cmake_minimum_required(VERSION 3.0)
project(eco2d)
include(cmake/utils.cmake)

set(CMAKE_C_STANDARD 11)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR})

if(MSVC)
    add_definitions(-D_CRT_SECURE_NO_WARNINGS)
    add_compile_options(/W4 /nologo)
endif()

include_directories(code/common code/vendors code/vendors/flecs)

include(cmake/FindRaylib.cmake)

add_subdirectory(code/modules)
add_subdirectory(code/vendors)

add_subdirectory(code/game)
