976 lines
24 KiB
CMake
976 lines
24 KiB
CMake
# Open Asset Import Library (assimp)
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# ----------------------------------------------------------------------
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#
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# Copyright (c) 2006-2017, assimp team
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# All rights reserved.
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#
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# Redistribution and use of this software in source and binary forms,
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# with or without modification, are permitted provided that the
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# following conditions are met:
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#
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# * Redistributions of source code must retain the above
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# copyright notice, this list of conditions and the
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# following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above
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# copyright notice, this list of conditions and the
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# following disclaimer in the documentation and/or other
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# materials provided with the distribution.
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#
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# * Neither the name of the assimp team, nor the names of its
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# contributors may be used to endorse or promote products
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# derived from this software without specific prior
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# written permission of the assimp team.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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#----------------------------------------------------------------------
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# Listing and grouping of all the source files.
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# 1) Set the file lists for each component
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# 2) Create a Source Group for each component, for IDE project orginization
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# 3) Add libassimp using the file lists (eliminates duplication of file names between
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# source groups and library command)
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#
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cmake_minimum_required( VERSION 2.6 )
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SET( HEADER_PATH ../include/assimp )
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SET( COMPILER_HEADERS
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${HEADER_PATH}/Compiler/pushpack1.h
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${HEADER_PATH}/Compiler/poppack1.h
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${HEADER_PATH}/Compiler/pstdint.h
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)
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SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
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SET( PUBLIC_HEADERS
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${HEADER_PATH}/anim.h
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${HEADER_PATH}/ai_assert.h
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${HEADER_PATH}/camera.h
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${HEADER_PATH}/color4.h
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${HEADER_PATH}/color4.inl
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${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
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${HEADER_PATH}/defs.h
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${HEADER_PATH}/Defines.h
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${HEADER_PATH}/cfileio.h
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${HEADER_PATH}/light.h
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${HEADER_PATH}/material.h
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${HEADER_PATH}/material.inl
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${HEADER_PATH}/matrix3x3.h
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${HEADER_PATH}/matrix3x3.inl
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${HEADER_PATH}/matrix4x4.h
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${HEADER_PATH}/matrix4x4.inl
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${HEADER_PATH}/mesh.h
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${HEADER_PATH}/postprocess.h
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${HEADER_PATH}/quaternion.h
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${HEADER_PATH}/quaternion.inl
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${HEADER_PATH}/scene.h
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${HEADER_PATH}/metadata.h
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${HEADER_PATH}/texture.h
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${HEADER_PATH}/types.h
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${HEADER_PATH}/vector2.h
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${HEADER_PATH}/vector2.inl
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${HEADER_PATH}/vector3.h
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${HEADER_PATH}/vector3.inl
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${HEADER_PATH}/version.h
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${HEADER_PATH}/cimport.h
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${HEADER_PATH}/importerdesc.h
