, int *p
if (letter == 0x3f) next = 1; if (letter == 0x3f) next = 1;
index = GetGlyphIndex(font, letter); index = GetGlyphIndex(font, letter);
i += next - 1; i += next - 1;
if (letter != '\n') if (letter != '\n')
{ {
glyphWidth = (font.chars[index].advanceX == 0)? glyphWidth = (font.chars[index].advanceX == 0)?
(int)(font.recs[index].width*scaleFactor + spacing): (int)(font.recs[index].width*scaleFactor + spacing):
(int)(font.chars[index].advanceX*scaleFactor + spacing); (int)(font.chars[index].advanceX*scaleFactor + spacing);
if ((textOffsetX + glyphWidth + 1) >= rec.width) break; if ((textOffsetX + glyphWidth + 1) >= rec.width) break;
if ((mode == GUI_MEASURE_MODE_CURSOR_POS) && (*pos == k)) break; if ((mode == GUI_MEASURE_MODE_CURSOR_POS) && (*pos == k)) break;
else if (mode == GUI_MEASURE_MODE_CURSOR_COORDS) else if (mode == GUI_MEASURE_MODE_CURSOR_COORDS)
{ {
// Check if the mouse pointer is inside the glyph rect // Check if the mouse pointer is inside the glyph rect
Rectangle grec = {rec.x + textOffsetX - 1, rec.y, glyphWidth, (font.baseSize + font.baseSize/2)*scaleFactor - 1 }; Rectangle grec = {rec.x + textOffsetX - 1, rec.y, glyphWidth, (font.baseSize + font.baseSize/2)*scaleFactor - 1 };
Vector2 mouse = GetMousePosition(); Vector2 mouse = GetMousePosition();
if (CheckCollisionPointRec(mouse, grec)) if (CheckCollisionPointRec(mouse, grec))
{ {
// Smooth selection by dividing the glyph rectangle into 2 equal parts and checking where the mouse resides // Smooth selection by dividing the glyph rectangle into 2 equal parts and checking where the mouse resides
@ -925,18 +925,18 @@ static int GuiMeasureTextBox(const char *text, int length, Rectangle rec, int *p
textOffsetX += glyphWidth; textOffsetX += glyphWidth;
k++; k++;
} }
break; break;
} }
} }
} }
else break; else break;
textOffsetX += glyphWidth; textOffsetX += glyphWidth;
} }
*pos = k; *pos = k;
return (rec.x + textOffsetX - 1); return (rec.x + textOffsetX - 1);
} }
@ -948,41 +948,41 @@ static int GuiMeasureTextBoxRev(const char *text, int length, Rectangle rec, int
const Font font = guiFont; const Font font = guiFont;
const float fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE); const float fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
const float spacing = GuiGetStyle(DEFAULT, TEXT_SPACING); const float spacing = GuiGetStyle(DEFAULT, TEXT_SPACING);
int textOffsetX = 0; // Offset between characters int textOffsetX = 0; // Offset between characters
float scaleFactor = 0.0f; float scaleFactor = 0.0f;
int letter = 0; // Current character int letter = 0; // Current character
int index = 0; // Index position in sprite font int index = 0; // Index position in sprite font
scaleFactor = fontSize/font.baseSize; scaleFactor = fontSize/font.baseSize;
int i = 0, k = 0; int i = 0, k = 0;
int glyphWidth = 0, prev = 1; int glyphWidth = 0, prev = 1;
for (i = length; i >= 0; i--, k++) for (i = length; i >= 0; i--, k++)
{ {
glyphWidth = 0; glyphWidth = 0;
letter = GetPrevCodepoint(&text[i], &text[0], &prev); letter = GetPrevCodepoint(&text[i], &text[0], &prev);
if (letter == 0x3f) prev = 1; if (letter == 0x3f) prev = 1;
index = GetGlyphIndex(font, letter); index = GetGlyphIndex(font, letter);
i -= prev - 1; i -= prev - 1;
if (letter != '\n') if (letter != '\n')
{ {
glyphWidth = (font.chars[index].advanceX == 0)? glyphWidth = (font.chars[index].advanceX == 0)?
(int)(font.recs[index].width*scaleFactor + spacing): (int)(font.recs[index].width*scaleFactor + spacing):
(int)(font.chars[index].advanceX*scaleFactor + spacing); (int)(font.chars[index].advanceX*scaleFactor + spacing);
if ((textOffsetX + glyphWidth + 1) >= rec.width) break; if ((textOffsetX + glyphWidth + 1) >= rec.width) break;
} }
else break; else break;
textOffsetX += glyphWidth; textOffsetX += glyphWidth;
} }
*pos = k; *pos = k;
return (i + prev); return (i + prev);
} }
@ -1011,9 +1011,9 @@ static inline void MoveTextBoxCursorRight(const char* text, int length, Rectangl
// FIXME: Counting codepoints each time we press the key is expensive, find another way // FIXME: Counting codepoints each time we press the key is expensive, find another way
int count = GuiCountCodepointsUntilNewline(text); int count = GuiCountCodepointsUntilNewline(text);
if (guiTextBoxState.cursor < count ) guiTextBoxState.cursor++; if (guiTextBoxState.cursor < count ) guiTextBoxState.cursor++;
const int max = GuiTextBoxMaxCharacters(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec); const int max = GuiTextBoxMaxCharacters(&text[guiTextBoxState.index], length - guiTextBoxState.index, textRec);
if ((guiTextBoxState.cursor - guiTextBoxState.start) > max) if ((guiTextBoxState.cursor - guiTextBoxState.start) > max)
{ {
const int cidx = GuiTextBoxGetByteIndex(text, guiTextBoxState.index, guiTextBoxState.start, guiTextBoxState.cursor); const int cidx = GuiTextBoxGetByteIndex(text, guiTextBoxState.index, guiTextBoxState.start, guiTextBoxState.cursor);
@ -1026,7 +1026,7 @@ static inline void MoveTextBoxCursorRight(const char* text, int length, Rectangl
static inline void MoveTextBoxCursorLeft(const char* text) static inline void MoveTextBoxCursorLeft(const char* text)
{ {
if (guiTextBoxState.cursor > 0) guiTextBoxState.cursor--; if (guiTextBoxState.cursor > 0) guiTextBoxState.cursor--;
if (guiTextBoxState.cursor < guiTextBoxState.start) if (guiTextBoxState.cursor < guiTextBoxState.start)
{ {
int prev = 0; int prev = 0;
@ -1066,7 +1066,7 @@ static int EncodeCodepoint(unsigned int c, char out[5])
out[3] = (char)((c & 0x3f) | 0x80); out[3] = (char)((c & 0x3f) | 0x80);
len = 4; len = 4;
} }
out[len] = 0; out[len] = 0;
return len; return len;
} }