272 lines
7.8 KiB
C
272 lines
7.8 KiB
C
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#ifndef FLECS_DASH_IMPL
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#include "flecs_dash.h"
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#endif
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static
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void EcsUpdateFps(ecs_iter_t *it) {
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ecs_world_t *world = it->world;
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EcsFps *world_fps = ecs_column(it, EcsFps, 1);
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const ecs_world_info_t *info = ecs_get_world_info(world);
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world_fps->value = 1.0 / info->delta_time_raw;
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world_fps->count += world_fps->value;
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world_fps->target = info->target_fps;
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}
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static
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void EcsUpdateLoad(ecs_iter_t *it) {
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ecs_world_t *world = it->world;
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EcsLoad *world_load = ecs_column(it, EcsLoad, 1);
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const ecs_world_info_t *info = ecs_get_world_info(world);
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world_load->total_time_count += info->delta_time_raw;
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world_load->frame_time_count = info->frame_time_total;
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world_load->system_time_count = info->system_time_total;
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world_load->merge_time_count = info->merge_time_total;
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}
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static
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void EcsUpdateTick(ecs_iter_t *it) {
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ecs_world_t *world = it->world;
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EcsTick *world_tick = ecs_column(it, EcsTick, 1);
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const ecs_world_info_t *info = ecs_get_world_info(world);
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world_tick->count = info->frame_count_total;
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}
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static
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void EcsUpdateClock(ecs_iter_t *it) {
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ecs_world_t *world = it->world;
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EcsWorldClock *world_clock = ecs_column(it, EcsWorldClock, 1);
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const ecs_world_info_t *info = ecs_get_world_info(world);
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world_clock->world_time = info->world_time_total;
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world_clock->world_time_raw = 0;
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}
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void FlecsDashMonitorImport(
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ecs_world_t *world)
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{
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ECS_MODULE(world, FlecsDashMonitor);
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ECS_IMPORT(world, FlecsMeta);
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ecs_set_name_prefix(world, "Ecs");
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ECS_META(world, EcsFps);
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ECS_META(world, EcsLoad);
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ECS_META(world, EcsTick);
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ECS_META(world, EcsWorldClock);
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/* System for keeping track of world stats */
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ecs_set(world, EcsWorld, EcsFps, {0});
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ECS_SYSTEM(world, EcsUpdateFps, EcsOnLoad, flecs.core.World:Fps);
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ecs_set(world, EcsWorld, EcsLoad, {0});
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ECS_SYSTEM(world, EcsUpdateLoad, EcsOnLoad, flecs.core.World:Load);
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ecs_set(world, EcsWorld, EcsTick, {0});
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ECS_SYSTEM(world, EcsUpdateTick, EcsOnLoad, flecs.core.World:Tick);
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ecs_set(world, EcsWorld, EcsWorldClock, {0});
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ECS_SYSTEM(world, EcsUpdateClock, EcsOnLoad, flecs.core.World:WorldClock);
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}
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static
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bool request_this(
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ecs_world_t *world,
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ecs_entity_t entity,
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EcsHttpEndpoint *endpoint,
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EcsHttpRequest *request,
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EcsHttpReply *reply)
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{
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ecs_entity_t server = ecs_get_parent_w_entity(world, entity, 0);
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if (server) {
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ecs_strbuf_t buf = ECS_STRBUF_INIT;
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char *path = ecs_get_fullpath(world, server);
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ecs_strbuf_append(&buf, "{\"server_id\":\"%s\"}", path);
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ecs_os_free(path);
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reply->body = ecs_strbuf_get(&buf);
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return true;
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} else {
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reply->body = ecs_os_strdup("{\"server_id\":\"unknown\"}");
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return false;
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}
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}
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static
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bool request_files(
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ecs_world_t *world,
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ecs_entity_t entity,
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EcsHttpEndpoint *endpoint,
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EcsHttpRequest *request,
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EcsHttpReply *reply)
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{
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const char *file = request->relative_url;
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char path[1024];
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if (!file || !strlen(file)) {
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file = "index.html";
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}
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char *etc_path = ecs_os_module_to_etc("flecs.dash");
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sprintf(path, "%s/%s", etc_path, file);
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FILE *f = fopen(path, "r");
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if (!f) {
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return false;
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} else {
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fclose(f);
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}
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reply->body = ecs_os_strdup(path);
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reply->is_file = true;
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ecs_os_free(etc_path);
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return true;
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}
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static
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bool request_player(
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ecs_world_t *world,
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ecs_entity_t entity,
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EcsHttpEndpoint *endpoint,
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EcsHttpRequest *request,