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${HEADER_PATH}/Importer.hpp
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${HEADER_PATH}/DefaultLogger.hpp
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${HEADER_PATH}/ProgressHandler.hpp
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${HEADER_PATH}/IOStream.hpp
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${HEADER_PATH}/IOSystem.hpp
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${HEADER_PATH}/Logger.hpp
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${HEADER_PATH}/LogStream.hpp
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${HEADER_PATH}/NullLogger.hpp
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${HEADER_PATH}/cexport.h
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${HEADER_PATH}/Exporter.hpp
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${HEADER_PATH}/DefaultIOStream.h
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${HEADER_PATH}/DefaultIOSystem.h
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${HEADER_PATH}/SceneCombiner.h
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)
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SET( Core_SRCS
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Assimp.cpp
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)
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SET( Logging_SRCS
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${HEADER_PATH}/DefaultLogger.hpp
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${HEADER_PATH}/LogStream.hpp
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${HEADER_PATH}/Logger.hpp
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${HEADER_PATH}/NullLogger.hpp
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Win32DebugLogStream.h
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DefaultLogger.cpp
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FileLogStream.h
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StdOStreamLogStream.h
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)
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SOURCE_GROUP(Logging FILES ${Logging_SRCS})
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SET( Common_SRCS
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fast_atof.h
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qnan.h
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BaseImporter.cpp
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BaseImporter.h
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BaseProcess.cpp
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BaseProcess.h
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Importer.h
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ScenePrivate.h
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PostStepRegistry.cpp
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ImporterRegistry.cpp
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ByteSwapper.h
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DefaultProgressHandler.h
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DefaultIOStream.cpp
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DefaultIOSystem.cpp
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CInterfaceIOWrapper.cpp
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CInterfaceIOWrapper.h
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Hash.h
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Importer.cpp
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IFF.h
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MemoryIOWrapper.h
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ParsingUtils.h
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StreamReader.h
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StreamWriter.h
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StringComparison.h
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StringUtils.h
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SGSpatialSort.cpp
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SGSpatialSort.h
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VertexTriangleAdjacency.cpp
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VertexTriangleAdjacency.h
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GenericProperty.h
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SpatialSort.cpp
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SpatialSort.h
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SceneCombiner.cpp
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ScenePreprocessor.cpp
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ScenePreprocessor.h
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SkeletonMeshBuilder.cpp
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SkeletonMeshBuilder.h
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SplitByBoneCountProcess.cpp
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SplitByBoneCountProcess.h
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SmoothingGroups.h
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StandardShapes.cpp
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StandardShapes.h
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TargetAnimation.cpp
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TargetAnimation.h
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RemoveComments.cpp
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RemoveComments.h
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Subdivision.cpp
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Subdivision.h
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scene.cpp
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Vertex.h
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LineSplitter.h
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TinyFormatter.h
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Profiler.h
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LogAux.h
