eco2d/code/game/src/debug_ui.h

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#pragma once
#include "system.h"
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#include "raylib.h"
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void debug_draw(void);
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typedef enum {
DAREA_OUTSIDE,
DAREA_HOVER,
DAREA_HELD,
DAREA_PRESS,
DAREA_FORCE_UINT8 = UINT8_MAX
} debug_area_status;
debug_area_status check_mouse_area(float xpos, float ypos, float w, float h);
bool is_btn_pressed(float xpos, float ypos, float w, float h, Color *color);