2021-05-04 17:41:30 +00:00
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#pragma once
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2022-09-27 12:56:48 +00:00
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#include "platform/system.h"
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#include "gen/assets.h"
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2021-05-04 17:41:30 +00:00
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typedef enum {
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BLOCK_FLAG_COLLISION = (1 << 1),
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BLOCK_FLAG_HAZARD = (1 << 2),
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2021-11-03 16:48:56 +00:00
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BLOCK_FLAG_ESSENTIAL = (1 << 3),
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2022-09-14 13:12:12 +00:00
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BLOCK_FLAG_DESTROY_ON_COLLISION = (1 << 4),
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} block_flags;
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2021-11-03 18:09:19 +00:00
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typedef uint16_t block_id;
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2022-09-27 15:22:13 +00:00
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int32_t blocks_setup(void);
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void blocks_destroy(void);
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2021-05-12 16:28:39 +00:00
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2021-11-03 18:04:34 +00:00
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block_id blocks_find(asset_id kind);
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2021-11-03 18:04:34 +00:00
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asset_id blocks_get_asset(block_id id);
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char blocks_get_symbol(block_id id);
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uint32_t blocks_get_flags(block_id id);
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float blocks_get_drag(block_id id);
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float blocks_get_friction(block_id id);
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float blocks_get_bounce(block_id id);
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float blocks_get_velx(block_id id);
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float blocks_get_vely(block_id id);
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// NOTE(zaklaus): viewer-related functions
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void *blocks_get_img(block_id id);
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2021-11-03 18:04:34 +00:00
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void blocks_build_chunk_tex(uint64_t id, block_id *blocks, void *view);
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2021-07-18 18:30:27 +00:00
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void *blocks_get_chunk_tex(uint64_t id);
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2022-09-14 13:12:12 +00:00
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void blocks_remove_chunk_tex(uint64_t id);
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