.. |
ArmaturePopulate.cpp
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
ArmaturePopulate.h
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
CalcTangentsProcess.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
CalcTangentsProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:39:36 +01:00 |
ComputeUVMappingProcess.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
ComputeUVMappingProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
ConvertToLHProcess.cpp
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
ConvertToLHProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
DeboneProcess.cpp
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
DeboneProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:34:31 +01:00 |
DropFaceNormalsProcess.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
DropFaceNormalsProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
EmbedTexturesProcess.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
EmbedTexturesProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
FindDegenerates.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
FindDegenerates.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
FindInstancesProcess.cpp
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
FindInstancesProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
FindInvalidDataProcess.cpp
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
FindInvalidDataProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
FixNormalsStep.cpp
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
FixNormalsStep.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
GenBoundingBoxesProcess.cpp
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
GenBoundingBoxesProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
GenFaceNormalsProcess.cpp
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
GenFaceNormalsProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
GenVertexNormalsProcess.cpp
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
GenVertexNormalsProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
ImproveCacheLocality.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
ImproveCacheLocality.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
JoinVerticesProcess.cpp
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Fix: Fix typo
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2023-02-16 10:59:36 +01:00 |
JoinVerticesProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
LimitBoneWeightsProcess.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
LimitBoneWeightsProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
MakeVerboseFormat.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
MakeVerboseFormat.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
OptimizeGraph.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
OptimizeGraph.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
OptimizeMeshes.cpp
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
OptimizeMeshes.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
PretransformVertices.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
PretransformVertices.h
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
ProcessHelper.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
ProcessHelper.h
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Update copyrights
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2022-01-10 21:13:43 +01:00 |
RemoveRedundantMaterials.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
RemoveRedundantMaterials.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
RemoveVCProcess.cpp
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
RemoveVCProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
ScaleProcess.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
ScaleProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
SortByPTypeProcess.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
SortByPTypeProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
SplitByBoneCountProcess.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
SplitByBoneCountProcess.h
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
SplitLargeMeshes.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
SplitLargeMeshes.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:37:10 +01:00 |
TextureTransform.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
TextureTransform.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
TriangulateProcess.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
TriangulateProcess.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
ValidateDataStructure.cpp
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
ValidateDataStructure.h
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |