player movement impl wip
parent
1b06c13f5e
commit
1ad39ad67e
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@ -4,6 +4,7 @@
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#include "world/world.h"
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#include "world/world.h"
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typedef struct {
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typedef struct {
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uint16_t view_id;
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uint64_t owner_id;
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uint64_t owner_id;
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entity_view_tbl entities;
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entity_view_tbl entities;
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librg_world *tracker;
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librg_world *tracker;
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@ -16,6 +17,6 @@ typedef struct {
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uint16_t world_size;
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uint16_t world_size;
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} world_view;
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} world_view;
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world_view world_view_create(void);
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world_view world_view_create(uint16_t view_id);
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void world_view_init(world_view *view, uint64_t ent_id, uint16_t block_size, uint16_t chunk_size, uint16_t world_size);
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void world_view_init(world_view *view, uint64_t ent_id, uint16_t block_size, uint16_t chunk_size, uint16_t world_size);
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void world_view_destroy(world_view *view);
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void world_view_destroy(world_view *view);
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@ -16,6 +16,7 @@
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#include "packets/pkt_00_init.h"
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#include "packets/pkt_00_init.h"
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#include "packets/pkt_01_welcome.h"
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#include "packets/pkt_01_welcome.h"
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#include "packets/pkt_send_keystate.h"
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static int8_t is_viewer_only;
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static int8_t is_viewer_only;
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@ -36,7 +37,7 @@ static WORLD_PKT_READER(pkt_reader) {
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}
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}
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static WORLD_PKT_WRITER(sp_pkt_writer) {
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static WORLD_PKT_WRITER(sp_pkt_writer) {
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return world_read(pkt->data, pkt->datalen, 0);
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return world_read(pkt->data, pkt->datalen, (void*)game_world_view_get_active()->owner_id);
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}
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}
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static WORLD_PKT_WRITER(mp_pkt_writer) {
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static WORLD_PKT_WRITER(mp_pkt_writer) {
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@ -52,7 +53,7 @@ void world_viewers_init(uint32_t num_viewers) {
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zpl_buffer_init(world_viewers, zpl_heap(), num_viewers);
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zpl_buffer_init(world_viewers, zpl_heap(), num_viewers);
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for (uint32_t i = 0; i < num_viewers; i++) {
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for (uint32_t i = 0; i < num_viewers; i++) {
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world_viewers[i] = world_view_create();
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world_viewers[i] = world_view_create(i);
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}
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}
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}
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}
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@ -145,3 +146,6 @@ void game_render() {
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platform_render();
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platform_render();
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}
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}
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void game_action_send_keystate(double x, double y, uint8_t use) {
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pkt_send_keystate_send(active_viewer->view_id, x, y, use);
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}
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@ -34,6 +34,20 @@ void platform_input() {
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if (mouse_z != 0.0f) {
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if (mouse_z != 0.0f) {
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render_camera.zoom = zpl_clamp(render_camera.zoom+mouse_z*0.04f, 0.01f, 1.0f);
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render_camera.zoom = zpl_clamp(render_camera.zoom+mouse_z*0.04f, 0.01f, 1.0f);
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}
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}
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// NOTE(zaklaus): keystate handling
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{
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double x=0.0, y=0.0;
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uint8_t use;
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if (IsKeyDown(KEY_RIGHT) || IsKeyDown(KEY_D)) x += 1.0f;
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if (IsKeyDown(KEY_LEFT) || IsKeyDown(KEY_A)) x -= 1.0f;
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if (IsKeyDown(KEY_UP) || IsKeyDown(KEY_W)) y -= 1.0f;
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if (IsKeyDown(KEY_DOWN) || IsKeyDown(KEY_S)) y += 1.0f;
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use = IsKeyPressed(KEY_SPACE);
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pkt_send_keystate_send(game_world_view_get_active()->view_id, x, y, use);
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}
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}
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}
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void display_conn_status();
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void display_conn_status();
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@ -35,8 +35,9 @@ int32_t tracker_read_create(librg_world *w, librg_event *e) {
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return 0;
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return 0;
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}
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}
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world_view world_view_create(void) {
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world_view world_view_create(uint16_t view_id) {
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world_view view = {0};
