22 lines
267 B
C
22 lines
267 B
C
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#include "core/game.h"
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void game_input() {
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game_core_input();
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}
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void game_update() {
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game_core_update();
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}
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void game_render() {
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game_core_render();
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}
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void game_player_joined(uint64_t ent) {
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}
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void game_player_departed(uint64_t ent) {
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}
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