eco2d/code/apps/server/source/blocks_list.c

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2021-01-11 16:20:12 +00:00
#include "blocks.h"
static block blocks[] = {
{.tex_id = 0, .name = "base-ground", .flags = 0, .kind = BLOCK_KIND_GROUND, .biome = 0, .symbol = '.'},
{.tex_id = 1, .name = "base-wall", .flags = BLOCK_FLAG_COLLISION, .kind = BLOCK_KIND_WALL, .biome = 0, .symbol = '#'},
{.tex_id = 2, .name = "base-water", .flags = BLOCK_FLAG_COLLISION, .kind = BLOCK_KIND_WATER, .biome = 0, .symbol = '~'},
};