The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
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aramis_acg c78f40171d gen_db.py is now able to do a partial database update. Dumps for specified file formats are re-generated, rest is kept.
Improve doc in regression suite.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@680 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-14 20:58:32 +00:00
code Fix: scene validation forgets to validate aiScene::mTextures. 2010-04-13 21:06:03 +00:00
contrib [2972343] LightWave/modo patch. See http://sourceforge.net/tracker/index.php?func=detail&aid=2972343&group_id=226462&atid=1067634 2010-03-18 17:20:49 +00:00
doc Add sample logic for MATKEY_UVWSRC to doc. 2010-04-10 20:03:26 +00:00
include AllocateFromAssimpHeap: add overload for nothrow-new. 2010-04-11 02:14:52 +00:00
packaging Add dedicated installer script to install only AssimpView and its dependencies. 2010-04-14 20:00:18 +00:00
port Set overall version to 1.1. 2010-04-04 14:19:33 +00:00
samples - FEATURE : Add improved OpenGL sample sent by Brad Grantham, many thanks for your work! 2009-10-24 11:10:42 +00:00
scripts Remove SWIG_WIP folder. 2010-03-03 14:16:13 +00:00
test gen_db.py is now able to do a partial database update. Dumps for specified file formats are re-generated, rest is kept. 2010-04-14 20:58:32 +00:00
tools Get rid of ./extra folder in ./code. Move contents to main code folder. 2010-04-11 01:41:24 +00:00
workspaces FIX: assimpview now builds fine with noboost targets / vc8. 2010-04-12 23:54:17 +00:00
CMakeLists.txt Only use bin/ and lib/ as output directories if doing an in-source build. 2010-03-03 22:55:02 +00:00
CREDITS Update CREDITS. 2010-03-11 18:40:11 +00:00
INSTALL Add assimp command line tools to CMAKE build. Add it to make install as well. Needs more testing on different systems. 2010-03-02 19:27:36 +00:00
LICENSE Update year in LICENSE (seemingly we have 2010 now). 2010-04-03 01:04:35 +00:00
README Add 'noboost=1' and 'shared=1' parameter to SConstruct. Update INSTALL AND README. 2009-12-14 18:32:06 +00:00
revision.h COB loader does now honour explicit chunk sizes. if none are given in a particular chunk, the loader reverts to the old behaviour. 2010-04-06 00:13:30 +00:00

README

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	Open Asset Import Library (Assimp) Readme
	-----------------------------------------

Here you can find information regarding Open Asset Import Library:

	1.		Overview
	1.1		Supported file formats
	1.2		File structure
	2.		Build the Asset Import Library
	3. 		Help
	4.		License


1.	Overview
1.1	Supported file formats

The Asset Import Library provides a lot of model formats:
	- 3DS
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD
	- Collada
	- LWO
	- Ogre XML
	- partly LWS
	- .. maybe some more ...

1.2 File structure

Open Asset Import Library is implemented in C++ and provides a c-interface. The directories 
are:

	/bin			Binaries of the Asset Import Library.
	/code			Code of the Asset Import Library.
	/contrib		Third-party-libraries used by the Asset Import Library.
	/doc			Documentation (doxygen generated and data structure as a xml-file)
	/include		Public headers.
	/lib			Static libraries.
	/obj			Object files.
	/port			Ports to other languages.  The Java port is not yet finished, but
                        the Java part of the interface is fixed. So: you can't use it, but
                        you can see how it will look like.
	/test			Unit- and regression tests.
	/tools			Tools.
	/workspaces		Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look 
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.