eco2d/code/game/header/world/blocks_info.h

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#pragma once
typedef enum {
BLOCK_KIND_DEV,
BLOCK_KIND_GROUND,
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BLOCK_KIND_DIRT,
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BLOCK_KIND_WATER,
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BLOCK_KIND_LAVA,
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BLOCK_KIND_WALL,
BLOCK_KIND_HILL,
BLOCK_KIND_HILL_SNOW,
BLOCK_KIND_HOLE,
} block_kind;
typedef enum {
BLOCK_BIOME_DEV,
BLOCK_BIOME_PLAIN,
BLOCK_BIOME_FOREST,
BLOCK_BIOME_DESERT,
BLOCK_BIOME_ICE,
BLOCK_BIOME_OCEAN,
} block_biome;