77 lines
2.1 KiB
CMake
77 lines
2.1 KiB
CMake
# Make sure the compiler can find include files from our Hello library.
|
|
include_directories (
|
|
${AssetImporter_SOURCE_DIR}/include
|
|
${AssetImporter_SOURCE_DIR}/code
|
|
)
|
|
|
|
# Make sure the linker can find the Hello library once it is built.
|
|
link_directories (${AssetImporter_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
|
|
|
|
# Add executable called "helloDemo" that is built from the source files
|
|
# "demo.cxx" and "demo_b.cxx". The extensions are automatically found.
|
|
add_executable( assimp_cmd
|
|
../../contrib/zlib/adler32.c
|
|
../../contrib/zlib/compress.c
|
|
../../contrib/zlib/crc32.c
|
|
../../contrib/zlib/crc32.h
|
|
../../contrib/zlib/deflate.c
|
|
../../contrib/zlib/deflate.h
|
|
../../contrib/zlib/inffast.c
|
|
../../contrib/zlib/inffast.h
|
|
../../contrib/zlib/inffixed.h
|
|
../../contrib/zlib/inflate.c
|
|
../../contrib/zlib/inflate.h
|
|
../../contrib/zlib/inftrees.c
|
|
../../contrib/zlib/inftrees.h
|
|
../../contrib/zlib/trees.c
|
|
../../contrib/zlib/trees.h
|
|
../../contrib/zlib/zconf.h
|
|
../../contrib/zlib/zconf.in.h
|
|
../../contrib/zlib/zlib.h
|
|
../../contrib/zlib/zutil.c
|
|
../../contrib/zlib/zutil.h
|
|
assimp_cmd.rc
|
|
CompareDump.cpp
|
|
ImageExtractor.cpp
|
|
Main.cpp
|
|
Main.h
|
|
resource.h
|
|
WriteDumb.cpp
|
|
)
|
|
|
|
IF( WIN32 )
|
|
SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
|
|
SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
|
|
|
|
FIND_PATH(DX9_INCLUDE_PATH d3d9.h
|
|
PATHS
|
|
"$ENV{DXSDK_DIR}/Include"
|
|
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
|
|
DOC "The directory where D3D9.h resides")
|
|
|
|
|
|
FIND_LIBRARY(D3D9_LIBRARY d3d9.lib
|
|
PATHS
|
|
"$ENV{DXSDK_DIR}/Lib/x86"
|
|
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
|
|
DOC "The directory where d3d9.lib resides")
|
|
|
|
FIND_LIBRARY(D3DX9_LIBRARY d3dx9.lib
|
|
PATHS
|
|
"$ENV{DXSDK_DIR}/Lib/x86"
|
|
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
|
|
DOC "The directory where d3dx9.lib resides")
|
|
|
|
SET( DX9_LIBRARIES ${D3D9_LIBRARY} ${D3DX9_LIBRARY} )
|
|
|
|
FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
|
|
PATHS
|
|
"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
|
|
DOC "Path to psdk"
|
|
)
|
|
ENDIF( WIN32 )
|
|
|
|
# Link the executable to the Hello library.
|
|
target_link_libraries ( assimp_cmd assimp ${DX9_LIBRARIES} comctl32.lib Winmm.lib )
|
|
|