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Bitmap.cpp
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Bitmap.h
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XMLTools.h
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Version.cpp
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IOStreamBuffer.h
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CreateAnimMesh.h
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CreateAnimMesh.cpp
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)
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SOURCE_GROUP(Common FILES ${Common_SRCS})
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IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
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SET( C4D_SRCS
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C4DImporter.cpp
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C4DImporter.h
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)
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SOURCE_GROUP( C4D FILES ${C4D_SRCS})
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ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
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# if this variable is set to TRUE, the user can manually disable importers by setting
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# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
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# if this variable is set to FALSE, the user can manually enable importers by setting
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# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
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OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER value" TRUE)
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# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
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# this way selective loaders can be compiled (reduces filesize + compile time)
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MACRO(ADD_ASSIMP_IMPORTER name)
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OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" ${ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT})
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IF(ASSIMP_BUILD_${name}_IMPORTER)
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LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
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SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
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SET(${name}_SRCS ${ARGN})
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SOURCE_GROUP(${name} FILES ${ARGN})
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ELSE()
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SET(${name}_SRC "")
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SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
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add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
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add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
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ENDIF()
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ENDMACRO()
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SET(ASSIMP_LOADER_SRCS "")
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SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
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SET(ASSIMP_IMPORTERS_DISABLED "") # disabled list (used to print)
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ADD_ASSIMP_IMPORTER( AMF
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AMFImporter.hpp
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AMFImporter_Macro.hpp
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AMFImporter_Node.hpp
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AMFImporter.cpp
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AMFImporter_Geometry.cpp
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AMFImporter_Material.cpp
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AMFImporter_Postprocess.cpp
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)
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ADD_ASSIMP_IMPORTER( 3DS
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3DSConverter.cpp
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3DSHelper.h
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3DSLoader.cpp
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3DSLoader.h
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3DSExporter.h
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3DSExporter.cpp
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)
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ADD_ASSIMP_IMPORTER( AC
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ACLoader.cpp
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ACLoader.h
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)
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ADD_ASSIMP_IMPORTER( ASE
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ASELoader.cpp
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ASELoader.h
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ASEParser.cpp
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ASEParser.h
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)
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ADD_ASSIMP_IMPORTER( ASSBIN
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AssbinExporter.h
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AssbinExporter.cpp
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AssbinLoader.h
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AssbinLoader.cpp
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)
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ADD_ASSIMP_IMPORTER( ASSXML
