assimp/include
aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
..
BoostWorkaround/boost Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
Compiler Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultLogger.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
IOStream.h MD5 bugfix. 2008-08-28 17:35:36 +00:00
IOSystem.h Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step. 2008-06-22 10:09:26 +00:00
LogStream.h Add ThreadID to default log stream output. 2008-08-11 19:17:33 +00:00
Logger.h Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step. 2008-06-22 10:09:26 +00:00
NullLogger.h added some stuff to reduce compiler warnings of unused vars 2008-11-02 22:22:13 +00:00
aiAnim.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiAssert.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
aiCamera.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiConfig.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiDefines.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
aiFileIO.h MD5 bugfix. 2008-08-28 17:35:36 +00:00
aiLight.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiMaterial.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiMaterial.inl NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
aiMatrix3x3.h NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
aiMatrix3x3.inl - Fixed a bug in FindInvalidData causing some animation channels to be lost 2008-11-01 15:14:00 +00:00
aiMatrix4x4.h - Further work at the BVH loader. Still work in progress. 2008-10-19 21:44:12 +00:00
aiMatrix4x4.inl Added ScenePreProcessor helper class to add missing dummy animation channels. 2008-11-02 16:58:31 +00:00
aiMesh.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiPostProcess.h Fixed third-person camera movement bug in the viewer. 2008-10-27 00:36:26 +00:00
aiQuaternion.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
aiScene.h - Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view 2008-11-04 17:21:08 +00:00
aiTexture.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
aiTypes.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiVector3D.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
aiVector3D.inl NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
assimp.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
assimp.hpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00