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world_view view = {0};
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view.view_id = view_id;
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view.tracker = librg_world_create();
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view.tracker = librg_world_create();
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entity_view_init(&view.entities);
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entity_view_init(&view.entities);
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return view;
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return view;
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@ -7,11 +7,16 @@ void game_shutdown();
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uint8_t game_is_running();
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uint8_t game_is_running();
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int8_t game_is_networked();
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int8_t game_is_networked();
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//~ NOTE(zaklaus): game events
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void game_input();
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void game_input();
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void game_update();
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void game_update();
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void game_render();
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void game_render();
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//~ NOTE(zaklaus): world view management
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world_view *game_world_view_get_active(void);
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world_view *game_world_view_get_active(void);
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world_view *game_world_view_get(uint16_t idx);
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world_view *game_world_view_get(uint16_t idx);
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void game_world_view_set_active_by_idx(uint16_t idx);
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void game_world_view_set_active_by_idx(uint16_t idx);
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void game_world_view_set_active(world_view *view);
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void game_world_view_set_active(world_view *view);
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//~ NOTE(zaklaus): viewer -> host actions
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void game_action_send_keystate(double x, double y, uint8_t use);
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@ -15,6 +15,7 @@ pkt_handler pkt_handlers[] = {
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{.id = MSG_ID_00_INIT, .handler = pkt_00_init_handler},
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{.id = MSG_ID_00_INIT, .handler = pkt_00_init_handler},
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{.id = MSG_ID_01_WELCOME, .handler = pkt_01_welcome_handler},
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{.id = MSG_ID_01_WELCOME, .handler = pkt_01_welcome_handler},
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{.id = MSG_ID_LIBRG_UPDATE, .handler = pkt_send_librg_update_handler},
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{.id = MSG_ID_LIBRG_UPDATE, .handler = pkt_send_librg_update_handler},
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{.id = MSG_ID_SEND_KEYSTATE, .handler = pkt_send_keystate_handler},
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};
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};
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uint8_t pkt_buffer[PKT_BUFSIZ];
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uint8_t pkt_buffer[PKT_BUFSIZ];
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@ -7,12 +7,12 @@
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#define PKT_IF(c) if (c < 0) return -1;
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#define PKT_IF(c) if (c < 0) return -1;
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#endif
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#endif
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inline void pkt_pack_msg(cw_pack_context *pc, uint32_t args) {
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static inline void pkt_pack_msg(cw_pack_context *pc, uint32_t args) {
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cw_pack_context_init(pc, pkt_buffer, PKT_BUFSIZ, 0);
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cw_pack_context_init(pc, pkt_buffer, PKT_BUFSIZ, 0);
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cw_pack_array_size(pc, args);
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cw_pack_array_size(pc, args);
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}
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}
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inline int32_t pkt_unpack_msg(cw_unpack_context *uc, pkt_header *header, uint32_t args) {
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static inline int32_t pkt_unpack_msg(cw_unpack_context *uc, pkt_header *header, uint32_t args) {
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cw_unpack_context_init(uc, header->data, header->datalen, 0);
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cw_unpack_context_init(uc, header->data, header->datalen, 0);
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cw_unpack_next(uc);
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cw_unpack_next(uc);
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@ -23,23 +23,23 @@ inline int32_t pkt_unpack_msg(cw_unpack_context *uc, pkt_header *header, uint32_
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return 0;
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return 0;
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}
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}
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inline int32_t pkt_unpack_msg_raw(cw_unpack_context *uc, uint8_t *data, uint32_t datalen, uint32_t args) {
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static inline int32_t pkt_unpack_msg_raw(cw_unpack_context *uc, uint8_t *data, uint32_t datalen, uint32_t args) {
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pkt_header header = {.data = data, .datalen = datalen};
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pkt_header header = {.data = data, .datalen = datalen};
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return pkt_unpack_msg(uc, &header, args);
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return pkt_unpack_msg(uc, &header, args);
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}
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}
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inline int32_t pkt_validate_eof_msg(cw_unpack_context *uc) {
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static inline int32_t pkt_validate_eof_msg(cw_unpack_context *uc) {
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if (uc->return_code != CWP_RC_OK) return -1; // unpacking failed somwwhere
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if (uc->return_code != CWP_RC_OK) return -1; // unpacking failed somwwhere
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cw_unpack_next(uc);
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cw_unpack_next(uc);
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if (uc->return_code != CWP_RC_END_OF_INPUT) return -1; // not finished yet but should be?
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if (uc->return_code != CWP_RC_END_OF_INPUT) return -1; // not finished yet but should be?
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return 0;
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return 0;
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}
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}
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inline size_t pkt_pack_msg_size(cw_pack_context *pc) {
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static inline size_t pkt_pack_msg_size(cw_pack_context *pc) {
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return pc->current - pc->start; // NOTE(zaklaus): length
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return pc->current - pc->start; // NOTE(zaklaus): length
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}
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}
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inline int32_t pkt_prep_msg(pkt_header *pkt, pkt_messages id, uint16_t view_id, size_t pkt_size, int8_t is_reliable) {
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static inline int32_t pkt_prep_msg(pkt_header *pkt, pkt_messages id, uint16_t view_id, size_t pkt_size, int8_t is_reliable) {
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zpl_zero_item(pkt);
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zpl_zero_item(pkt);
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static uint8_t pkt_data[PKT_BUFSIZ] = {0};
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static uint8_t pkt_data[PKT_BUFSIZ] = {0};
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zpl_memcopy(pkt_data, pkt_buffer, pkt_size);
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zpl_memcopy(pkt_data, pkt_buffer, pkt_size);
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@ -54,7 +54,7 @@ inline int32_t pkt_prep_msg(pkt_header *pkt, pkt_messages id, uint16_t view_id,
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extern int32_t world_write(pkt_header *pkt, void *udata);
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extern int32_t world_write(pkt_header *pkt, void *udata);
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inline int32_t pkt_world_write(pkt_messages id, size_t pkt_size, int8_t is_reliable, uint16_t view_id, void *udata) {
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static inline int32_t pkt_world_write(pkt_messages id, size_t pkt_size, int8_t is_reliable, uint16_t view_id, void *udata) {
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pkt_header pkt;
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pkt_header pkt;
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PKT_IF(pkt_prep_msg(&pkt, id, view_id, pkt_size, is_reliable));
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PKT_IF(pkt_prep_msg(&pkt, id, view_id, pkt_size, is_reliable));
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return world_write(&pkt, udata);
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return world_write(&pkt, udata);
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@ -101,6 +101,10 @@ inline int32_t pkt_world_write(pkt_messages id, size_t pkt_size, int8_t is_relia
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#define PKT_END .type = CWP_NOT_AN_ITEM
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#define PKT_END .type = CWP_NOT_AN_ITEM
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#endif
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#endif
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#ifndef PKT_GET_ENT
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#define PKT_GET_ENT(h) (ecs_entity_t)(h->udata)
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#endif
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typedef struct pkt_desc {
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typedef struct pkt_desc {
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cwpack_item_types type;
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cwpack_item_types type;
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size_t offset;
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size_t offset;
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@ -110,7 +114,7 @@ typedef struct pkt_desc {