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AssxmlExporter.h
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AssxmlExporter.cpp
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)
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ADD_ASSIMP_IMPORTER( B3D
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B3DImporter.cpp
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B3DImporter.h
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)
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ADD_ASSIMP_IMPORTER( BVH
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BVHLoader.cpp
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BVHLoader.h
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)
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ADD_ASSIMP_IMPORTER( COLLADA
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ColladaHelper.h
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ColladaLoader.cpp
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ColladaLoader.h
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ColladaParser.cpp
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ColladaParser.h
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ColladaExporter.h
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ColladaExporter.cpp
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)
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ADD_ASSIMP_IMPORTER( DXF
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DXFLoader.cpp
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DXFLoader.h
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DXFHelper.h
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)
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ADD_ASSIMP_IMPORTER( CSM
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CSMLoader.cpp
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CSMLoader.h
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)
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ADD_ASSIMP_IMPORTER( HMP
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HMPFileData.h
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HMPLoader.cpp
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HMPLoader.h
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HalfLifeFileData.h
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)
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ADD_ASSIMP_IMPORTER( IRRMESH
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IRRMeshLoader.cpp
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IRRMeshLoader.h
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IRRShared.cpp
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IRRShared.h
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)
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ADD_ASSIMP_IMPORTER( IRR
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IRRLoader.cpp
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IRRLoader.h
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IRRShared.cpp
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IRRShared.h
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)
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ADD_ASSIMP_IMPORTER( LWO
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LWOAnimation.cpp
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LWOAnimation.h
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LWOBLoader.cpp
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LWOFileData.h
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LWOLoader.cpp
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LWOLoader.h
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LWOMaterial.cpp
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)
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ADD_ASSIMP_IMPORTER( LWS
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LWSLoader.cpp
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LWSLoader.h
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)
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ADD_ASSIMP_IMPORTER( MD2
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MD2FileData.h
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MD2Loader.cpp
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MD2Loader.h
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MD2NormalTable.h
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)
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ADD_ASSIMP_IMPORTER( MD3
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MD3FileData.h
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MD3Loader.cpp
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MD3Loader.h
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)
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ADD_ASSIMP_IMPORTER( MD5
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MD5Loader.cpp
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MD5Loader.h
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MD5Parser.cpp
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MD5Parser.h
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)
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ADD_ASSIMP_IMPORTER( MDC
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MDCFileData.h
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MDCLoader.cpp
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MDCLoader.h
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MDCNormalTable.h
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)
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ADD_ASSIMP_IMPORTER( MDL
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MDLDefaultColorMap.h
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MDLFileData.h
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MDLLoader.cpp
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MDLLoader.h
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MDLMaterialLoader.cpp
