280 lines
12 KiB
C++
280 lines
12 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include "../../include/assimp/postprocess.h"
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#include "../../include/assimp/scene.h"
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#include <assimp/Importer.hpp>
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#include <BaseImporter.h>
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#include "TestIOSystem.h"
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#include <assimp/DefaultIOSystem.h>
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using namespace ::std;
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using namespace ::Assimp;
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class ImporterTest : public ::testing::Test
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{
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public:
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virtual void SetUp() {
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pImp = new Importer();
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}
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virtual void TearDown() {
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delete pImp;
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}
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protected:
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Importer* pImp;
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};
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#define InputData_BLOCK_SIZE 1310
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// test data for Importer::ReadFileFromMemory() - ./test/3DS/CameraRollAnim.3ds
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static unsigned char InputData_abRawBlock[1310] = {
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77,77,30,5,0,0,2,0,10,0,0,0,3,0,0,0,61,61,91,3,0,0,62,61,10,0,0,0,3,0,0,0,
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0,1,10,0,0,0,0,0,128,63,0,64,254,2,0,0,66,111,120,48,49,0,0,65,242,2,0,0,16,65,64,1,
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0,0,26,0,102,74,198,193,102,74,198,193,0,0,0,0,205,121,55,66,102,74,198,193,0,0,0,0,102,74,198,193,
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138,157,184,65,0,0,0,0,205,121,55,66,138,157,184,65,0,0,0,0,102,74,198,193,102,74,198,193,90,252,26,66,
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205,121,55,66,102,74,198,193,90,252,26,66,102,74,198,193,138,157,184,65,90,252,26,66,205,121,55,66,138,157,184,65,
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90,252,26,66,102,74,198,193,102,74,198,193,0,0,0,0,205,121,55,66,102,74,198,193,0,0,0,0,205,121,55,66,
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102,74,198,193,90,252,26,66,205,121,55,66,102,74,198,193,90,252,26,66,102,74,198,193,102,74,198,193,90,252,26,66,
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102,74,198,193,102,74,198,193,0,0,0,0,205,121,55,66,138,157,184,65,0,0,0,0,205,121,55,66,102,74,198,193,
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90,252,26,66,205,121,55,66,138,157,184,65,0,0,0,0,102,74,198,193,138,157,184,65,0,0,0,0,102,74,198,193,
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138,157,184,65,90,252,26,66,102,74,198,193,138,157,184,65,90,252,26,66,205,121,55,66,138,157,184,65,90,252,26,66,
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205,121,55,66,138,157,184,65,0,0,0,0,102,74,198,193,138,157,184,65,0,0,0,0,102,74,198,193,102,74,198,193,
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90,252,26,66,102,74,198,193,102,74,198,193,90,252,26,66,102,74,198,193,138,157,184,65,0,0,0,0,64,65,216,0,
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0,0,26,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,128,63,0,0,0,0,
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0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,128,63,
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0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,128,63,0,0,128,63,0,0,128,63,
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0,0,128,63,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,
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0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,128,63,0,0,128,63,0,0,128,63,
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0,0,128,63,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,
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0,0,128,63,0,0,128,63,0,0,128,63,0,0,0,0,0,0,0,0,96,65,54,0,0,0,0,0,128,63,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,53,169,
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40,65,176,205,90,191,0,0,0,0,32,65,158,0,0,0,12,0,0,0,2,0,3,0,6,0,3,0,1,0,0,0,
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6,0,4,0,5,0,7,0,6,0,7,0,6,0,4,0,6,0,8,0,9,0,10,0,6,0,11,0,12,0,13,0,
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6,0,1,0,14,0,7,0,6,0,7,0,15,0,1,0,6,0,16,0,17,0,18,0,6,0,19,0,20,0,21,0,
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6,0,22,0,0,0,23,0,6,0,24,0,6,0,25,0,6,0,80,65,54,0,0,0,2,0,0,0,2,0,0,0,
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4,0,0,0,4,0,0,0,8,0,0,0,8,0,0,0,16,0,0,0,16,0,0,0,32,0,0,0,32,0,0,0,
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64,0,0,0,64,0,0,0,0,64,67,0,0,0,67,97,109,101,114,97,48,49,0,0,71,52,0,0,0,189,19,25,
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195,136,104,81,64,147,56,182,65,96,233,20,194,67,196,97,190,147,56,182,65,0,0,0,0,85,85,85,66,32,71,14,
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0,0,0,0,0,0,0,0,0,122,68,0,176,179,1,0,0,10,176,21,0,0,0,5,0,77,65,88,83,67,69,78,
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69,0,44,1,0,0,8,176,14,0,0,0,0,0,0,0,44,1,0,0,9,176,10,0,0,0,128,2,0,0,2,176,
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168,0,0,0,48,176,8,0,0,0,0,0,16,176,18,0,0,0,66,111,120,48,49,0,0,64,0,0,255,255,19,176,
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18,0,0,0,0,0,0,128,0,0,0,128,0,0,0,128,32,176,38,0,0,0,0,0,0,0,0,0,0,0,0,0,
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1,0,0,0,0,0,0,0,0,0,53,169,40,65,176,205,90,191,0,0,0,0,33,176,42,0,0,0,0,0,0,0,
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0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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34,176,38,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,
