2021-01-10 16:42:01 +00:00
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find_package(raylib 3.5 QUIET)
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if (NOT raylib_FOUND)
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include(FetchContent)
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FetchContent_Declare(
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raylib
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URL https://github.com/raysan5/raylib/archive/master.tar.gz
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)
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FetchContent_GetProperties(raylib)
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if (NOT raylib_POPULATED)
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set(FETCHCONTENT_QUIET NO)
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FetchContent_Populate(raylib)
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
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endif()
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endif()
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2021-01-11 20:08:16 +00:00
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add_library(client-common STATIC
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2021-01-10 16:42:01 +00:00
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source/network.c
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source/game.c
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2021-01-11 20:35:43 +00:00
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source/main.c
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2021-01-11 21:12:26 +00:00
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source/signal_handling.c
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2021-01-10 16:42:01 +00:00
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2021-01-11 21:12:26 +00:00
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header/signal_handling.h
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2021-01-10 16:42:01 +00:00
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header/network.h
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2021-01-11 20:11:03 +00:00
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header/platform.h
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2021-01-10 16:42:01 +00:00
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header/game.h
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)
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2021-01-11 20:08:16 +00:00
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add_executable(eco2d-client
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2021-01-11 20:11:03 +00:00
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source/platform_raylib.c
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2021-01-11 20:08:16 +00:00
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)
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add_executable(eco2d-cli
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2021-01-11 20:11:03 +00:00
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source/platform_text.c
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2021-01-11 20:08:16 +00:00
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)
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2021-01-10 16:42:01 +00:00
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include_directories(header/)
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2021-01-11 20:08:16 +00:00
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target_link_libraries(eco2d-client raylib client-common)
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target_link_libraries(eco2d-cli client-common)
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if (WIN32)
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2021-01-16 15:49:45 +00:00
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target_link_libraries(eco2d-cli winmm)
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target_link_libraries(eco2d-client winmm)
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elseif (APPLE)
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target_link_libraries(eco2d-cli pthread m dl)
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target_link_libraries(eco2d-client pthread m dl)
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2021-01-11 20:08:16 +00:00
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elseif (UNIX)
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2021-01-16 15:49:45 +00:00
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target_link_libraries(eco2d-cli pthread m dl atomic)
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target_link_libraries(eco2d-client pthread m dl atomic)
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2021-01-11 20:08:16 +00:00
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endif()
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