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)
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SET( MaterialSystem_SRCS
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MaterialSystem.cpp
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MaterialSystem.h
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)
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SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
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ADD_ASSIMP_IMPORTER( NFF
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NFFLoader.cpp
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NFFLoader.h
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)
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ADD_ASSIMP_IMPORTER( NDO
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NDOLoader.cpp
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NDOLoader.h
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)
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ADD_ASSIMP_IMPORTER( OFF
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OFFLoader.cpp
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OFFLoader.h
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)
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ADD_ASSIMP_IMPORTER( OBJ
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ObjFileData.h
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ObjFileImporter.cpp
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ObjFileImporter.h
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ObjFileMtlImporter.cpp
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ObjFileMtlImporter.h
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ObjFileParser.cpp
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ObjFileParser.h
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ObjTools.h
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ObjExporter.h
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ObjExporter.cpp
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)
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ADD_ASSIMP_IMPORTER( OGRE
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OgreImporter.h
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OgreStructs.h
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OgreParsingUtils.h
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OgreBinarySerializer.h
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OgreXmlSerializer.h
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OgreImporter.cpp
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OgreStructs.cpp
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OgreBinarySerializer.cpp
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OgreXmlSerializer.cpp
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OgreMaterial.cpp
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)
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ADD_ASSIMP_IMPORTER( OPENGEX
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OpenGEXExporter.cpp
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OpenGEXExporter.h
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OpenGEXImporter.cpp
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OpenGEXImporter.h
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OpenGEXStructs.h
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)
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ADD_ASSIMP_IMPORTER( PLY
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PlyLoader.cpp
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PlyLoader.h
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PlyParser.cpp
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PlyParser.h
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PlyExporter.cpp
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PlyExporter.h
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)
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ADD_ASSIMP_IMPORTER( MS3D
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MS3DLoader.cpp
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MS3DLoader.h
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)
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ADD_ASSIMP_IMPORTER( COB
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COBLoader.cpp
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COBLoader.h
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COBScene.h
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)
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ADD_ASSIMP_IMPORTER( BLEND
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BlenderLoader.cpp
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BlenderLoader.h
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BlenderDNA.cpp
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BlenderDNA.h
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BlenderDNA.inl
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BlenderScene.cpp
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BlenderScene.h
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BlenderSceneGen.h
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BlenderIntermediate.h
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BlenderModifier.h
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BlenderModifier.cpp
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BlenderBMesh.h
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BlenderBMesh.cpp
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BlenderTessellator.h
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BlenderTessellator.cpp
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)
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ADD_ASSIMP_IMPORTER( IFC
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|
IFCLoader.cpp
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|
IFCLoader.h
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|
IFCReaderGen1.cpp
