eco2d/code/game/CMakeLists.txt

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CMake
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file(GLOB PKT_SRCS ../game/src/packets/*.h ../game/src/packets/*.c)
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add_executable(eco2d
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src/platform_raylib.c
src/main.c
src/network.c
src/game.c
src/camera.c
src/world_view.c
src/prediction.c
src/assets.c
src/items.c
src/compress.c
src/entity.c
src/entity_view.c
src/packet.c
src/player.c
src/vehicle.c
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src/storage.c
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src/device.c
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src/signal_handling.c
src/profiler.c
src/debug_ui.c
src/debug_draw.c
src/utils/options.c
src/network.h
src/world/blocks.c
src/world/perlin.c
src/world/world.c
src/gen/texgen.c
src/world/worldgen/worldgen_test.c
${PKT_SRCS}
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)
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target_compile_definitions(eco2d PRIVATE CLIENT)
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include_directories(src ../modules ../../art/gen)
target_link_libraries(eco2d raylib cwpack eco2d-modules flecs-bundle vendors-bundle)
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link_system_libs(eco2d)