assimp/include
aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
Moved the code to find degenerated primitives to a separate step that is not anymore active by default. 
The FindInvalidData-Step isn't active by default now. It hast a flag and must be explicitly requested.
Added line and point handling code to the CalcTangentsStep - not yet tested.
Added support for the Sense 8 (WorldToolKit) NFF file format. The format uses the same file extension as the "Neutral File Format" (and is implemented in the same loader). Seems to work well, added test files for it.
Added itoa10 function - so we have itoa on all platforms.
Small optimizations in the SortByPType step.
Fixed the material validation: textured meshes without uv coords cause a warning now.
Fixed a minor isses with the OFF loader.
Added empty unit tests for the new steps - to be filled in the next days. 
Added SceneCombiner.cpp. It contains utilities to join meshes and scenes. The latter will be needed by the LWS loader (LWS files contain references to external LWO files and the LWO loader is already to complicated that it would make sense to add an additional code path to it). Mesh joining is needed by some pp steps, but the code has not yet been moved to its new location.
Added WIP light & camera support to the ASE loader. Works for the moment, but there's much missing. ASE parser refactored, the code is still quite long but at least cleaner. Fixed a bug that caused ASE to import invalid texture coordinates.
Makefiles and VC8 solution are up-to-date. The rest isn't.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@192 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-22 20:06:16 +00:00
..
BoostWorkaround/boost Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
Compiler Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultLogger.h ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00
IOStream.h MD5 bugfix. 2008-08-28 17:35:36 +00:00
IOSystem.h Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step. 2008-06-22 10:09:26 +00:00
LogStream.h Add ThreadID to default log stream output. 2008-08-11 19:17:33 +00:00
Logger.h Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step. 2008-06-22 10:09:26 +00:00
NullLogger.h ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00
aiAnim.h - renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that. 2008-09-30 13:05:48 +00:00
aiAssert.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
aiCamera.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiConfig.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiDefines.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiFileIO.h MD5 bugfix. 2008-08-28 17:35:36 +00:00
aiLight.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiMaterial.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiMaterial.inl NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
aiMatrix3x3.h NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
aiMatrix3x3.inl NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
aiMatrix4x4.h - Further work at the BVH loader. Still work in progress. 2008-10-19 21:44:12 +00:00
aiMatrix4x4.inl - Further work at the BVH loader. Still work in progress. 2008-10-19 21:44:12 +00:00
aiMesh.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiPostProcess.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
aiQuaternion.h Integration of config interface patch is nearly complete; Importer::GetMemoryRequirements() patch is in the repos. 2008-08-08 11:59:09 +00:00
aiScene.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiTexture.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiTypes.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
aiVector3D.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
aiVector3D.inl NFF finished except cone implementation. 2008-09-11 20:50:15 +00:00
assimp.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
assimp.hpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00