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int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
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int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
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inline int32_t pkt_msg_decode(pkt_header *header, pkt_desc* desc, uint32_t args, void *raw_blob, uint32_t blob_size) {
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static inline int32_t pkt_msg_decode(pkt_header *header, pkt_desc* desc, uint32_t args, void *raw_blob, uint32_t blob_size) {
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cw_unpack_context uc = {0};
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cw_unpack_context uc = {0};
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PKT_IF(pkt_unpack_msg(&uc, header, args));
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PKT_IF(pkt_unpack_msg(&uc, header, args));
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PKT_IF(pkt_unpack_struct(&uc, desc, raw_blob, blob_size));
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PKT_IF(pkt_unpack_struct(&uc, desc, raw_blob, blob_size));
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return pkt_validate_eof_msg(&uc);
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return pkt_validate_eof_msg(&uc);
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}
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}
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inline size_t pkt_pack_desc_args(pkt_desc *desc) {
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static inline size_t pkt_pack_desc_args(pkt_desc *desc) {
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size_t cnt = 0;
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size_t cnt = 0;
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for (pkt_desc *field = desc; field->type != CWP_NOT_AN_ITEM; ++field, ++cnt) {}
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for (pkt_desc *field = desc; field->type != CWP_NOT_AN_ITEM; ++field, ++cnt) {}
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return cnt;
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return cnt;
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#include "packet_utils.h"
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#include "packet_utils.h"
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#include "packets/pkt_send_keystate.h"
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#include "packets/pkt_send_keystate.h"
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#include "modules/controllers.h"
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#include "world/world.h"
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pkt_desc pkt_send_keystate_desc[] = {
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pkt_desc pkt_send_keystate_desc[] = {
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{ PKT_FIELD(CWP_ITEM_DOUBLE, pkt_send_keystate, x) },
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{ PKT_REAL(pkt_send_keystate, x) },
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{ PKT_FIELD(CWP_ITEM_DOUBLE, pkt_send_keystate, y) },
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{ PKT_REAL(pkt_send_keystate, y) },
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{ PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_send_keystate, use) },
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{ PKT_UINT(pkt_send_keystate, use) },
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{ PKT_END },
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{ PKT_END },
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};
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};
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size_t pkt_send_keystate_send(uint16_t view_id,
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double x,
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double y,
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uint8_t use) {
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pkt_send_keystate table = { .x = x, .y = y, .use = use };
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return pkt_world_write(MSG_ID_SEND_KEYSTATE, pkt_send_keystate_encode(&table), 1, view_id, NULL);
