117 lines
3.3 KiB
C++
117 lines
3.3 KiB
C++
/*
|
|
---------------------------------------------------------------------------
|
|
Open Asset Import Library (assimp)
|
|
---------------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2018, assimp team
|
|
|
|
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the following
|
|
conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
---------------------------------------------------------------------------
|
|
*/
|
|
/** @file vector2.h
|
|
* @brief 2D vector structure, including operators when compiling in C++
|
|
*/
|
|
#pragma once
|
|
#ifndef AI_VECTOR2D_H_INC
|
|
#define AI_VECTOR2D_H_INC
|
|
|
|
#ifdef __cplusplus
|
|
# include <cmath>
|
|
#else
|
|
# include <math.h>
|
|
#endif
|
|
|
|
#include "./Compiler/pushpack1.h"
|
|
#include "defs.h"
|
|
|
|
// ----------------------------------------------------------------------------------
|
|
/** Represents a two-dimensional vector.
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
template <typename TReal>
|
|
class aiVector2t
|
|
{
|
|
public:
|
|
|
|
aiVector2t () : x(), y() {}
|
|
aiVector2t (TReal _x, TReal _y) : x(_x), y(_y) {}
|
|
explicit aiVector2t (TReal _xyz) : x(_xyz), y(_xyz) {}
|
|
aiVector2t (const aiVector2t& o) : x(o.x), y(o.y) {}
|
|
|
|
public:
|
|
|
|
void Set( TReal pX, TReal pY);
|
|
TReal SquareLength() const ;
|
|
TReal Length() const ;
|
|
aiVector2t& Normalize();
|
|
|
|
public:
|
|
|
|
const aiVector2t& operator += (const aiVector2t& o);
|
|
const aiVector2t& operator -= (const aiVector2t& o);
|
|
const aiVector2t& operator *= (TReal f);
|
|
const aiVector2t& operator /= (TReal f);
|
|
|
|
TReal operator[](unsigned int i) const;
|
|
|
|
bool operator== (const aiVector2t& other) const;
|
|
bool operator!= (const aiVector2t& other) const;
|
|
|
|
bool Equal(const aiVector2t& other, TReal epsilon = 1e-6) const;
|
|
|
|
aiVector2t& operator= (TReal f);
|
|
const aiVector2t SymMul(const aiVector2t& o);
|
|
|
|
template <typename TOther>
|
|
operator aiVector2t<TOther> () const;
|
|
|
|
TReal x, y;
|
|
};
|
|
|
|
typedef aiVector2t<ai_real> aiVector2D;
|
|
|
|
#else
|
|
|
|
struct aiVector2D {
|
|
ai_real x, y;
|
|
};
|
|
|
|
#endif // __cplusplus
|
|
|
|
#include "./Compiler/poppack1.h"
|
|
|
|
#endif // AI_VECTOR2D_H_INC
|