assimp/samples/SimpleAssimpViewX
aramis_acg 6f1408a7f0 - update CHANGES.current.
- mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence.
- add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829)


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@843 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 14:57:00 +00:00
..
English.lproj - update CHANGES.current. 2010-11-21 14:57:00 +00:00
MyDocument.xcdatamodel - update CHANGES.current. 2010-11-21 14:57:00 +00:00
SimpleAssimpViewX.xcodeproj - update CHANGES.current. 2010-11-21 14:57:00 +00:00
include - update CHANGES.current. 2010-11-21 14:57:00 +00:00
ModelLoaderHelperClasses.h - update CHANGES.current. 2010-11-21 14:57:00 +00:00
ModelLoaderHelperClasses.mm - update CHANGES.current. 2010-11-21 14:57:00 +00:00
MyDocument.h - update CHANGES.current. 2010-11-21 14:57:00 +00:00
MyDocument.mm - update CHANGES.current. 2010-11-21 14:57:00 +00:00
README - update CHANGES.current. 2010-11-21 14:57:00 +00:00
SimpleAssimpViewX-Info.plist - update CHANGES.current. 2010-11-21 14:57:00 +00:00
SimpleAssimpViewX_Prefix.pch - update CHANGES.current. 2010-11-21 14:57:00 +00:00
main.m - update CHANGES.current. 2010-11-21 14:57:00 +00:00

README

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Mac OSX Assimp Sample, using OpenGL with VBOs
=============================================

Written & donated by drparallax.
See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829


How to build:
-------------

  - compile Assimp as static library, copy the generated libassimp.a right here.
  - copy the Assimp headers from ./../../include to ./include
  - open the XCode project file and build it


Troubleshooting:
----------------

  - OSX workspaces are not updated too frequently, so same files may be missing.

If you have any problems which you can't solve on your own, 
please report them on the thread above.