eco2d/code/game/header/world/blocks.h

28 lines
702 B
C
Raw Normal View History

2021-05-04 17:41:30 +00:00
#pragma once
#include "system.h"
#define BLOCK_INVALID 0xF
typedef enum {
BLOCK_FLAG_COLLISION = (1 << 0)
} block_flags;
#include "blocks_info.h"
2021-05-12 16:28:39 +00:00
int32_t blocks_setup(void);
void blocks_destroy(void);
2021-05-04 17:41:30 +00:00
uint8_t blocks_find(uint32_t biome, uint32_t kind);
char *blocks_get_name(uint8_t id);
char blocks_get_symbol(uint8_t id);
uint32_t blocks_get_flags(uint8_t id);
uint32_t blocks_get_biome(uint8_t id);
uint32_t blocks_get_kind(uint8_t id);
2021-05-12 16:28:39 +00:00
// NOTE(zaklaus): viewer-related functions
2021-07-18 18:30:27 +00:00
void *blocks_get_img(uint8_t id);
void blocks_build_chunk_tex(uint64_t id, uint8_t *blocks, size_t blocks_len, void *view);
void *blocks_get_chunk_tex(uint64_t id);
void blocks_remove_chunk_tex(uint64_t id);