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128,63,0,0,128,63,3,176,143,0,0,0,48,176,8,0,0,0,1,0,16,176,21,0,0,0,67,97,109,101,114,97,
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48,49,0,0,64,0,0,255,255,32,176,38,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,
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0,0,0,189,19,25,195,136,104,81,64,147,56,182,65,35,176,30,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
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0,0,0,0,0,0,0,0,0,0,0,52,66,36,176,40,0,0,0,0,0,0,0,0,0,120,0,0,0,2,0,0,
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0,0,0,0,0,0,0,120,13,90,189,120,0,0,0,0,0,99,156,154,194,4,176,73,0,0,0,48,176,8,0,0,
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0,2,0,16,176,21,0,0,0,67,97,109,101,114,97,48,49,0,0,64,0,0,255,255,32,176,38,0,0,0,0,0,
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0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,96,233,20,194,67,196,97,190,147,56,182,65,
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};
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#define AIUT_DEF_ERROR_TEXT "sorry, this is a test"
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static const aiImporterDesc desc = {
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"UNIT TEST - IMPORTER",
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"",
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"",
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"",
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0,
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0,
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0,
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0,
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0,
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"apple mac linux windows"
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};
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class TestPlugin : public BaseImporter
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{
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public:
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virtual bool CanRead(
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const std::string& pFile, IOSystem* /*pIOHandler*/, bool /*test*/) const
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{
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std::string::size_type pos = pFile.find_last_of('.');
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// no file extension - can't read
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if( pos == std::string::npos)
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return false;
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std::string extension = pFile.substr( pos);
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// todo ... make case-insensitive
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return (extension == ".apple" || extension == ".mac" ||
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extension == ".linux" || extension == ".windows" );
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}
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virtual const aiImporterDesc* GetInfo () const
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{
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return & desc;
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}
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virtual void InternReadFile(
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const std::string& /*pFile*/, aiScene* /*pScene*/, IOSystem* /*pIOHandler*/)
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{
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throw DeadlyImportError(AIUT_DEF_ERROR_TEXT);
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}
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};
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testMemoryRead)
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{
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const aiScene* sc = pImp->ReadFileFromMemory(InputData_abRawBlock,InputData_BLOCK_SIZE,
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aiProcessPreset_TargetRealtime_Quality,"3ds");
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ASSERT_TRUE(sc != NULL);
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EXPECT_EQ(aiString("<3DSRoot>"), sc->mRootNode->mName);
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EXPECT_EQ(1U, sc->mNumMeshes);
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EXPECT_EQ(24U, sc->mMeshes[0]->mNumVertices);
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EXPECT_EQ(12U, sc->mMeshes[0]->mNumFaces);
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}
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testIntProperty)
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{
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bool b = pImp->SetPropertyInteger("quakquak",1503);
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EXPECT_FALSE(b);
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EXPECT_EQ(1503, pImp->GetPropertyInteger("quakquak",0));
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EXPECT_EQ(314159, pImp->GetPropertyInteger("not_there",314159));
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b = pImp->SetPropertyInteger("quakquak",1504);
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EXPECT_TRUE(b);
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}
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testFloatProperty)
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{
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bool b = pImp->SetPropertyFloat("quakquak",1503.f);
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EXPECT_TRUE(!b);
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EXPECT_EQ(1503.f, pImp->GetPropertyFloat("quakquak",0.f));
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EXPECT_EQ(314159.f, pImp->GetPropertyFloat("not_there",314159.f));
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}
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testStringProperty)
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{
