eco2d/code/common/packets/pkt_01_welcome.c

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#include "pkt_01_welcome.h"
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#include "packet_utils.h"
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#include "world/world.h"
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#include "game.h"
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#ifdef CLIENT
#include "entity_view.h"
#endif
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pkt_desc pkt_01_welcome_desc[] = {
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{ PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, ent_id) },
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{ PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, block_size) },
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{ PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, chunk_size) },
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{ PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, world_size) },
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{ PKT_END },
};
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size_t pkt_01_welcome_encode(pkt_01_welcome *table) {
cw_pack_context pc = {0};
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pkt_pack_msg(&pc, pkt_pack_desc_args(pkt_01_welcome_desc));
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pkt_pack_struct(&pc, pkt_01_welcome_desc, PKT_STRUCT_PTR(table));
return pkt_pack_msg_size(&pc);
}
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int32_t pkt_01_welcome_handler(pkt_header *header) {
pkt_01_welcome table;
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PKT_IF(pkt_msg_decode(header, pkt_01_welcome_desc, pkt_pack_desc_args(pkt_01_welcome_desc), PKT_STRUCT_PTR(&table)));
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#ifdef CLIENT
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if (game_is_networked()) {
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zpl_printf("[INFO] initializing read-only world view ...\n");
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world_init_minimal(table.block_size, table.chunk_size, table.world_size, NULL, NULL);
}
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entity_view_update_or_create(table.ent_id, (entity_view){0});
#endif
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return 0;
}