123 lines
3.9 KiB
C++
123 lines
3.9 KiB
C++
/*
|
|
Open Asset Import Library (ASSIMP)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2010, ASSIMP Development Team
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file MD2Loader.h
|
|
* @brief Declaration of the .MD2 importer class.
|
|
*/
|
|
#ifndef AI_MD2LOADER_H_INCLUDED
|
|
#define AI_MD2LOADER_H_INCLUDED
|
|
|
|
#include "BaseImporter.h"
|
|
#include "../include/aiTypes.h"
|
|
|
|
struct aiNode;
|
|
#include "MD2FileData.h"
|
|
|
|
namespace Assimp {
|
|
|
|
|
|
using namespace MD2;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** Importer class for MD2
|
|
*/
|
|
class MD2Importer : public BaseImporter
|
|
{
|
|
public:
|
|
MD2Importer();
|
|
~MD2Importer();
|
|
|
|
|
|
public:
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Returns whether the class can handle the format of the given file.
|
|
* See BaseImporter::CanRead() for details. */
|
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
|
bool checkSig) const;
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Called prior to ReadFile().
|
|
* The function is a request to the importer to update its configuration
|
|
* basing on the Importer's configuration property list.
|
|
*/
|
|
void SetupProperties(const Importer* pImp);
|
|
|
|
protected:
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Called by Importer::GetExtensionList() for each loaded importer.
|
|
* See BaseImporter::GetExtensionList() for details
|
|
*/
|
|
void GetExtensionList(std::set<std::string>& extensions);
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Imports the given file into the given scene structure.
|
|
* See BaseImporter::InternReadFile() for details
|
|
*/
|
|
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
|
IOSystem* pIOHandler);
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
/** Validate the header of the file
|
|
*/
|
|
void ValidateHeader();
|
|
|
|
protected:
|
|
|
|
/** Configuration option: frame to be loaded */
|
|
unsigned int configFrameID;
|
|
|
|
/** Header of the MD2 file */
|
|
BE_NCONST MD2::Header* m_pcHeader;
|
|
|
|
/** Buffer to hold the loaded file */
|
|
BE_NCONST uint8_t* mBuffer;
|
|
|
|
/** Size of the file, in bytes */
|
|
unsigned int fileSize;
|
|
};
|
|
|
|
} // end of namespace Assimp
|
|
|
|
#endif // AI_3DSIMPORTER_H_INC
|