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EcsHttpReply *reply)
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{
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const char *cmd = request->relative_url;
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ecs_entity_t ecs_typeid(EcsPlayer) = ecs_lookup_fullpath(
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world, "flecs.player.Player");
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if (ecs_typeid(EcsPlayer)) {
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EcsPlayer *player = ecs_get_mut(world, EcsWorld, EcsPlayer, NULL);
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if (!strcmp(cmd, "play")) {
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player->state = EcsPlayerPlay;
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} else if (!strcmp(cmd, "pause")) {
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player->state = EcsPlayerPause;
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} else if (!strcmp(cmd, "stop")) {
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player->state = EcsPlayerStop;
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}
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ecs_modified(world, EcsWorld, EcsPlayer);
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}
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return true;
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}
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static
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void RunServer(ecs_iter_t *it) {
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ecs_world_t *world = it->world;
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EcsDashServer *server = ecs_column(it, EcsDashServer, 1);
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ecs_entity_t ecs_typeid(EcsHttpEndpoint) = ecs_column_entity(it, 2);
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ecs_entity_t ecs_typeid(EcsRestServer) = ecs_column_entity(it, 3);
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ecs_entity_t ecs_typeid(EcsMonitorServer) = ecs_column_entity(it, 4);
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ecs_entity_t ecs_typeid(EcsDashApp) = ecs_column_entity(it, 5);
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ecs_entity_t EcsDashInitialized = ecs_column_entity(it, 6);
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int32_t i;
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for (i = 0; i < it->count; i ++) {
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ecs_entity_t e = it->entities[i];
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EcsDashServer *s = &server[i];
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/* Create REST & monitor server */
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ecs_set(world, e, EcsRestServer, {.port = s->port});
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ecs_set(world, e, EcsMonitorServer, {.port = s->port});
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if (ecs_has_entity(world, e, EcsDashInitialized)) {
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/* Don't add endpoints again if already initialized */
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continue;
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}
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/* Add endpoint to server for serving up files */
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ecs_entity_t e_files = ecs_new_w_entity(world, ECS_CHILDOF | e);
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ecs_set(world, e_files, EcsName, {"e_files"});
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ecs_set(world, e_files, EcsHttpEndpoint, {
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.url = "",
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.action = request_files});
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/* Add endpoint to server that returns entity id of server */
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ecs_entity_t e_this = ecs_new_w_entity(world, ECS_CHILDOF | e);
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ecs_set(world, e_this, EcsName, {"e_this"});
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ecs_set(world, e_this, EcsHttpEndpoint, {
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.url = "this",
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.action = request_this});
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/* Add endpoint to server that returns entity id of server */
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ecs_entity_t e_player = ecs_new_w_entity(world, ECS_CHILDOF | e);
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ecs_set(world, e_player, EcsName, {"e_player"});
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ecs_set(world, e_player, EcsHttpEndpoint, {
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.url = "player",
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.action = request_player,
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.synchronous = true});
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/* Add browser app */
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ecs_entity_t dash_overview = ecs_new_w_entity(world, ECS_CHILDOF | e);
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ecs_set(world, dash_overview, EcsName, {"overview"});
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ecs_set(world, dash_overview, EcsDashApp, {
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.path = "etc/apps/overview",
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.icon = "images/usage.png"
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});
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ecs_entity_t dash_systems = ecs_new_w_entity(world, ECS_CHILDOF | e);
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ecs_set(world, dash_systems, EcsName, {"systems"});
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ecs_set(world, dash_systems, EcsDashApp, {
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.path = "etc/apps/systems",
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.icon = "images/layers.png"
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});
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ecs_entity_t dash_browser = ecs_new_w_entity(world, ECS_CHILDOF | e);
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ecs_set(world, dash_browser, EcsName, {"browser"});
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ecs_set(world, dash_browser, EcsDashApp, {
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.path = "etc/apps/browser",
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.icon = "images/tree.png"
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});
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/* Prevent initializing the server again */
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ecs_add_entity(world, e, EcsDashInitialized);
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}
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}
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void FlecsDashImport(
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ecs_world_t *world)
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{
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ECS_MODULE(world, FlecsDash);
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ECS_IMPORT(world, FlecsMonitor);
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ECS_IMPORT(world, FlecsDashMonitor);
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ECS_IMPORT(world, FlecsMeta);
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ECS_IMPORT(world, FlecsPlayer);
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ECS_IMPORT(world, FlecsComponentsHttp);
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ECS_IMPORT(world, FlecsRest);
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ecs_set_name_prefix(world, "EcsDash");
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ECS_META(world, EcsDashServer);
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ECS_META(world, EcsDashApp);
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ECS_TAG(world, EcsDashInitialized);
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ECS_SYSTEM(world, RunServer, EcsOnSet, Server,
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:flecs.components.http.Endpoint,
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:flecs.rest.Server,
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:flecs.monitor.Server,
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:App,
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:Initialized);
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ECS_EXPORT_COMPONENT(EcsDashServer);
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ECS_EXPORT_COMPONENT(EcsDashApp);
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}
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