assimp/tools/assimp_view
Alexander Gessler cc32eda226 assimp_view: fix crash when trying to export while no model is loaded. 2014-07-22 20:35:09 +02:00
..
AnimEvaluator.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
AnimEvaluator.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
AssetHelper.h Fixed class attribute initialization order. 2013-11-20 14:40:25 +01:00
Background.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
Background.h Fixed class attribute initialization order. 2013-11-20 14:40:25 +01:00
CMakeLists.txt update: add cmake_mimimum_required statement to each cmake file 2014-05-10 10:31:42 +02:00
Camera.h Fixed class attribute initialization order. 2013-11-20 14:40:25 +01:00
Display.cpp Fixed variable assignment values. 2013-11-20 14:40:25 +01:00
Display.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
HUD.png AssimpView: 2009-05-09 23:27:48 +00:00
HUDMask.png Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
HelpDialog.cpp Removed noops and warnings on unused variables. 2013-11-20 14:42:18 +01:00
Input.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
LogDisplay.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
LogDisplay.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
LogWindow.cpp Removed noops and warnings on unused variables. 2013-11-20 14:42:18 +01:00
LogWindow.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
Material.cpp Added parenthesis for explicit operator evaluation priority. 2013-11-20 14:42:23 +01:00
MaterialManager.h - assimpview: reuse textures to minimize memory usage. This may break editing stuff, but I'll fix this asap. 2012-02-16 00:05:47 +00:00
MeshRenderer.cpp Fixed variable assignment values. 2013-11-20 14:40:25 +01:00
MeshRenderer.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
MessageProc.cpp assimp_view: fix crash when trying to export while no model is loaded. 2014-07-22 20:35:09 +02:00
NOTE@help.rtf.txt Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
Normals.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
RenderOptions.h Fixed class attribute initialization order. 2013-11-20 14:40:25 +01:00
SceneAnimator.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
SceneAnimator.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
Shaders.cpp - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
Shaders.h - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 2012-02-03 03:38:30 +00:00
assimp_view.cpp Removed invalid extern keyword. 2013-11-20 14:42:23 +01:00
assimp_view.h - rename assert.h to ai_assert.h. See also https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3520178&group_id=226462 2012-04-22 23:14:39 +00:00
assimp_view.rc [3459159] Tidy up UI layout in assimp_view. 2012-02-03 17:50:01 +00:00
banner.bmp Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 2008-08-09 22:39:57 +00:00
banner_pure.bmp Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 2008-08-09 22:39:57 +00:00
base.PNG - ASE loader alpha 2008-05-09 17:24:28 +00:00
base_anim.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
base_display.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
base_inter.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
base_rendering.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
base_stats.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
fx.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
help.rtf 3DS bugfixes; ASE bugfix (newline), PLY revert to older version, SMD is working now (partially); homepage added to SVN 2008-07-10 16:49:01 +00:00
n.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
resource.h - assimp_view: add support for Debone pp step. 2011-04-15 15:15:06 +00:00
root.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
stdafx.cpp Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
stdafx.h Added conditions for compiler oder build mode dependend code. 2013-11-20 14:42:23 +01:00
test.xcf Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 2008-05-05 12:36:31 +00:00
text1.bin - Major update to the viewer. A little bit buggy now, but I'll fix that 2008-05-13 23:26:52 +00:00
tx.bmp - ASE loader alpha 2008-05-09 17:24:28 +00:00
txi.bmp - Major update to the viewer. A little bit buggy now, but I'll fix that 2008-05-13 23:26:52 +00:00