eco2d/code/game/source/entity_view.c

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#include "entity_view.h"
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#include "packet_utils.h"
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#include "world/blocks.h"
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ZPL_TABLE_DEFINE(entity_view_tbl, entity_view_tbl_, entity_view);
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// TODO(zaklaus): Fix conditional streaming
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pkt_desc pkt_entity_view_desc[] = {
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{ PKT_UINT(entity_view, kind) },
{ PKT_UINT(entity_view, flag) },
{ PKT_HALF(entity_view, x) },
{ PKT_HALF(entity_view, y) },
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//{ PKT_SKIP_IF(entity_view, blocks_used, 1, 2) }, // NOTE(zaklaus): skip velocity for chunks
{ PKT_HALF(entity_view, vx) },
{ PKT_HALF(entity_view, vy) },
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//{ PKT_SKIP_IF(entity_view, blocks_used, 0, 1) }, // NOTE(zaklaus): skip blocks for anything else
{ PKT_ARRAY(entity_view, blocks) },
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{ PKT_END },
};
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size_t entity_view_pack_struct(void *data, size_t len, entity_view view) {
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cw_pack_context pc = {0};
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cw_pack_context_init(&pc, data, (unsigned long)len, 0);
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pkt_pack_struct(&pc, pkt_entity_view_desc, PKT_STRUCT_PTR(&view));
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return pc.current - pc.start;
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}
entity_view entity_view_unpack_struct(void *data, size_t len) {
cw_unpack_context uc = {0};
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cw_unpack_context_init(&uc, data, (unsigned long)len, 0);
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entity_view view = {0};
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pkt_unpack_struct(&uc, pkt_entity_view_desc, PKT_STRUCT_PTR(&view));
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#if 0
if (view.kind == EKIND_CHUNK) {
for (int i=0;i<256;i++){
zpl_printf("%d, ", view.blocks[i]);
}
zpl_exit(0);
}
#endif
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return view;
}
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void entity_view_init(entity_view_tbl *map) {
entity_view_tbl_init(map, zpl_heap());
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}
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void entity_view_free(entity_view_tbl *map) {
entity_view_tbl_destroy(map);
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}
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void entity_view_update_or_create(entity_view_tbl *map, uint64_t ent_id, entity_view data) {
entity_view_tbl_set(map, ent_id, data);
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}
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void entity_view_destroy(entity_view_tbl *map, uint64_t ent_id) {
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entity_view_remove_chunk_texture(map, ent_id);
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entity_view_tbl_remove(map, ent_id);
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}
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entity_view *entity_view_get(entity_view_tbl *map, uint64_t ent_id) {
return entity_view_tbl_get(map, ent_id);
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}
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void entity_view_map(entity_view_tbl *map, void (*map_proc)(uint64_t key, entity_view * value)) {
entity_view_tbl_map_mut(map, map_proc);
}
void entity_view_mark_for_removal(entity_view_tbl *map, uint64_t ent_id) {
entity_view *view = entity_view_tbl_get(map, ent_id);
view->tran_effect = ETRAN_FADEOUT;
view->tran_time = 1.0f;
}
void entity_view_mark_for_fadein(entity_view_tbl *map, uint64_t ent_id) {
entity_view *view = entity_view_tbl_get(map, ent_id);
view->tran_effect = ETRAN_FADEIN;
view->tran_time = 0.0f;
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}
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void entity_view_update_chunk_texture(entity_view_tbl *map, uint64_t ent_id, void *world_view) {
entity_view *view = entity_view_tbl_get(map, ent_id);
if (view->kind != EKIND_CHUNK) return;
blocks_build_chunk_tex(ent_id, view->blocks, sizeof(view->blocks), world_view);
}
void entity_view_remove_chunk_texture(entity_view_tbl *map, uint64_t ent_id) {
entity_view *view = entity_view_tbl_get(map, ent_id);
if (view->kind != EKIND_CHUNK) return;
blocks_remove_chunk_tex(view->tex);
}