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IFCReaderGen2.cpp
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IFCReaderGen.h
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|
IFCUtil.h
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|
IFCUtil.cpp
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IFCGeometry.cpp
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IFCMaterial.cpp
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IFCProfile.cpp
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IFCCurve.cpp
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IFCBoolean.cpp
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IFCOpenings.cpp
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|
STEPFile.h
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|
STEPFileReader.h
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|
STEPFileReader.cpp
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STEPFileEncoding.cpp
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STEPFileEncoding.h
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)
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if (ASSIMP_BUILD_IFC_IMPORTER)
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if (MSVC)
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set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
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elseif(CMAKE_COMPILER_IS_MINGW)
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set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
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endif()
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endif (ASSIMP_BUILD_IFC_IMPORTER)
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|
|
ADD_ASSIMP_IMPORTER( XGL
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|
XGLLoader.cpp
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|
XGLLoader.h
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)
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|
|
|
|
|
ADD_ASSIMP_IMPORTER( FBX
|
|
FBXImporter.cpp
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|
FBXCompileConfig.h
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|
FBXImporter.h
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|
FBXParser.cpp
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|
FBXParser.h
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|
FBXTokenizer.cpp
|
|
FBXTokenizer.h
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|
FBXImportSettings.h
|
|
FBXConverter.h
|
|
FBXConverter.cpp
|
|
FBXUtil.h
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|
FBXUtil.cpp
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|
FBXDocument.h
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|
FBXDocument.cpp
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|
FBXProperties.h
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|
FBXProperties.cpp
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|
FBXMeshGeometry.h
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|
FBXMeshGeometry.cpp
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|
FBXMaterial.cpp
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|
FBXModel.cpp
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FBXAnimation.cpp
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FBXNodeAttribute.cpp
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FBXDeformer.cpp
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|
FBXBinaryTokenizer.cpp
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|
FBXDocumentUtil.cpp
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)
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|
|
SET( PostProcessing_SRCS
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|
CalcTangentsProcess.cpp
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|
CalcTangentsProcess.h
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|
ComputeUVMappingProcess.cpp
|
|
ComputeUVMappingProcess.h
|
|
ConvertToLHProcess.cpp
|
|
ConvertToLHProcess.h
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|
FindDegenerates.cpp
|
|
FindDegenerates.h
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|
FindInstancesProcess.cpp
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|
FindInstancesProcess.h
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|
FindInvalidDataProcess.cpp
|
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FindInvalidDataProcess.h
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|
FixNormalsStep.cpp
|
|
FixNormalsStep.h
|
|
GenFaceNormalsProcess.cpp
|
|
GenFaceNormalsProcess.h
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|
GenVertexNormalsProcess.cpp
|
|
GenVertexNormalsProcess.h
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|
PretransformVertices.cpp
|
|
PretransformVertices.h
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|
ImproveCacheLocality.cpp
|
|
ImproveCacheLocality.h
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|
JoinVerticesProcess.cpp
|
|
JoinVerticesProcess.h
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|
LimitBoneWeightsProcess.cpp
|
|
LimitBoneWeightsProcess.h
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|
RemoveRedundantMaterials.cpp
|
|
RemoveRedundantMaterials.h
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|
RemoveVCProcess.cpp
|
|
RemoveVCProcess.h
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|
SortByPTypeProcess.cpp
|
|
SortByPTypeProcess.h
|
|
SplitLargeMeshes.cpp
|
|
SplitLargeMeshes.h
|
|
TextureTransform.cpp
|
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TextureTransform.h
|
|
TriangulateProcess.cpp
|
|
TriangulateProcess.h
|
|
ValidateDataStructure.cpp
|
|
ValidateDataStructure.h
|
|
OptimizeGraph.cpp
|
|
OptimizeGraph.h
|
|
OptimizeMeshes.cpp
|
|
OptimizeMeshes.h
|
|
DeboneProcess.cpp
|
|
DeboneProcess.h
|
|
ProcessHelper.h
|
|
ProcessHelper.cpp
|
|
PolyTools.h
|
|
MakeVerboseFormat.cpp
|
|
MakeVerboseFormat.h
|
|
)
|
|
SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