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}
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size_t pkt_send_keystate_encode(pkt_send_keystate *table) {
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size_t pkt_send_keystate_encode(pkt_send_keystate *table) {
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cw_pack_context pc = {0};
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cw_pack_context pc = {0};
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pkt_pack_msg(&pc, pkt_pack_desc_args(pkt_send_keystate_desc));
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pkt_pack_msg(&pc, pkt_pack_desc_args(pkt_send_keystate_desc));
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int32_t pkt_send_keystate_handler(pkt_header *header) {
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int32_t pkt_send_keystate_handler(pkt_header *header) {
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pkt_send_keystate table;
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pkt_send_keystate table;
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PKT_IF(pkt_msg_decode(header, pkt_send_keystate_desc, pkt_pack_desc_args(pkt_send_keystate_desc), PKT_STRUCT_PTR(&table)));
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PKT_IF(pkt_msg_decode(header, pkt_send_keystate_desc, pkt_pack_desc_args(pkt_send_keystate_desc), PKT_STRUCT_PTR(&table)));
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ecs_entity_t e = PKT_GET_ENT(header);
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ecs_world_t *ecs = world_ecs();
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ECS_IMPORT(ecs, Controllers);
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Input *i = ecs_get_mut(world_ecs(), e, Input, NULL);
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if (i) {
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i->x = table.x;
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i->y = table.y;
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i->use = table.use;
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}
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return 0;
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return 0;
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}
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}
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double y;
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double y;
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uint8_t use;
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uint8_t use;
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} pkt_send_keystate;
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} pkt_send_keystate;
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size_t pkt_send_keystate_send(uint16_t view_id,
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double x,
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double y,
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uint8_t use);
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size_t pkt_send_keystate_encode(pkt_send_keystate *table);
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size_t pkt_send_keystate_encode(pkt_send_keystate *table);
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pkt_desc pkt_send_keystate_desc[];
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pkt_desc pkt_send_keystate_desc[];
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#include "modules/general.h"
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#include "modules/general.h"
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#include "modules/controllers.h"
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#include "modules/controllers.h"
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#include "modules/net.h"
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#include "modules/net.h"
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#include "modules/physics.h"
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#include "zpl.h"
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#include "zpl.h"
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uint64_t player_spawn(char *name) {
