eco2d/code/game/CMakeLists.txt

43 lines
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CMake
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file(GLOB PKT_SRCS ../game/header/packets/*.h ../game/source/packets/*.c)
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add_executable(eco2d
source/platform_raylib.c
source/main.c
source/network.c
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source/game.c
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source/camera.c
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source/world_view.c
source/prediction.c
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source/assets.c
source/compress.c
source/entity.c
source/entity_view.c
source/packet.c
source/player.c
source/signal_handling.c
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source/profiler.c
source/debug_ui.c
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source/utils/options.c
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header/network.h
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source/world/blocks.c
source/world/perlin.c
source/world/world.c
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source/gen/texgen.c
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source/world/worldgen/worldgen_test.c
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${PKT_SRCS}
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)
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target_compile_definitions(eco2d PRIVATE CLIENT)
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include_directories(header ../modules)
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target_link_libraries(eco2d raylib cwpack eco2d-modules flecs-bundle)
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link_system_libs(eco2d)