assimp/include
ulfjorensen e834a044db - Bugfix: Matrix To Quaternion Conversion trashed the rotation in various border cases
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@57 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-08 20:26:06 +00:00
..
Compiler/VisualStudio Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
DefaultLogger.h MakeVerbose moved to subdirectory 2008-05-26 21:28:19 +00:00
IOStream.h Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
IOSystem.h Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
LogStream.h FEATURE: Add default logger with file- and win32 debuglogging 2008-05-08 20:02:51 +00:00
Logger.h FEATURE: Add interfaces for logger and logstream 2008-05-07 21:33:35 +00:00
aiAnim.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
aiAssert.h Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
aiFileIO.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
aiMaterial.h Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)). 2008-06-03 21:50:53 +00:00
aiMaterial.inl Some fixes for build with MinGW 2008-06-04 17:50:39 +00:00
aiMatrix3x3.h - ASE loader alpha 2008-05-09 17:24:28 +00:00
aiMatrix3x3.inl Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
aiMatrix4x4.h - ASE loader is now able to load triangles. Well, their position is not correct, but at least triangles ... 2008-05-23 22:38:35 +00:00
aiMatrix4x4.inl - ASE loader is now able to load triangles. Well, their position is not correct, but at least triangles ... 2008-05-23 22:38:35 +00:00
aiMesh.h Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)). 2008-06-03 21:50:53 +00:00
aiPostProcess.h - added a post processing step to limit the bone count per vertex 2008-06-07 23:21:36 +00:00
aiQuaternion.h - Bugfix: Matrix To Quaternion Conversion trashed the rotation in various border cases 2008-06-08 20:26:06 +00:00
aiScene.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
aiTexture.h ase/ask loader is quite stable now, loads most models correctly 2008-05-30 23:01:25 +00:00
aiTypes.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
aiVector3D.h - Major update to the viewer. A little bit buggy now, but I'll fix that 2008-05-13 23:26:52 +00:00
aiVector3D.inl Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
assimp.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
assimp.hpp Updated jAssimp API. 40% are complete now, some JNI wrappers are ready 2008-05-23 12:30:52 +00:00