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Compiler/VisualStudio
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
DefaultLogger.h
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MakeVerbose moved to subdirectory
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2008-05-26 21:28:19 +00:00 |
IOStream.h
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
IOSystem.h
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
LogStream.h
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FEATURE: Add default logger with file- and win32 debuglogging
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2008-05-08 20:02:51 +00:00 |
Logger.h
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FEATURE: Add interfaces for logger and logstream
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2008-05-07 21:33:35 +00:00 |
aiAnim.h
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Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
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2008-05-22 10:20:31 +00:00 |
aiAssert.h
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
aiFileIO.h
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Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
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2008-05-22 10:20:31 +00:00 |
aiMaterial.h
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Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)).
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2008-06-03 21:50:53 +00:00 |
aiMaterial.inl
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Some fixes for build with MinGW
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2008-06-04 17:50:39 +00:00 |
aiMatrix3x3.h
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
aiMatrix3x3.inl
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
aiMatrix4x4.h
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- ASE loader is now able to load triangles. Well, their position is not correct, but at least triangles ...
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2008-05-23 22:38:35 +00:00 |
aiMatrix4x4.inl
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- ASE loader is now able to load triangles. Well, their position is not correct, but at least triangles ...
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2008-05-23 22:38:35 +00:00 |
aiMesh.h
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Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)).
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2008-06-03 21:50:53 +00:00 |
aiPostProcess.h
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- added a post processing step to limit the bone count per vertex
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2008-06-07 23:21:36 +00:00 |
aiQuaternion.h
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- Bugfix: Matrix To Quaternion Conversion trashed the rotation in various border cases
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2008-06-08 20:26:06 +00:00 |
aiScene.h
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Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
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2008-05-22 10:20:31 +00:00 |
aiTexture.h
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ase/ask loader is quite stable now, loads most models correctly
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2008-05-30 23:01:25 +00:00 |
aiTypes.h
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Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
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2008-05-22 10:20:31 +00:00 |
aiVector3D.h
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- Major update to the viewer. A little bit buggy now, but I'll fix that
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2008-05-13 23:26:52 +00:00 |
aiVector3D.inl
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
assimp.h
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Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
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2008-05-22 10:20:31 +00:00 |
assimp.hpp
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Updated jAssimp API. 40% are complete now, some JNI wrappers are ready
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2008-05-23 12:30:52 +00:00 |