204 lines
6.0 KiB
C++
204 lines
6.0 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2012, assimp team
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file FBXProperties.cpp
|
|
* @brief Implementation of the FBX dynamic properties system
|
|
*/
|
|
#include "AssimpPCH.h"
|
|
|
|
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
|
|
|
|
#include "FBXTokenizer.h"
|
|
#include "FBXParser.h"
|
|
#include "FBXDocument.h"
|
|
#include "FBXDocumentUtil.h"
|
|
#include "FBXProperties.h"
|
|
|
|
namespace Assimp {
|
|
namespace FBX {
|
|
|
|
using namespace Util;
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Property::Property()
|
|
{
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Property::~Property()
|
|
{
|
|
}
|
|
|
|
namespace {
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// read a typed property out of a FBX element. The return value is NULL if the property cannot be read.
|
|
Property* ReadTypedProperty(const Element& element)
|
|
{
|
|
ai_assert(element.KeyToken().StringContents() == "P");
|
|
|
|
const TokenList& tok = element.Tokens();
|
|
ai_assert(tok.size() >= 5);
|
|
|
|
const std::string& s = ParseTokenAsString(*tok[1]);
|
|
const char* const cs = s.c_str();
|
|
if (!strcmp(cs,"KString")) {
|
|
return new TypedProperty<std::string>(ParseTokenAsString(*tok[4]));
|
|
}
|
|
else if (!strcmp(cs,"bool")) {
|
|
return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0);
|
|
}
|
|
else if (!strcmp(cs,"int") || !strcmp(cs,"enum")) {
|
|
return new TypedProperty<int>(ParseTokenAsInt(*tok[4]));
|
|
}
|
|
else if (!strcmp(cs,"ULongLong")) {
|
|
return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4]));
|
|
}
|
|
else if (!strcmp(cs,"Vector3D") ||
|
|
!strcmp(cs,"ColorRGB") ||
|
|
!strcmp(cs,"Vector") ||
|
|
!strcmp(cs,"Color") ||
|
|
!strcmp(cs,"Lcl Translation") ||
|
|
!strcmp(cs,"Lcl Rotation") ||
|
|
!strcmp(cs,"Lcl Scaling")
|
|
) {
|
|
return new TypedProperty<aiVector3D>(aiVector3D(
|
|
ParseTokenAsFloat(*tok[4]),
|
|
ParseTokenAsFloat(*tok[5]),
|
|
ParseTokenAsFloat(*tok[6]))
|
|
);
|
|
}
|
|
else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"KTime")) {
|
|
return new TypedProperty<float>(ParseTokenAsFloat(*tok[4]));
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// peek into an element and check if it contains a FBX property, if so return its name.
|
|
std::string PeekPropertyName(const Element& element)
|
|
{
|
|
ai_assert(element.KeyToken().StringContents() == "P");
|
|
const TokenList& tok = element.Tokens();
|
|
if(tok.size() < 5) {
|
|
return "";
|
|
}
|
|
|
|
return ParseTokenAsString(*tok[0]);
|
|
}
|
|
|
|
} //! anon
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
PropertyTable::PropertyTable()
|
|
: element()
|
|
, templateProps()
|
|
{
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
PropertyTable::PropertyTable(const Element& element, boost::shared_ptr<const PropertyTable> templateProps)
|
|
: element(&element)
|
|
, templateProps(templateProps)
|
|
{
|
|
const Scope& scope = GetRequiredScope(element);
|
|
BOOST_FOREACH(const ElementMap::value_type& v, scope.Elements()) {
|
|
if(v.first != "P") {
|
|
DOMWarning("expected only P elements in property table",v.second);
|
|
continue;
|
|
}
|
|
|
|
const std::string& name = PeekPropertyName(*v.second);
|
|
if(!name.length()) {
|
|
DOMWarning("could not read property name",v.second);
|
|
continue;
|
|
}
|
|
|
|
LazyPropertyMap::const_iterator it = lazyProps.find(name);
|
|
if (it != lazyProps.end()) {
|
|
DOMWarning("duplicate property name, will hide previous value: " + name,v.second);
|
|
continue;
|
|
}
|
|
|
|
lazyProps[name] = v.second;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
PropertyTable::~PropertyTable()
|
|
{
|
|
BOOST_FOREACH(PropertyMap::value_type& v, props) {
|
|
delete v.second;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
const Property* PropertyTable::Get(const std::string& name) const
|
|
{
|
|
PropertyMap::const_iterator it = props.find(name);
|
|
if (it == props.end()) {
|
|
// hasn't been parsed yet?
|
|
LazyPropertyMap::const_iterator lit = lazyProps.find(name);
|
|
if(lit != lazyProps.end()) {
|
|
props[name] = ReadTypedProperty(*(*lit).second);
|
|
it = props.find(name);
|
|
|
|
ai_assert(it != props.end());
|
|
}
|
|
|
|
if (it == props.end()) {
|
|
// check property template
|
|
if(templateProps) {
|
|
return templateProps->Get(name);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
return (*it).second;
|
|
}
|
|
|
|
} //! FBX
|
|
} //! Assimp
|
|
|
|
#endif
|