eco2d/code/apps/server/header/world.h

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#pragma once
#include "system.h"
#define WORLD_ERROR_NONE +0x0000
#define WORLD_ERROR_OUTOFMEM -0x0001
#define WORLD_ERROR_INVALID_BLOCKS -0x0002
#define WORLD_ERROR_INVALID_DIMENSIONS -0x0003
#define WORLD_ERROR_INVALID_BUFFER -0x0004
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int32_t world_init(int32_t seed, uint8_t width, uint8_t height);
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int32_t world_destroy(void);
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uint32_t world_buf(uint8_t const **ptr, uint32_t *width);