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unit aiColor4D;
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interface
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const AI_MAX_NUMBER_OF_COLOR_SETS = $04;
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type TaiColor4D = packed record
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r, g, b, a: single;
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end;
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type PaiColor4D = ^TaiColor4D;
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type TaiColor4DArray = array[0..0] of TaiColor4D;
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type PTaiColor4DArray = ^TaiColor4DArray;
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implementation
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end.
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