The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
Go to file
aramis_acg de14e06805 FIX: Nasty debug-only bug in FindInstancesProcess.
FIX: Crash at ReplaceCurrentTexture().
FIX: Crash at 'compute smooth normals' in AssimpView.
FIX: Obj shininess is now scaled by 4.0.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@421 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-16 15:33:01 +00:00
code FIX: Nasty debug-only bug in FindInstancesProcess. 2009-05-16 15:33:01 +00:00
contrib General 2009-03-05 22:32:13 +00:00
doc Further work on material documentation. Still WIP. 2009-05-04 19:41:38 +00:00
include FIX: IrrMesh lightmap scale factor is imported correctly now. 2009-05-03 21:49:34 +00:00
mkutil AssimpView: 2009-05-09 23:27:48 +00:00
port Added ASSIMP_API to aiCreateQuaternionFromMatrix and aiDecomposeMatrix. 2009-04-27 15:43:01 +00:00
scripts Changed structs.py to export the original names of the C structs, not uppercase. 2009-04-25 21:12:53 +00:00
test FIX: WaveFront MTL files will no line break at the end will now read properly. 2009-05-09 23:54:16 +00:00
tools FIX: Nasty debug-only bug in FindInstancesProcess. 2009-05-16 15:33:01 +00:00
workspaces AssimpView: 2009-05-09 23:27:48 +00:00
CMakeLists.txt - Add first prototype for CMake enviroment. 2009-04-18 00:10:16 +00:00
CREDITS AssimpView: 2009-05-09 23:27:48 +00:00
INSTALL General 2009-03-05 22:32:13 +00:00
LICENSE Added exception to the LICENSE file which applies to test models. 2009-01-07 15:08:36 +00:00
README ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00

README

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

	Open Asset Import Library (Assimp) Readme
	-----------------------------------------

Here you can find information regarding the Asset Import Library:

	1.		Overview
	1.1		Supported file formats
	1.2		File structure
	2.		Build the Asset Import Library
	3. 		Help
	4.		License


1.	Overview
1.1	Supported file formats

The Asset Import Library provides a lot of model formats:
	- 3DS
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD

1.2 File structure

The Asset Import Library is implemented in C++ and provides a c-interface. The directories 
are:

	/bin			Binaries of the Asset Import Library.
	/code			Code of the Asset Import Library.
	/contrib		Third-party-libraries used by the Asset Import Library.
	/doc			Documentation (doxygen generated and data structure as a xml-file)
	/include		Public headers.
	/lib			Static libraries.
	/obj			Object files.
	/port			Ports to other languages.  The Java port is not yet finished, but
                        the Java part of the interface is fixed. So: you can't use it, but
                        you can see how it will look like.
	/test			Unit- and regression tests.
	/tools			Tools.
	/workspaces		Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look 
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.