2021-01-19 11:02:17 +00:00
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include(FindRaylib.cmake)
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2021-01-10 16:42:01 +00:00
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2021-05-05 09:25:05 +00:00
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populate_pkt_srcs()
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2021-01-11 20:08:16 +00:00
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add_library(client-common STATIC
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2021-05-05 09:25:05 +00:00
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source/network.c
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source/game.c
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source/main.c
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2021-05-05 10:14:52 +00:00
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source/camera.c
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2021-05-05 09:25:05 +00:00
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source/entity_view.c
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2021-05-06 15:30:38 +00:00
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source/world_view.c
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2021-05-05 09:25:05 +00:00
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source/utils/options.c
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2021-01-10 16:42:01 +00:00
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2021-05-05 09:25:05 +00:00
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header/network.h
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${PKT_SRCS}
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2021-01-10 16:42:01 +00:00
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)
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2021-01-11 20:08:16 +00:00
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add_executable(eco2d-client
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2021-01-11 20:11:03 +00:00
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source/platform_raylib.c
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2021-01-11 20:08:16 +00:00
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)
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add_executable(eco2d-cli
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2021-01-11 20:11:03 +00:00
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source/platform_text.c
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2021-01-11 20:08:16 +00:00
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)
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2021-05-05 09:25:05 +00:00
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target_compile_definitions(client-common PRIVATE CLIENT)
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2021-05-04 17:39:50 +00:00
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set(LIBS client-common cwpack eco2d-common eco2d-modules flecs-bundle)
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2021-01-19 09:44:43 +00:00
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2021-05-04 17:39:50 +00:00
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include_directories(header ../../modules)
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2021-01-19 09:44:43 +00:00
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target_link_libraries(eco2d-client raylib ${LIBS})
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target_link_libraries(eco2d-cli ${LIBS})
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link_system_libs(eco2d-cli)
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link_system_libs(eco2d-client)
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