107 lines
4.8 KiB
C
107 lines
4.8 KiB
C
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2020, assimp team
|
|
Copyright (c) 2019 bzt
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file M3DMaterials.h
|
|
* @brief Declares the Assimp and Model 3D file material type relations
|
|
*/
|
|
#ifndef AI_M3DMATERIALS_H_INC
|
|
#define AI_M3DMATERIALS_H_INC
|
|
|
|
/*
|
|
* In the m3d.h header, there's a static array which defines the material
|
|
* properties, called m3d_propertytypes. These must have the same size, and
|
|
* list the matching Assimp materials for those properties. Used by both the
|
|
* M3DImporter and the M3DExporter, so you have to define these relations
|
|
* only once. D.R.Y. and K.I.S.S.
|
|
*/
|
|
typedef struct {
|
|
const char *pKey;
|
|
unsigned int type;
|
|
unsigned int index;
|
|
} aiMatProp;
|
|
|
|
/* --- Scalar Properties --- !!!!! must match m3d_propertytypes !!!!! */
|
|
static const aiMatProp aiProps[] = {
|
|
{ AI_MATKEY_COLOR_DIFFUSE }, /* m3dp_Kd */
|
|
{ AI_MATKEY_COLOR_AMBIENT }, /* m3dp_Ka */
|
|
{ AI_MATKEY_COLOR_SPECULAR }, /* m3dp_Ks */
|
|
{ AI_MATKEY_SHININESS }, /* m3dp_Ns */
|
|
{ AI_MATKEY_COLOR_EMISSIVE }, /* m3dp_Ke */
|
|
{ AI_MATKEY_COLOR_REFLECTIVE }, /* m3dp_Tf */
|
|
{ AI_MATKEY_BUMPSCALING }, /* m3dp_Km */
|
|
{ AI_MATKEY_OPACITY }, /* m3dp_d */
|
|
{ AI_MATKEY_SHADING_MODEL }, /* m3dp_il */
|
|
|
|
{ nullptr, 0, 0 }, /* m3dp_Pr */
|
|
{ AI_MATKEY_REFLECTIVITY }, /* m3dp_Pm */
|
|
{ nullptr, 0, 0 }, /* m3dp_Ps */
|
|
{ AI_MATKEY_REFRACTI }, /* m3dp_Ni */
|
|
{ nullptr, 0, 0 }, /* m3dp_Nt */
|
|
{ nullptr, 0, 0 },
|
|
{ nullptr, 0, 0 },
|
|
{ nullptr, 0, 0 }
|
|
};
|
|
|
|
/* --- Texture Map Properties --- !!!!! must match m3d_propertytypes !!!!! */
|
|
static const aiMatProp aiTxProps[] = {
|
|
{ AI_MATKEY_TEXTURE_DIFFUSE(0) }, /* m3dp_map_Kd */
|
|
{ AI_MATKEY_TEXTURE(aiTextureType_AMBIENT_OCCLUSION,0) },/* m3dp_map_Ka */
|
|
{ AI_MATKEY_TEXTURE_SPECULAR(0) }, /* m3dp_map_Ks */
|
|
{ AI_MATKEY_TEXTURE_SHININESS(0) }, /* m3dp_map_Ns */
|
|
{ AI_MATKEY_TEXTURE_EMISSIVE(0) }, /* m3dp_map_Ke */
|
|
{ nullptr, 0, 0 }, /* m3dp_map_Tf */
|
|
{ AI_MATKEY_TEXTURE_HEIGHT(0) }, /* m3dp_bump */
|
|
{ AI_MATKEY_TEXTURE_OPACITY(0) }, /* m3dp_map_d */
|
|
{ AI_MATKEY_TEXTURE_NORMALS(0) }, /* m3dp_map_N */
|
|
|
|
{ AI_MATKEY_TEXTURE(aiTextureType_DIFFUSE_ROUGHNESS,0) },/* m3dp_map_Pr */
|
|
{ AI_MATKEY_TEXTURE(aiTextureType_METALNESS,0) }, /* m3dp_map_Pm */
|
|
{ nullptr, 0, 0 }, /* m3dp_map_Ps */
|
|
{ AI_MATKEY_TEXTURE(aiTextureType_REFLECTION,0) }, /* m3dp_map_Ni */
|
|
{ nullptr, 0, 0 }, /* m3dp_map_Nt */
|
|
{ nullptr, 0, 0 },
|
|
{ nullptr, 0, 0 },
|
|
{ nullptr, 0, 0 }
|
|
};
|
|
|
|
#endif // AI_M3DMATERIALS_H_INC
|