123 lines
4.0 KiB
C++
123 lines
4.0 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#ifndef ASSIMP_PCH_INCLUDED
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#define ASSIMP_PCH_INCLUDED
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#define ASSIMP_INTERNAL_BUILD
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// Compile config
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#include "../include/aiDefines.h"
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// Undefine the min/max macros defined by some platform headers
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#undef min
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#undef max
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// Concatenate two tokens after evaluating them
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#define AI_CONCAT(a,b) a ## b
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// Helper macro that sets a pointer to NULL in debug builds
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#if (defined _DEBUG)
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# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
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#else
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# define AI_DEBUG_INVALIDATE_PTR(x)
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#endif
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// If we have at least VC8 some C string manipulation functions
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// are mapped to their safe _s counterparts (e.g. _itoa_s).
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#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
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# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
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#endif
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// Actually that's not required for MSVC (it is included somewhere in
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// the STL ..) but it is necessary for build with STLport.
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#include <ctype.h>
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// Runtime/STL headers
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#include <vector>
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#include <list>
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#include <map>
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#include <string>
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#include <sstream>
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#include <iomanip>
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#include <cassert>
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#include <stack>
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#include <queue>
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#include <iostream>
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#include <algorithm>
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#include <numeric>
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#include <new>
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// Public ASSIMP headers
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#include "../include/DefaultLogger.h"
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/aiScene.h"
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#include "../include/aiPostProcess.h"
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#include "../include/assimp.hpp"
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// Internal utility headers
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#include "BaseImporter.h"
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#include "MaterialSystem.h"
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#include "StringComparison.h"
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#include "StreamReader.h"
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#include "qnan.h"
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// boost headers - take them from the workaround dir if possible
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#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
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# include "../include/BoostWorkaround/boost/scoped_ptr.hpp"
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# include "../include/BoostWorkaround/boost/scoped_array.hpp"
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# include "../include/BoostWorkaround/boost/format.hpp"
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# include "../include/BoostWorkaround/boost/foreach.hpp"
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#else
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# include <boost/scoped_ptr.hpp>
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# include <boost/scoped_array.hpp>
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# include <boost/format.hpp>
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# include <boost/foreach.hpp>
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#endif // ! ASSIMP_BUILD_BOOST_WORKAROUND
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#endif // !! ASSIMP_PCH_INCLUDED
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