The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
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aramis_acg f522143909 + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation.
# IFC: fix bug in boolean clipping code leading to polygons having undefined normals. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1006 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-18 18:08:18 +00:00
cmake-modules - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
code + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. 2011-05-18 18:08:18 +00:00
contrib - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
doc # work on IFC face winding, but the extensive use of mirroring in IFC screws things up. Add a documentation node that one should better render them with bf culling turned off. 2011-05-07 16:57:58 +00:00
include + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. 2011-05-18 18:08:18 +00:00
packaging # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. 2010-12-18 20:08:16 +00:00
port + really add rudimentary test script to batch-load all test files using pyassimp 2011-04-19 20:51:59 +00:00
samples - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
scripts - Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled. 2011-05-13 00:52:50 +00:00
test + add two malformed obj files. Currently those will crash Assimp. 2011-05-07 11:13:06 +00:00
tools - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
workspaces + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. 2011-05-18 18:08:18 +00:00
CHANGES - update docs. 2010-11-21 15:15:19 +00:00
CMakeLists.txt - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
CREDITS - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
INSTALL Add assimp command line tools to CMAKE build. Add it to make install as well. Needs more testing on different systems. 2010-03-02 19:27:36 +00:00
LICENSE Move test models with problematic license restrictions to test/models-nonbsd and update the test suites accordingly. 2010-10-13 17:57:06 +00:00
ProjectHome.url + add .URL website shortcuts to root folder 2011-05-02 17:38:59 +00:00
README Update README. 2010-04-17 15:16:23 +00:00
Website.url + add .URL website shortcuts to root folder 2011-05-02 17:38:59 +00:00
assimp.pc.in - update cmake build environment, now includes targets to build debian packages for Assimp. 2011-05-09 19:34:21 +00:00
revision.h - Change AI_FAST_ATOF_RELAVANT_DECIMALS to 10. 2010-12-27 15:59:06 +00:00

README

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	Open Asset Import Library (Assimp) Readme
	-----------------------------------------

Here you can find information regarding Open Asset Import Library:

	1.		Overview
	1.1		Supported file formats
	1.2		File structure
	2.		Build the Asset Import Library
	3. 		Help
	4.		License



1.	Overview
1.1	Supported file formats

The Asset Import Library provides a lot of model formats:
	- 3DS
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD
	
	- Collada
	
	- LWO
	
	- Ogre XML
	
	- partly LWS
	
	- .. + many more, see http://assimp.sourceforge.net/main_features_formats.html for a full list.


1.2 Repository structure

Open Asset Import Library is implemented in C++ and provides a C-interface. The directory structure is:

	/bin			Binaries of the Asset Import Library.
	/code			Code of the Asset Import Library.
	/contrib		Third-party-libraries used by the Asset Import Library.
	/doc			Documentation (doxygen generated and data structure as a xml file)
	/include		Public headers.
	/lib			Static library location for Windows.
	/obj			Object file location for Windows.
	/port			Ports to other languages. 
	
	/test			Unit- and regression tests, model test suite.
	/tools			Tools (viewer, command line `assimp`).
	/workspaces		Build enviroments for vc,xcode,...



2. Build the Asset Import Library

Take a look into the INSTALL file.



3. Help

For more help go to http://assimp.sourceforge.net/ (or, for germans, http://www.zfx.info). Or take a look into the doc-folder, which contains the doxygen-generated documentation in HTMl format (CHMs for Windows are as well contained in some distributions and located right here in the root folder).


4. License

The license of the Asset Import Library is based on the BSD-License. It is contained in the LICENSE file.