eco2d/code/apps/client/source/game.c

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#include "game.h"
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#include "platform.h"
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void game_init() {
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platform_init();
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}
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void game_shutdown() {
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//
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}
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uint8_t game_is_running() {
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return platform_is_running();
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}
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void game_input() {
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}
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void game_update() {
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}
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void game_render() {
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platform_render();
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}