|
|
|
|
SET( IrrXML_SRCS irrXMLWrapper.h )
|
|
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
|
|
|
|
ADD_ASSIMP_IMPORTER( Q3D
|
|
Q3DLoader.cpp
|
|
Q3DLoader.h
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( Q3BSP
|
|
Q3BSPFileData.h
|
|
Q3BSPFileParser.h
|
|
Q3BSPFileParser.cpp
|
|
Q3BSPFileImporter.h
|
|
Q3BSPFileImporter.cpp
|
|
Q3BSPZipArchive.h
|
|
Q3BSPZipArchive.cpp
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( RAW
|
|
RawLoader.cpp
|
|
RawLoader.h
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( SIB
|
|
SIBImporter.cpp
|
|
SIBImporter.h
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( SMD
|
|
SMDLoader.cpp
|
|
SMDLoader.h
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( STL
|
|
STLLoader.cpp
|
|
STLLoader.h
|
|
STLExporter.h
|
|
STLExporter.cpp
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( TERRAGEN
|
|
TerragenLoader.cpp
|
|
TerragenLoader.h
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( 3D
|
|
UnrealLoader.cpp
|
|
UnrealLoader.h
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( X
|
|
XFileHelper.h
|
|
XFileImporter.cpp
|
|
XFileImporter.h
|
|
XFileParser.cpp
|
|
XFileParser.h
|
|
XFileExporter.h
|
|
XFileExporter.cpp
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER(X3D
|
|
X3DExporter.cpp
|
|
X3DExporter.hpp
|
|
X3DImporter.cpp
|
|
X3DImporter.hpp
|
|
X3DImporter_Geometry2D.cpp
|
|
X3DImporter_Geometry3D.cpp
|
|
X3DImporter_Group.cpp
|
|
X3DImporter_Light.cpp
|
|
X3DImporter_Macro.hpp
|
|
X3DImporter_Metadata.cpp
|
|
X3DImporter_Networking.cpp
|
|
X3DImporter_Node.hpp
|
|
X3DImporter_Postprocess.cpp
|
|
X3DImporter_Rendering.cpp
|
|
X3DImporter_Shape.cpp
|
|
X3DImporter_Texturing.cpp
|
|
FIReader.hpp
|
|
FIReader.cpp
|
|
X3DVocabulary.cpp
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( GLTF
|
|
glTFAsset.h
|
|
glTFAsset.inl
|
|
glTFAssetWriter.h
|
|
glTFAssetWriter.inl
|
|
glTFImporter.cpp
|
|
glTFImporter.h
|
|
glTFExporter.h
|
|
glTFExporter.cpp
|
|
glTF2Asset.h
|
|
glTF2Asset.inl
|
|
glTF2AssetWriter.h
|
|
glTF2AssetWriter.inl
|
|
glTF2Exporter.h
|
|
glTF2Exporter.cpp
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( 3MF
|
|
D3MFImporter.h
|
|
D3MFImporter.cpp
|
|
D3MFOpcPackage.h
|
|
D3MFOpcPackage.cpp
|
|
)
|
|
|
|
ADD_ASSIMP_IMPORTER( MMD
|
|
MMDCpp14.h
|
|
MMDImporter.cpp
|
|
MMDImporter.h
|
|
MMDPmdParser.h
|
|
MMDPmxParser.h
|
|
MMDPmxParser.cpp
|
|
MMDVmdParser.h
|
|
)
|
|
|
|
SET( Step_SRCS
|
|
StepExporter.h
|
|
StepExporter.cpp
|
|
)
|
|
SOURCE_GROUP( Step FILES ${Step_SRCS})
|
|
|
|
SET( Exporter_SRCS
|
|
Exporter.cpp
|
|
AssimpCExport.cpp
|
|
BlobIOSystem.h
|
|
)
|
|
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
|
|
|
|
SET( Extra_SRCS
|
|
MD4FileData.h
|
|
)
|
|
SOURCE_GROUP( Extra FILES ${Extra_SRCS})
|
|
|
|
|
|
SET( Clipper_SRCS
|
|
../contrib/clipper/clipper.hpp
|
|
../contrib/clipper/clipper.cpp
|
|
)
|
|
SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
|
|
|
|
SET( Poly2Tri_SRCS
|
|
../contrib/poly2tri/poly2tri/common/shapes.cc
|
|
../contrib/poly2tri/poly2tri/common/shapes.h
|
|
../contrib/poly2tri/poly2tri/common/utils.h
|
|
../contrib/poly2tri/poly2tri/sweep/advancing_front.h
|
|
../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
|
|
../contrib/poly2tri/poly2tri/sweep/cdt.cc
|
|
../contrib/poly2tri/poly2tri/sweep/cdt.h
|
|
../contrib/poly2tri/poly2tri/sweep/sweep.cc
|
|
../contrib/poly2tri/poly2tri/sweep/sweep.h
|
|
../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
|
|
../contrib/poly2tri/poly2tri/sweep/sweep_context.h
|
|
)
|
|
SOURCE_GROUP( Poly2Tri FILES ${Poly2Tri_SRCS})
|
|
|
|
SET( unzip_SRCS
|
|
../contrib/unzip/crypt.h
|
|
../contrib/unzip/ioapi.c
|
|
../contrib/unzip/ioapi.h
|
|
../contrib/unzip/unzip.c
|
|
../contrib/unzip/unzip.h
|
|
)
|
|
SOURCE_GROUP( unzip FILES ${unzip_SRCS})
|
|
|
|
SET ( openddl_parser_SRCS
|
|
../contrib/openddlparser/code/OpenDDLParser.cpp
|
|
../contrib/openddlparser/code/DDLNode.cpp
|
|
../contrib/openddlparser/code/OpenDDLCommon.cpp
|
|
../contrib/openddlparser/code/OpenDDLExport.cpp
|
|
../contrib/openddlparser/code/Value.cpp
|
|
../contrib/openddlparser/code/OpenDDLStream.cpp
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
|
|
../contrib/openddlparser/include/openddlparser/OpenDDLStream.h
|
|
../contrib/openddlparser/include/openddlparser/DDLNode.h
|
|
../contrib/openddlparser/include/openddlparser/Value.h
|
|
)
|
|
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
|
|
|
SET ( open3dgc_SRCS
|
|
../contrib/Open3DGC/o3dgcAdjacencyInfo.h
|
|
../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
|
|
../contrib/Open3DGC/o3dgcArithmeticCodec.h
|
|
../contrib/Open3DGC/o3dgcBinaryStream.h
|
|
../contrib/Open3DGC/o3dgcCommon.h
|
|
../contrib/Open3DGC/o3dgcDVEncodeParams.h
|
|
../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
|
|
../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
|
|
../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
|
|
../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
|
|
../contrib/Open3DGC/o3dgcDynamicVector.h
|
|
../contrib/Open3DGC/o3dgcFIFO.h
|
|
../contrib/Open3DGC/o3dgcIndexedFaceSet.h
|
|
../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
|
|
../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
|
|
../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
|
|
../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
|
|
../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
|
|
../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
|
|
../contrib/Open3DGC/o3dgcTimer.h
|
|
../contrib/Open3DGC/o3dgcTools.cpp
|
|
../contrib/Open3DGC/o3dgcTriangleFans.cpp
|
|
../contrib/Open3DGC/o3dgcTriangleFans.h
|
|
../contrib/Open3DGC/o3dgcTriangleListDecoder.h
|
|
../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
|
|
../contrib/Open3DGC/o3dgcTriangleListEncoder.h
|
|
../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
|
|
../contrib/Open3DGC/o3dgcVector.h
|
|
../contrib/Open3DGC/o3dgcVector.inl
|
|
)
|
|
SOURCE_GROUP( open3dgc FILES ${open3dgc_SRCS})