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uint64_t player_spawn(char *name) {
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ECS_IMPORT(world_ecs(), General);
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ECS_IMPORT(world_ecs(), General);
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ECS_IMPORT(world_ecs(), Controllers);
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ECS_IMPORT(world_ecs(), Controllers);
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ECS_IMPORT(world_ecs(), Physics);
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ECS_IMPORT(world_ecs(), Net);
|
ECS_IMPORT(world_ecs(), Net);
|
||||||
|
|
||||||
ecs_entity_t e = ecs_new(world_ecs(), 0);
|
ecs_entity_t e = ecs_new(world_ecs(), 0);
|
||||||
|
@ -24,6 +26,8 @@ uint64_t player_spawn(char *name) {
|
||||||
ecs_set(world_ecs(), e, ClientInfo, {0});
|
ecs_set(world_ecs(), e, ClientInfo, {0});
|
||||||
ecs_set(world_ecs(), e, EcsName, {.alloc_value = name });
|
ecs_set(world_ecs(), e, EcsName, {.alloc_value = name });
|
||||||
ecs_set(world_ecs(), e, Input, {0});
|
ecs_set(world_ecs(), e, Input, {0});
|
||||||
|
ecs_set(world_ecs(), e, Velocity, {0});
|
||||||
|
ecs_add(world_ecs(), e, Walking);
|
||||||
Position *pos = ecs_get_mut(world_ecs(), e, Position, NULL);
|
Position *pos = ecs_get_mut(world_ecs(), e, Position, NULL);
|
||||||
uint16_t world_dim = world_block_size() * world_chunk_size() * world_world_size();
|
uint16_t world_dim = world_block_size() * world_chunk_size() * world_world_size();
|
||||||
uint16_t half_world_dim = world_dim / 2;
|
uint16_t half_world_dim = world_dim / 2;
|
||||||
|
|
|
@ -15,6 +15,7 @@ typedef struct {
|
||||||
ECS_DECLARE_ENTITY(EcsBuilder);
|
ECS_DECLARE_ENTITY(EcsBuilder);
|
||||||
ECS_DECLARE_TYPE(Player);
|
ECS_DECLARE_TYPE(Player);
|
||||||
ECS_DECLARE_TYPE(Builder);
|
ECS_DECLARE_TYPE(Builder);
|
||||||
|
ECS_DECLARE_ENTITY(MovementImpulse);
|
||||||
} Controllers;
|
} Controllers;
|
||||||
|
|
||||||
#define ControllersImportHandles(handles)\
|
#define ControllersImportHandles(handles)\
|
||||||
|
@ -24,5 +25,6 @@ typedef struct {
|
||||||
ECS_IMPORT_ENTITY(handles, EcsActor);\
|
ECS_IMPORT_ENTITY(handles, EcsActor);\
|
||||||
ECS_IMPORT_ENTITY(handles, EcsPlayer);\
|
ECS_IMPORT_ENTITY(handles, EcsPlayer);\
|
||||||
ECS_IMPORT_ENTITY(handles, EcsBuilder);\
|
ECS_IMPORT_ENTITY(handles, EcsBuilder);\
|
||||||
|
ECS_IMPORT_ENTITY(handles, MovementImpulse);\
|
||||||
|
|
||||||
void ControllersImport(ecs_world_t *ecs);
|
void ControllersImport(ecs_world_t *ecs);
|
||||||
|
|
|
@ -1,9 +1,10 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "flecs/flecs.h"
|
#include "flecs/flecs.h"
|
||||||
|
#include "flecs/flecs_meta.h"
|
||||||
|
|
||||||
#include "modules/general.h"
|
#include "modules/general.h"
|
||||||
|
|
||||||
typedef Vector2D Velocity;
|
ECS_ALIAS(Vector2D, Velocity);
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
ECS_DECLARE_TYPE(Movement);
|
ECS_DECLARE_TYPE(Movement);
|
||||||
|
|
|
@ -2,6 +2,20 @@
|
||||||
|
|
||||||
#include "modules/general.h"
|
#include "modules/general.h"
|
||||||
#include "modules/physics.h"
|
#include "modules/physics.h"
|
||||||
|
#include "zpl.h"
|
||||||
|
|
||||||
|
// TODO(zaklaus): move to physics
|
||||||
|
#define CTRL_DRAG_FACTOR 0.20
|
||||||
|
|
||||||
|
void MovementImpulse(ecs_iter_t *it) {
|
||||||
|
Input *in = ecs_column(it, Input, 1);
|
||||||
|
Velocity *v = ecs_column(it, Velocity, 2);
|
||||||
|
|
||||||
|
for (int i = 0; i < it->count; i++) {
|
||||||
|
v[i].x = zpl_lerp(v[i].x, in[i].x*1000, CTRL_DRAG_FACTOR);
|
||||||
|
v[i].y = zpl_lerp(v[i].y, in[i].y*1000, CTRL_DRAG_FACTOR);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ControllersImport(ecs_world_t *ecs) {
|
void ControllersImport(ecs_world_t *ecs) {
|
||||||
ECS_MODULE(ecs, Controllers);
|
ECS_MODULE(ecs, Controllers);
|
||||||
|
@ -9,13 +23,15 @@ void ControllersImport(ecs_world_t *ecs) {
|
||||||
|
|
||||||
ECS_IMPORT(ecs, General);
|
ECS_IMPORT(ecs, General);
|
||||||
ECS_IMPORT(ecs, Physics);
|
ECS_IMPORT(ecs, Physics);
|
||||||
|
|
||||||
ECS_IMPORT(ecs, FlecsMeta);
|
ECS_IMPORT(ecs, FlecsMeta);
|
||||||
|
|
||||||
ECS_META(ecs, Input);
|
ECS_META(ecs, Input);
|
||||||
|
|
||||||
ECS_TAG(ecs, EcsActor);
|
ECS_TAG(ecs, EcsActor);
|
||||||