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bool b = pImp->SetPropertyString("quakquak","test");
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EXPECT_TRUE(!b);
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EXPECT_EQ("test", pImp->GetPropertyString("quakquak","weghwekg"));
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EXPECT_EQ("ILoveYou", pImp->GetPropertyString("not_there","ILoveYou"));
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}
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testPluginInterface)
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{
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pImp->RegisterLoader(new TestPlugin());
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EXPECT_TRUE(pImp->IsExtensionSupported(".apple"));
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EXPECT_TRUE(pImp->IsExtensionSupported(".mac"));
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EXPECT_TRUE(pImp->IsExtensionSupported("*.linux"));
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EXPECT_TRUE(pImp->IsExtensionSupported("windows"));
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EXPECT_TRUE(pImp->IsExtensionSupported(".x")); /* x and 3ds must be available in this Assimp build, of course! */
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EXPECT_TRUE(pImp->IsExtensionSupported(".3ds"));
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EXPECT_FALSE(pImp->IsExtensionSupported("."));
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TestPlugin* p = (TestPlugin*) pImp->GetImporter(".windows");
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ASSERT_TRUE(NULL != p);
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try {
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p->InternReadFile("",0,NULL);
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}
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catch ( const DeadlyImportError& dead)
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{
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EXPECT_TRUE(!strcmp(dead.what(),AIUT_DEF_ERROR_TEXT));
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// unregister the plugin and delete it
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pImp->UnregisterLoader(p);
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delete p;
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return;
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}
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EXPECT_TRUE(false); // control shouldn't reach this point
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}
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testExtensionCheck)
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{
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std::string s;
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pImp->GetExtensionList(s);
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// TODO
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}
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// ------------------------------------------------------------------------------------------------
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TEST_F(ImporterTest, testMultipleReads)
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{
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// see http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3591099
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// Check whether reading and post-processing multiple times using
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// the same objects is *generally* fine. This test doesn't target
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// importers. Testing post-processing stability is the main point.
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const unsigned int flags =
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aiProcess_Triangulate |
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aiProcess_JoinIdenticalVertices |
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aiProcess_GenSmoothNormals |
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aiProcess_ValidateDataStructure |
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aiProcess_RemoveRedundantMaterials |
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aiProcess_SortByPType |
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aiProcess_FindDegenerates |
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aiProcess_FindInvalidData |
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aiProcess_GenUVCoords |
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aiProcess_OptimizeMeshes |
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aiProcess_OptimizeGraph;
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EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test.x",flags));
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//EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/dwarf.x",flags)); # is in nonbsd
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EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/Testwuson.X",flags));
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EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/anim_test.x",flags));
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//EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/dwarf.x",flags)); # is in nonbsd
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EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/anim_test.x",flags));
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EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/BCN_Epileptic.X",flags));
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//EXPECT_TRUE(pImp->ReadFile(ASSIMP_TEST_MODELS_DIR "/X/dwarf.x",flags)); # is in nonbsd
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}
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TEST_F( ImporterTest, SearchFileHeaderForTokenTest ) {
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//DefaultIOSystem ioSystem;
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// BaseImporter::SearchFileHeaderForToken( &ioSystem, assetPath, Token, 2 )
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}
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