|
|
|
|
# Check dependencies for glTF importer with Open3DGC-compression.
|
|
# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
|
|
# has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
|
|
FIND_PACKAGE(RT QUIET)
|
|
IF (RT_FOUND OR MSVC)
|
|
SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
|
|
ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
|
|
ELSE ()
|
|
SET (open3dgc_SRCS "")
|
|
MESSAGE (INFO " RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
|
|
#!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
|
|
ENDIF ()
|
|
|
|
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
|
INCLUDE_DIRECTORIES( "../contrib" )
|
|
|
|
# VC2010 fixes
|
|
if(MSVC10)
|
|
option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
|
|
if( VC10_STDINT_FIX )
|
|
ADD_DEFINITIONS( -D_STDINT )
|
|
endif( VC10_STDINT_FIX )
|
|
endif(MSVC10)
|
|
|
|
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
|
|
|
|
if ( MSVC )
|
|
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
|
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
|
endif ( MSVC )
|
|
|
|
if (UNZIP_FOUND)
|
|
SET (unzip_compile_SRCS "")
|
|
else (UNZIP_FOUND)
|
|
SET (unzip_compile_SRCS ${unzip_SRCS})
|
|
INCLUDE_DIRECTORIES( "../contrib/unzip/" )
|
|
endif (UNZIP_FOUND)
|
|
|
|
MESSAGE(STATUS "Enabled formats:${ASSIMP_IMPORTERS_ENABLED}")
|
|
MESSAGE(STATUS "Disabled formats:${ASSIMP_IMPORTERS_DISABLED}")
|
|
|
|
SET( assimp_src
|
|
# Assimp Files
|
|
${Core_SRCS}
|
|
${Common_SRCS}
|
|
${Logging_SRCS}
|
|
${Exporter_SRCS}
|
|
${PostProcessing_SRCS}
|
|
${MaterialSystem_SRCS}
|
|
${Step_SRCS}
|
|
|
|
# Model Support
|
|
${ASSIMP_LOADER_SRCS}
|
|
|
|
# Third-party libraries
|
|
${IrrXML_SRCS}
|
|
${unzip_compile_SRCS}
|
|
${Poly2Tri_SRCS}
|
|
${Clipper_SRCS}
|
|
${openddl_parser_SRCS}
|
|
${open3dgc_SRCS}
|
|
# Necessary to show the headers in the project when using the VC++ generator:
|
|
|
|
${PUBLIC_HEADERS}
|
|
${COMPILER_HEADERS}
|
|
|
|
)
|
|
ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
|
|
|
|
INCLUDE_DIRECTORIES(
|
|
${IRRXML_INCLUDE_DIR}
|
|
../contrib/openddlparser/include
|
|
)
|
|
|
|
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
SET( assimp_src ${assimp_src} ${C4D_SRCS})
|
|
INCLUDE_DIRECTORIES(${C4D_INCLUDES})
|
|
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
|
|
ADD_LIBRARY( assimp ${assimp_src} )
|
|
|
|
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
|
|
|
|
if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
|
|
add_subdirectory(../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/ ../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/)
|
|
target_link_libraries(assimp android_jniiosystem)
|
|
endif(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
|
|
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARIES})
|
|
TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARIES})
|
|
TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
|
|
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|
|
|
if( MSVC )
|
|
# in order to prevent DLL hell, each of the DLLs have to be suffixed with the major version and msvc prefix
|
|
if( MSVC70 OR MSVC71 )
|
|
set(MSVC_PREFIX "vc70")
|
|
elseif( MSVC80 )
|
|
set(MSVC_PREFIX "vc80")
|
|
elseif( MSVC90 )
|
|
set(MSVC_PREFIX "vc90")
|
|
elseif( MSVC10 )
|
|
set(MSVC_PREFIX "vc100")
|
|
elseif( MSVC11 )
|
|
set(MSVC_PREFIX "vc110")
|
|
elseif( MSVC12 )
|
|
set(MSVC_PREFIX "vc120")
|
|
elseif( MSVC14 )
|
|
set(MSVC_PREFIX "vc140")
|
|
else()
|
|
set(MSVC_PREFIX "vc150")
|
|
endif()
|
|
set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
|
|
endif()
|
|
|
|
SET_TARGET_PROPERTIES( assimp PROPERTIES
|
|
VERSION ${ASSIMP_VERSION}
|
|
SOVERSION ${ASSIMP_SOVERSION} # use full version
|
|
OUTPUT_NAME assimp${LIBRARY_SUFFIX}
|
|
)
|
|
|
|
if (APPLE)
|
|
SET_TARGET_PROPERTIES( assimp PROPERTIES INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/${ASSIMP_LIB_INSTALL_DIR}")
|
|
endif()
|
|
|
|
# Build against external unzip, or add ../contrib/unzip so
|
|
# assimp can #include "unzip.h"
|
|
if (UNZIP_FOUND)
|
|
INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
|
|
TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
|
|
else (UNZIP_FOUND)
|
|
INCLUDE_DIRECTORIES("../")
|
|
endif (UNZIP_FOUND)
|
|
|
|
# Add RT-extension library for glTF importer with Open3DGC-compression.
|
|
IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
|
|
TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY})
|
|
ENDIF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
|
|
|
|
INSTALL( TARGETS assimp
|
|
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
|
|
COMPONENT ${LIBASSIMP_COMPONENT})
|
|
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
|
|
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
|
|
if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
|
DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
|
|
COMPONENT assimp-dev)
|
|
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
|
|
|
if(MSVC AND ASSIMP_INSTALL_PDB)
|
|
IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
|
|
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
|
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
CONFIGURATIONS Debug
|
|
)
|
|
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
|
|
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
CONFIGURATIONS RelWithDebInfo
|
|
)
|
|
ELSE()
|
|
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
|
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
CONFIGURATIONS Debug
|
|
)
|
|
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
|
|
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
|
CONFIGURATIONS RelWithDebInfo
|
|
)
|
|
ENDIF()
|
|
endif ()
|
|
|
|
if (ASSIMP_COVERALLS)
|
|
include(Coveralls)
|
|
|
|
set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )
|
|
|
|
# Create the coveralls target.
|
|
coveralls_setup(
|
|
"${COVERAGE_SRCS}" # The source files.
|
|
ON # If we should upload.
|
|
"${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
|
|
endif()
|