ECS_TAG(ecs, EcsPlayer);
|
ECS_TAG(ecs, EcsPlayer);
|
||||||
ECS_TAG(ecs, EcsBuilder);
|
ECS_TAG(ecs, EcsBuilder);
|
||||||
|
|
||||||
|
ECS_SYSTEM(ecs, MovementImpulse, EcsOnUpdate, Input, physics.Velocity);
|
||||||
|
|
||||||
ECS_PREFAB(ecs, Base, general.Position, physics.Velocity, Input, EcsActor);
|
ECS_PREFAB(ecs, Base, general.Position, physics.Velocity, Input, EcsActor);
|
||||||
ECS_TYPE(ecs, Player, INSTANCEOF | Base, SWITCH | physics.Movement, CASE | physics.Walking, EcsActor, EcsPlayer);
|
ECS_TYPE(ecs, Player, INSTANCEOF | Base, SWITCH | physics.Movement, CASE | physics.Walking, EcsActor, EcsPlayer);
|
||||||
|
@ -27,4 +43,5 @@ void ControllersImport(ecs_world_t *ecs) {
|
||||||
ECS_SET_ENTITY(EcsBuilder);
|
ECS_SET_ENTITY(EcsBuilder);
|
||||||
ECS_SET_TYPE(Builder);
|
ECS_SET_TYPE(Builder);
|
||||||
ECS_SET_TYPE(Player);
|
ECS_SET_TYPE(Player);
|
||||||
|
ECS_SET_ENTITY(MovementImpulse);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,6 @@
|
||||||
#include "modules/physics.h"
|
#include "modules/physics.h"
|
||||||
|
#include "world/world.h"
|
||||||
|
#include "zpl.h"
|
||||||
|
|
||||||
void MoveWalk(ecs_iter_t *it) {
|
void MoveWalk(ecs_iter_t *it) {
|
||||||
Position *p = ecs_column(it, Position, 1);
|
Position *p = ecs_column(it, Position, 1);
|
||||||
|
@ -8,20 +10,21 @@ void MoveWalk(ecs_iter_t *it) {
|
||||||
// TODO: handle collisions
|
// TODO: handle collisions
|
||||||
p[i].x += v[i].x * it->delta_time;
|
p[i].x += v[i].x * it->delta_time;
|
||||||
p[i].y += v[i].y * it->delta_time;
|
p[i].y += v[i].y * it->delta_time;
|
||||||
|
librg_entity_chunk_set(world_tracker(), it->entities[i], librg_chunk_from_realpos(world_tracker(), p[i].x, p[i].y, 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PhysicsImport(ecs_world_t *ecs) {
|
void PhysicsImport(ecs_world_t *ecs) {
|
||||||
ECS_MODULE(ecs, Physics);
|
ECS_MODULE(ecs, Physics);
|
||||||
ecs_set_name_prefix(ecs, "Physics");
|
ecs_set_name_prefix(ecs, "Physics");
|
||||||
|
|
||||||
ECS_TAG(ecs, Walking);
|
ECS_TAG(ecs, Walking);
|
||||||
ECS_TAG(ecs, Flying);
|
ECS_TAG(ecs, Flying);
|
||||||
ECS_TYPE(ecs, Movement, Walking, Flying);
|
ECS_TYPE(ecs, Movement, Walking, Flying);
|
||||||
|
|
||||||
ECS_COMPONENT(ecs, Velocity);
|
ECS_META(ecs, Velocity);
|
||||||
|
|
||||||
ECS_SYSTEM(ecs, MoveWalk, EcsOnUpdate, general.Position, Velocity, SWITCH | Movement, CASE | Walking);
|
ECS_SYSTEM(ecs, MoveWalk, EcsOnUpdate, general.Position, Velocity);
|
||||||
|
|
||||||
ECS_SET_TYPE(Movement);
|
ECS_SET_TYPE(Movement);
|
||||||
ECS_SET_ENTITY(Walking);
|
ECS_SET_ENTITY(Walking);
|
||||||
|
|
|
@ -19979,7 +19979,6 @@ librg_chunk librg_chunk_from_chunkpos(librg_world *world, int16_t chunk_x, int16
|
||||||
int16_t chz = librg_util_chunkoffset_line(chunk_z, wld->chunkoffset.z, wld->worldsize.z);
|
int16_t chz = librg_util_chunkoffset_line(chunk_z, wld->chunkoffset.z, wld->worldsize.z);
|
||||||
#define kk(aax,aay) (aax > -aay && aax < aay)
|
#define kk(aax,aay) (aax > -aay && aax < aay)
|
||||||
#define ll(aax,aay) (aax <= -aay || aax >= aay)
|
#define ll(aax,aay) (aax <= -aay || aax >= aay)
|
||||||
zpl_printf("%d %d\n", chz, wld->worldsize.z);
|
|
||||||
if (ll(chx, wld->worldsize.x) || ll(chy, wld->worldsize.y) /*|| ll(chz, wld->worldsize.z)*/)
|
if (ll(chx, wld->worldsize.x) || ll(chy, wld->worldsize.y) /*|| ll(chz, wld->worldsize.z)*/)
|
||||||
return LIBRG_CHUNK_INVALID;
|
return LIBRG_CHUNK_INVALID;
|
||||||
|
|
||||||
|
@ -20472,7 +20471,6 @@ int32_t librg_world_fetch_ownerarray(librg_world *world, const int64_t *owner_id
|
||||||
static LIBRG_ALWAYS_INLINE void librg_util_chunkrange(librg_world_t *w, librg_table_i64 *ch, int cx, int cy, int cz, int8_t radius) {
|
static LIBRG_ALWAYS_INLINE void librg_util_chunkrange(librg_world_t *w, librg_table_i64 *ch, int cx, int cy, int cz, int8_t radius) {
|
||||||
int radius2 = radius * radius;
|
int radius2 = radius * radius;
|
||||||
|
|
||||||
zpl_printf("========================\n");
|
|
||||||
for (int z=-radius; z<=radius; z++) {
|
for (int z=-radius; z<=radius; z++) {
|
||||||
for (int y=-radius; y<=radius; y++) {
|
for (int y=-radius; y<=radius; y++) {
|
||||||
for (int x=-radius; x<=radius; x++) {
|
for (int x=-radius; x<=radius; x++) {
|
||||||
|
|
Loading…
Reference in New Issue