2e3fee99f0
Refactor JoinVerticesProcess to utilize the new utility. ADD basic operators for aiColor4D, move to dedicated header and implementation file. ADD some utility functions to SpatialSort. ADD my existing Catmull-Clark implementation to Assimp for all model formats with support for subdivision surfaces. Slightly WIP, likely to produce errors on non-closed meshes. Currently only implemented in the AC3D loader. Switch to byteswap intrinsics instead of inline assembly (bswap). Currently MSVC only. FIX phong shading in assimp_view. VertexTriangleAdjacency class now also works on arbitrary polygons - UNTESTED, tbd. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@532 67173fc5-114c-0410-ac8e-9d2fd5bffc1f |
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SphereWithLight.ac | ||
SphereWithLightUvScaling4X.ac | ||
SphereWithLight_UTF8BOM.ac | ||
SphereWithLight_UTF16LE.ac | ||
TestFormatDetection | ||
Wuson.ac | ||
closedLine.ac | ||
nosurfaces.ac | ||
openLine.ac | ||
sample_subdiv.ac |